
Jean Bart
Blocking the Snipe
Crewmate of the Heart Pirates. In the waters of the New World, he and the crew confront the Blackbeard Pirates. Captain Law is almost shot by Van Ogre, but Jean Bart takes a risk to protect him from the sniper.
Special
Reduces crew's Bind duration by 6 turns, and massively reduces a portion of each enemies' dealt damage that exceeds 5,000 for 1 turn. If crew has [ATK Up] and slot effect boost at the same time, boosts chain multiplier by 1.2x for 3 turns. After that, boosts INT and DEX characters' ATK by 2.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts INT and DEX characters' ATK by 3.5x, HP by 1.3x, and makes INT characters' DEX slots have matching slot effects
Crewmate Ability
Character cannot be blown away by attack
Boosts INT and DEX characters' base ATK by 70
Unlocks at Limit Break 12
Support Ability
DEX characters
Once per quest, if the crew is inflicted with Bind status from the enemy, reduces damage taken by 30% for 1 turn and reduces supported character's Switch Effect by 1 at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if the crew is inflicted with Bind status from the enemy, reduces damage taken by 10% for 1 turn at start of crew's next turn
- Level 2
Once per quest, if the crew is inflicted with Bind status from the enemy, reduces damage taken by 20% for 1 turn at start of crew's next turn
- Level 3
Once per quest, if the crew is inflicted with Bind status from the enemy, reduces damage taken by 20% for 1 turn at start of crew's next turn
- Level 4
Once per quest, if the crew is inflicted with Bind status from the enemy, reduces damage taken by 30% for 1 turn at start of crew's next turn
- Level 5
Once per quest, if the crew is inflicted with Bind status from the enemy, reduces damage taken by 30% for 1 turn and reduces supported character's Switch Effect by 1 at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,782 | 796 | 88 |
| Lv 99 | 3,563 | 1,592 | 176 |
| Lv 150 | 5,344 | 2,388 | 264 |
| Limit Break | 3,763+200 | 1,692+100 | 226+50 |
Limit Break
Boosts base ATK by 20
Boosts base HP by 60
Boosts base RCV by 10
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 60
Show all 15
Boosts base RCV by 20
Boosts base HP by 80
Add 1 Power Slot
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base ATK by 30
Add Crewmate Ability 2: Boosts INT and DEX characters' base ATK by 70
Boosts base RCV by 20
Reduces Special charge time by 1 turn
Potential Ability 2: Pinch Healing
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,772 | 1,685 | 186 |
| Lv 110 | 3,947 | 1,763 | 194 |
| Lv 120 | 4,296 | 1,919 | 212 |
| Lv 130 | 4,645 | 2,075 | 229 |
| Lv 150 | 5,344 | 2,388 | 264 |
How to get
Featured · May 1, 2024 – May 29, 2024
Featured · Apr 29, 2024 – May 29, 2024
Featured · Apr 28, 2024 – May 29, 2024


