Kurouma

Director of Marine Criminal Investigative Service. Kurouma discusses world affairs with Sakazuki and Borsalino. Just as Borsalino has the code name of "Kizaru" as a Navy Admiral, the name "Kurouma" is also a code name. His real name is Tensei.

Special

Seeing the Future of the World

Reduces crew's ATK Down duration by 6 turns, changes crew's slots (including BLOCK slots) to INT, and boosts the type effects of normal attacks for Powerhouse characters by 1.75x for 1 turn. If crew lands 3 PERFECT strikes in this turn, doubles the type effects of normal attacks for Powerhouse characters and sets all enemies' DEF to 0 the next turn. If HP is full when Special is launched, reduces damage taken by 80% for 3 turns, and adds +0.25 to the effect of type effect boosts for normal attacks that are launched after this Special by Powerhouse characters for 3 turns (applies to boosts applied by Support Effect if supported character is a Powerhouse character) (reduces damage taken by 80% for 1 turn otherwise)

BaseLimit Break
Level 119 turns18 turns
Level 218 turns17 turns
Level 317 turns16 turns
Level 416 turns15 turns
Level 515 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 14

Captain Ability

Director of Marine Criminal Investigative Service

Reduces crew's Special charge time by 2 turns at start of quest, boosts Powerhouse characters' ATK by 3.25x, HP by 1.25x, and makes their STRINT slots have matching slot effects

Crewmate Ability

UNIQ

Makes Powerhouse characters' STRINT slots have matching slot effects

+STATS

Boosts Powerhouse characters' base RCV by 70

Unlocks at Limit Break 12

Support Ability

Supported Characters

Tsuru, Monkey D. Garp, Sengoku, Borsalino (Kizaru), Issho (Fujitora), Sakazuki (Akainu), Aramaki (Ryokugyu)

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn, and sets all enemies' DEF to 0 for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn, and sets all enemies' DEF to 0 for 1 turn

Stats

HPATKRCV
Lv 11,590775102
Lv 993,1801,550204
Lv 1504,7702,325306
Limit Break3,280+1001,700+150254+50

Limit Break

01

Boosts base HP by 20

02

Boosts base RCV by 10

03

Boosts base ATK by 30

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 30

Show all 15
06

Boosts base RCV by 20

07

Boosts base ATK by 40

08

Add 1 Power Slot

09

Boosts base HP by 30

10

Boosts base ATK by 50

11

Boosts base HP by 50

12

Add Crewmate Ability 2: Boosts Powerhouse characters' base RCV by 70

13

Boosts base RCV by 20

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Critical ATK

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1053,3671,641216
Lv 1103,5221,717226
Lv 1203,8341,869246
Lv 1304,1462,021266
Lv 1504,7702,325306

How to get

Sugo-Fest

Featured · Dec 11, 2023 – Dec 24, 2023

Sugo-Fest

Featured · Dec 10, 2023 – Dec 24, 2023

Sugo-Fest

Featured · Dec 9, 2023 – Dec 24, 2023

Family

Tensei (Kurouma)