
Speed & Hamlet
Headliners of the Animal Kingdom Pirates. They are horse and giraffe SMILE power-users. By the order from their master, Otama, they begin to fight to defeat Kaido.
Special
Reduces all enemies' HP by 10%, reduces crew's Special charge time by 2 turns, changes top-row and bottom-row characters' slots (including BLOCK slots) to TND, doubles DEX, Free Spirit, and Powerhouse characters' slots for 3 turns, and if amount of HP beyond crew's maximum HP healed before Special is launched is 30,000 or more, reduces all enemies' damage reduction and [Damage Cut] duration by 6 turns (reduces all enemies' damage reduction and [Damage Cut] duration by 4 turns otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Max | 15 turns | 14 turns |
−1 turn at Limit Break 12
Captain Ability
Boosts DEX, Powerhouse, and Free Spirit characters' ATK by 3.75x, HP by 1.4x, and reduces damage taken by 10%
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Boosts crew's base HP by 150
Unlocks at Limit Break 8
Support Ability
Powerhouse characters
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 3% of character's base stats to supported character's base stats
- Level 2
Adds 4% of character's base stats to supported character's base stats
- Level 3
Adds 5% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,759 | 755 | 80 |
| Lv 99 | 3,519 | 1,510 | 161 |
| Lv 150 | 5,278 | 2,265 | 241 |
| Limit Break | 3,669+150 | 1,660+150 | 211+50 |
Limit Break
Boosts base HP by 25
Boosts base ATK by 25
Boosts base ATK by 25
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 25
Show all 15
Boosts base RCV by 25
Boosts base RCV by 25
Add Crewmate Ability 2: Boosts crew's base HP by 150
Boosts base HP by 50
Add 1 Power Slot
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 50
Potential Ability 2: Pinch Healing
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,725 | 1,598 | 170 |
| Lv 110 | 3,898 | 1,672 | 178 |
| Lv 120 | 4,243 | 1,820 | 193 |
| Lv 130 | 4,588 | 1,968 | 209 |
| Lv 150 | 5,278 | 2,265 | 241 |
How to get
Featured · Dec 16, 2023 – Dec 31, 2023