Doflamingo & Sugar

Darkness of Dressrosa

One of the Seven Warlords of the Sea and current King of Dressrosa, and a special officer in the Donquixote Pirates' Trebol Army. This darkness of Dressrosa stands in the way of the Straw Hat Pirates.

Special

Assault of Strings and Toys

Reduces the duration of all enemy barriers by 3 turns, deals 1x the amount of damage dealt beyond enemies' HP with normal attacks in the previous turn in non-type damage to all enemies (Counts up to 100,000,000 total damage dealt beyond enemies' HP with normal attacks in the previous turn), and becomes "Doflamingo & Sugar" for 2 turns. Boosts the type effects of normal attacks for Driven and Cerebral characters for 1 turn based on the number of status effects applied on enemy (2.25x for 0-2 effects, 2.5x for 3-5 effects, 2.75x for 6-7 effects, and 2.75x and further boosting the effect of crew's type effect boost (effect applies to type effect boost from this Special) by +0.25 for 8 effects or more). If Captain is a Driven or Cerebral class, applies Weakened status (increase damage taken by 1.5x for all enemies, damage further increased by 1.25x if enemy has [Damage Increase]) to all enemies for 1 turn

Level 121 turns
Level 220 turns
Level 319 turns
Level 418 turns
Level 517 turns
Max16 turns

Captain Ability

Doflamingo & SugarDual
Building the Facade of Peace

Reduces Driven and Cerebral characters' Special charge time by 1 turn at start of quest, boosts their HP by 1.2x, boosts their ATK when they have EMPTYG or matching slots by approximately 6x (boosts their ATK by 5.25x otherwise), makes crew's QCKINT slots have matching slot effects, heals crew by 0.5x character's RCV for every PERFECT at end of turn, reduces damage taken by 20%, and reduces crew's Special Bind duration by 10 turns

Doflamingo
Pulling the Strings

Reduces Driven and Cerebral characters' Special charge time by 1 turn at start of quest, boosts their HP by 1.2x, boosts their ATK when they have EMPTYG or matching slots by approximately 5x (boosts their ATK by 4.75x otherwise), makes crew's QCK slots have matching slot effects, reduces damage taken by 20%, and reduces crew's Special Bind duration by 10 turns

Sugar
Bounding by Contract

Reduces Driven and Cerebral characters' Special charge time by 1 turn at start of quest, boosts their HP by 1.2x, boosts their ATK when they have EMPTYG or matching slots by approximately 5x (boosts their ATK by 4.75x otherwise), makes crew's INT slots have matching slot effects, heals crew by 0.3x character's RCV for every PERFECT at end of turn, and reduces crew's Special Bind duration by 10 turns

Crewmate Ability

Doflamingo & SugarDual
UNIQ

Makes Driven and Cerebral characters' QCKINT slots have matching slot effects

Doflamingo
UNIQ

Makes Driven and Cerebral characters' QCKINT slots have matching slot effects

Sugar
UNIQ

Makes Driven and Cerebral characters' QCKINT slots have matching slot effects

Switch Effect

Base

Completely removes character's Despair, changes character's slot (including BLOCK slot) to character's own type, applies increase damage taken status to all enemies by 1.25x for 1 turn, and reduces all enemies' ATK by 20% for 1 turn (this effect is not applied to certain effects such as Specials)

Super SwitchSwitch times · 6

Completely removes character's Despair, changes character's slot (including BLOCK slot) to character's own type, applies increase damage taken status (ignoring immunity to status effects) to all enemies by 1.75x for 1 turn and reduces all enemies' ATK by 50% for 1 turn (this effect is not applied to certain effects such as Specials)

Stats

HPATKRCV
Lv 11,12342389
Lv 702,245846178

Evolution

Doflamingo & Sugar
Sea StallionRainbow Plated LobsterBlue Plated LobsterBlack Striped DragonRainbow Striped Dragon
75,000 Beli
Doflamingo & Sugar

Pirate Rumble

Style
Obstructer
DEF
206
SPD
165
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Assault of Strings and Toys
Level 10 (Max)

Targets enemies within large range for Damage Over Time Lv.2 (10 s); targets 2 DBF Style enemies for 100% chance of Action Bind (10 s)

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for Damage Over Time Lv.1 (10 s); targets 2 DBF Style enemies for 80% chance of Action Bind (10 s)

    Charge time: 25 s

  2. Level 2

    Targets enemies within large range for Damage Over Time Lv.1 (10 s); targets 2 DBF Style enemies for 82% chance of Action Bind (10 s)

    Charge time: 25 s

  3. Level 3

    Targets enemies within large range for Damage Over Time Lv.1 (10 s); targets 2 DBF Style enemies for 84% chance of Action Bind (10 s)

    Charge time: 25 s

  4. Level 4

    Targets enemies within large range for Damage Over Time Lv.1 (10 s); targets 2 DBF Style enemies for 86% chance of Action Bind (10 s)

    Charge time: 25 s

  5. Level 5

    Targets enemies within large range for Damage Over Time Lv.1 (10 s); targets 2 DBF Style enemies for 88% chance of Action Bind (10 s)

    Charge time: 25 s

  6. Level 6

    Targets enemies within large range for Damage Over Time Lv.1 (10 s); targets 2 DBF Style enemies for 90% chance of Action Bind (10 s)

    Charge time: 25 s

  7. Level 7

    Targets enemies within large range for Damage Over Time Lv.1 (10 s); targets 2 DBF Style enemies for 92% chance of Action Bind (10 s)

    Charge time: 25 s

  8. Level 8

    Targets enemies within large range for Damage Over Time Lv.1 (10 s); targets 2 DBF Style enemies for 94% chance of Action Bind (10 s)

    Charge time: 25 s

  9. Level 9

    Targets enemies within large range for Damage Over Time Lv.1 (10 s); targets 2 DBF Style enemies for 96% chance of Action Bind (10 s)

    Charge time: 25 s

  10. Level 10

    Targets enemies within large range for Damage Over Time Lv.2 (10 s); targets 2 DBF Style enemies for 100% chance of Action Bind (10 s)

    Charge time: 25 s

Ability
Level 5 (Max)

Driven and Cerebral class teammates ATK Up Lv.6, DEF Up Lv.6, SPD Up Lv.4; Free Spirit class enemies HP Down Lv.7

Show all 5 levels
  1. Level 1

    Driven and Cerebral class teammates ATK Up Lv.2, DEF Up Lv.2, SPD Up Lv.1; Free Spirit class enemies HP Down Lv.3

  2. Level 2

    Driven and Cerebral class teammates ATK Up Lv.3, DEF Up Lv.3, SPD Up Lv.2; Free Spirit class enemies HP Down Lv.4

  3. Level 3

    Driven and Cerebral class teammates ATK Up Lv.4, DEF Up Lv.4, SPD Up Lv.3; Free Spirit class enemies HP Down Lv.5

  4. Level 4

    Driven and Cerebral class teammates ATK Up Lv.5, DEF Up Lv.5, SPD Up Lv.4; Free Spirit class enemies HP Down Lv.6

  5. Level 5

    Driven and Cerebral class teammates ATK Up Lv.6, DEF Up Lv.6, SPD Up Lv.4; Free Spirit class enemies HP Down Lv.7

Resilience

Completely evades Damage Over Time, reduce damage taken from Free Spirit and Powerhouse by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

INT-type teammates ATK, HP Up Lv.4, Special CT Speed Up Lv.2; Driven/Cerebral class teammates ATK, SPD, Critical % Up Lv.4

Show all 5 levels
  1. Level 1

    INT-type teammates ATK, HP Up Lv.1, Special CT Speed Up Lv.1; Driven/Cerebral class teammates ATK, SPD, Critical % Up Lv.1

  2. Level 2

    INT-type teammates ATK, HP Up Lv.2, Special CT Speed Up Lv.1; Driven/Cerebral class teammates ATK, SPD, Critical % Up Lv.2

  3. Level 3

    INT-type teammates ATK, HP Up Lv.3, Special CT Speed Up Lv.2; Driven/Cerebral class teammates ATK, SPD, Critical % Up Lv.3

  4. Level 4

    INT-type teammates ATK, HP Up Lv.3, Special CT Speed Up Lv.2; Driven/Cerebral class teammates ATK, SPD, Critical % Up Lv.3

  5. Level 5

    INT-type teammates ATK, HP Up Lv.4, Special CT Speed Up Lv.2; Driven/Cerebral class teammates ATK, SPD, Critical % Up Lv.4

Assault of Strings and Toys
Level 5 (Max)

Targets all enemies for 100% chance of Paralysis (15 s), SPD Down Lv.7 (30 s), Damage Over Time Lv.2 (30 s)

Condition

After dealing 20,000 damage

Can be used 4 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 60% chance of Paralysis (11 s), SPD Down Lv.3 (22 s), Damage Over Time Lv.1 (22 s)

  2. Level 2

    Targets all enemies for 70% chance of Paralysis (12 s), SPD Down Lv.4 (24 s), Damage Over Time Lv.1 (24 s)

  3. Level 3

    Targets all enemies for 80% chance of Paralysis (13 s), SPD Down Lv.5 (26 s), Damage Over Time Lv.1 (26 s)

  4. Level 4

    Targets all enemies for 90% chance of Paralysis (14 s), SPD Down Lv.6 (28 s), Damage Over Time Lv.1 (28 s)

  5. Level 5

    Targets all enemies for 100% chance of Paralysis (15 s), SPD Down Lv.7 (30 s), Damage Over Time Lv.2 (30 s)

How to get

Family

Doflamingo & Sugar
Doflamingo & Sugar
Linked families
Doflamingo & Crocodile (Mr. 0)Doflamingo & TrebolDonquixote DoflamingoDonquixote PiratesSugar