
Lao G.
Diamante Officer
Officer in the Donquixote Pirates' Diamante Army. He is deeply faithful to Doflamingo, to the point where he said, "Everyone in the nation is his slave!" He even treats his own friends as "useful" tools.
Special
Changes PSYINTRCVTND slots to G and locks them for 1 turn. If entire crew lands PERFECT strikes on this turn, G slots turn into the character's own type on the next turn...with a G!
| Base | Limit Break | |
|---|---|---|
| Level 1 | 29 turns | 22 turns |
| Level 2 | 28 turns | 21 turns |
| Level 3 | 27 turns | 20 turns |
| Level 4 | 26 turns | 19 turns |
| Level 5 | 25 turns | 18 turns |
| Level 6 | 24 turns | 17 turns |
| Level 7 | 23 turns | 16 turns |
| Level 8 | 22 turns | 15 turns |
| Level 9 | 21 turns | 14 turns |
| Level 10 | 20 turns | 13 turns |
| Level 11 | 19 turns | 12 turns |
| Level 12 | 18 turns | 11 turns |
| Max | 17 turns | 10 turns |
−2 turns at Limit Break 6
−5 turns at Limit Break 8
Captain Ability
Boosts Driven characters' ATK by 2.5x when slots match (2x otherwise)
Crewmate Ability
Sets all slots to G slots at start of quest (no stacking identical abilities)
Unlocks at Limit Break 7
Makes character's type slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Machvise, Dellinger, Diamante
Once per quest, if enemy changes crew's slots, changes crew's slots to G at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if enemy changes crew's slots, changes supported character's slot to G at start of crew's next turn
- Level 2
Once per quest, if enemy changes crew's slots, changes supported character's slot to G at start of crew's next turn
- Level 3
Once per quest, if enemy changes crew's slots, changes supported character's slot and top-row characters' slots to G at start of crew's next turn
- Level 4
Once per quest, if enemy changes crew's slots, changes supported character's slot and top-row characters' slots to G at start of crew's next turn
- Level 5
Once per quest, if enemy changes crew's slots, changes crew's slots to G at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 970 | 700 | 107 |
| Lv 99 | 2,070 | 1,357 | 270 |
| Lv 150 | 3,105 | 2,035 | 405 |
| Limit Break | 2,320+250 | 1,457+100 | 320+50 |
Limit Break
Boosts base HP by 50
Boosts base HP by 75
Boosts base ATK by 20
Potential Ability 1: QCK Damage Reduction
Boosts base ATK by 30
Show all 15
Reduces Special charge time by 2 turns
Add Crewmate Ability 1: Sets all slots to G slots at start of quest (no stacking identical abilities)
Reduces Special charge time by 5 turns
Boosts base RCV by 50
Add 1 Power Slot
Boosts base HP by 125
Add Crewmate Ability 2: Makes character's type slots have matching slot effects
Boosts base ATK by 50
Add 1 Power Slot
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Reduces damage taken from QCK characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 4%
- Level 5
Reduces damage taken from QCK characters by 5%
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,191 | 1,436 | 285 |
| Lv 110 | 2,293 | 1,503 | 299 |
| Lv 120 | 2,496 | 1,636 | 325 |
| Lv 130 | 2,699 | 1,769 | 352 |
| Lv 150 | 3,105 | 2,035 | 405 |


