
Shachi & Penguin
Ambush From the Sea
Crewmates of the Heart Pirates. They are two old-timers who have belonged to the Heart Pirates since its formation in the North Blue. They dive into the sea under the captain's orders to fight against Blackbeard's pirates in an underwater battle—their specialty.
Special
Deals 40x character's ATK in non-type damage to all enemies, reduces INT and DEX characters' Switch Effect by 1, changes crew's BLOCK and unfavorable slots to TND slots, reduces crew's ATK Down duration by 3 turns, reduces all enemies' [Damage Cut] duration by 3 turns, and drastically reduces chance of crew landing on PSYRCV slots for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 17 turns | 16 turns |
| Level 2 | 16 turns | 15 turns |
| Level 3 | 15 turns | 14 turns |
| Level 4 | 14 turns | 13 turns |
| Level 5 | 13 turns | 12 turns |
| Level 6 | 12 turns | 11 turns |
| Max | 11 turns | 10 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts INT and DEX characters' ATK by 3.5x, HP by 1.3x, and makes their INTTND slots have matching slot effects
Crewmate Ability
Boosts INT and DEX characters' base stats by 60
Reduces character's Special charge time by 2 turns every time another INT or DEX character uses a Special
Unlocks at Limit Break 12
Support Ability
INT characters
Once per quest, if the crew is inflicted with ATK Down status from the enemy, drastically reduces the chance of crew landing on PSYRCV slots for 2 turns and reduces supported character's Switch Effect by 1 at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if the crew is inflicted with ATK Down status from the enemy, drastically reduces the chance of crew landing on PSYRCV slots for 1 turn at start of crew's next turn
- Level 2
Once per quest, if the crew is inflicted with ATK Down status from the enemy, drastically reduces the chance of crew landing on PSYRCV slots for 1 turn at start of crew's next turn
- Level 3
Once per quest, if the crew is inflicted with ATK Down status from the enemy, drastically reduces the chance of crew landing on PSYRCV slots for 1 turn at start of crew's next turn
- Level 4
Once per quest, if the crew is inflicted with ATK Down status from the enemy, drastically reduces the chance of crew landing on PSYRCV slots for 2 turns at start of crew's next turn
- Level 5
Once per quest, if the crew is inflicted with ATK Down status from the enemy, drastically reduces the chance of crew landing on PSYRCV slots for 2 turns and reduces supported character's Switch Effect by 1 at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,756 | 789 | 95 |
| Lv 99 | 3,511 | 1,577 | 190 |
| Lv 150 | 5,266 | 2,365 | 285 |
| Limit Break | 3,711+200 | 1,677+100 | 240+50 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 50
Boosts base RCV by 20
Potential Ability 1: Special Double Launch
Boosts base HP by 50
Show all 15
Boosts base ATK by 20
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 30
Boosts base HP by 50
Boosts base ATK by 40
Add Crewmate Ability 2: Reduces character's Special charge time by 2 turns every time another INT or DEX character uses a Special
Boosts base HP by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Own Special Charge Time Reduced
Potential Abilities
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 2 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 5 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Reduces character's Special charge time by 6 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 2 turns at start of quest
- Level 3
Reduces character's Special charge time by 3 turns at start of quest
- Level 4
Reduces character's Special charge time by 4 turns at start of quest
- Level 5
Reduces character's Special charge time by 6 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,717 | 1,669 | 201 |
| Lv 110 | 3,889 | 1,746 | 210 |
| Lv 120 | 4,233 | 1,901 | 229 |
| Lv 130 | 4,577 | 2,055 | 247 |
| Lv 150 | 5,266 | 2,365 | 285 |
How to get
Featured · May 1, 2024 – May 29, 2024
Featured · Apr 29, 2024 – May 29, 2024
Featured · Apr 28, 2024 – May 29, 2024
