
Shinobu & Raizo
Shinobis Protecting Wano
Special
Deals 300x character's ATK in STR damage to all enemies at end of turn for 3 turns, completely removes all Poison/Remove SFX and reduces decrease chain multiplier growth rate/lock chain multiplier duration by 7 turns. If Captain is a Shooter or Free Spirit class, boosts damage dealt to delayed or Ignited enemies by 2.25x for 1 turn. If Captain is a Slasher class, delays all enemies by 1 turn (ignoring immunity to delay or status effects). If crew's HP is at 91% or above when Special is launched, cuts 90% of crew's maximum HP, and boosts the ATK of the next final tap performed by a Shooter or Slasher character by 30% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect)
| Base | Limit Break | Limit Break+ | |
|---|---|---|---|
| Lv 1 | 20 turns | 19 turns | 18 turns |
| Lv 2 | 19 turns | 18 turns | 17 turns |
| Lv 3 | 18 turns | 17 turns | 16 turns |
| Lv 4 | 17 turns | 16 turns | 15 turns |
| Lv 5 | 16 turns | 15 turns | 14 turns |
| Lv 6 (Max) | 15 turns | 14 turns | 13 turns |
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−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts Shooter, Slasher, and Free Spirit characters' ATK by 5x, HP by 1.2x, and boosts their damage dealt to enemies with Poison/Venom/progressive Poison/DEF Down/Ignited/Paralysis by 1.1x. For any character on the crew with Barrier Pierce as a Potential Ability and meets the requirements for it to activate, reduces all enemies' DEF Up duration by 2 turns when landing a PERFECT strike with that character
Crewmate Ability
Doubles damage from normal attacks dealt by character to QCK enemies
Unlocks at Limit Break 10
Boosts Shooter, Slasher, and Free Spirit characters' base stats by 50
Unlocks at Limit Break 25
Support Ability
Izo, Kin'emon, Dogstorm, Momonosuke, Cat Viper, Komurasaki, Okiku, Tenguyama Hitetsu, Kozuki Oden, Denjiro, Kawamatsu, Ashura Doji, Toki
Reduces damage taken from DEX characters by 5% and adds 9% of character's base stats to supported character's base stats
- Lv 4
Reduces damage taken from DEX characters by 4% and adds 8% of character's base stats to supported character's base stats
- Lv 3
Reduces damage taken from DEX characters by 3% and adds 7% of character's base stats to supported character's base stats
- Lv 2
Reduces damage taken from DEX characters by 2% and adds 6% of character's base stats to supported character's base stats
- Lv 1
Reduces damage taken from DEX characters by 1% and adds 5% of character's base stats to supported character's base stats
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How to get
Featured · Nov 2, 2024 – Nov 30, 2024
Featured · Sep 1, 2024 – Oct 6, 2024
Featured · Jul 6, 2024 – Aug 3, 2024
Featured · Mar 25, 2024 – Apr 2, 2024
Featured · Dec 1, 2023 – Jan 6, 2024
Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,162 | 837 | 112 |
| Lv 99 | 4,324 | 1,674 | 224 |
| Lv 99 + Limit Break | 4,724+400 | 1,924+250 | 324+100 |
| Lv 99 + Limit Break+ | 5,224+900 | 2,124+450 | 424+200 |
| Lv 105 | 5,478+900 | 2,222+450 | 437+200 |
| Lv 110 | 5,690+900 | 2,304+450 | 448+200 |
| Lv 120 | 6,114+900 | 2,468+450 | 470+200 |
| Lv 130 | 6,538+900 | 2,632+450 | 492+200 |
| Lv 150 | 7,386+900 | 2,961+450 | 536+200 |
Limit Break
Boosts base HP by 20
Boosts base ATK by 10
Boosts base HP by 30
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base ATK by 15
Boosts base HP by 40
Boosts base ATK by 15
Add Crewmate Ability 1: Doubles damage from normal attacks dealt by character to QCK enemies
Boosts base HP by 60
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 2: Critical ATK
Reduces Special charge time by 1 turn
Boosts base HP by 70
Boosts base HP by 80
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base HP by 100
Add Crewmate Ability 2: Boosts Shooter, Slasher, and Free Spirit characters' base stats by 50
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base ATK by 30
Boosts base ATK by 30
Potential Ability 3: Barrier Pierce
Expand Limit Break (LB+)
Boosts base HP by 70
Boosts base HP by 80
Boosts base ATK by 80
Boosts base HP by 170
Boosts base RCV by 40
Boosts base ATK by 120
Boosts base HP by 180
Reduces Special charge time by 1 turn
Boosts base RCV by 60
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Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
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If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
- Lv 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Lv 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Lv 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Lv 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
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Character's normal attack is unaffected by all barriers if HP is 80% or higher, or 20% or below at start of attack
- Lv 4
Character's normal attack is unaffected by all barriers if HP is 85% or higher, or 15% or below at start of attack
- Lv 3
Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 10% or below at start of attack
- Lv 2
Character's normal attack is unaffected by all barriers if HP is 95% or higher, or 5% or below at start of attack
- Lv 1
Character's normal attack is unaffected by all barriers if HP is full, or 5% or below at start of attack
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Rumble Stats
- Style
SPT Style- DEF
- 158
- SPD
- 170
- Rumble cost
- 20
- Behavior Pattern
- Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Heal Lv.2 (Small Range)
- Target Priority
- Targets closest enemies
Targets enemies within large range (horizontal) for 100% chance of Action Bind (10 s); targets Shooter class teammates for Special CT Speed Up Lv.5 (20 s); targets 1 enemy for 2000 damage 5 times
- Lv 9CT 25
Targets enemies within large range (horizontal) for 97% chance of Action Bind (10 s); targets Shooter class teammates for Special CT Speed Up Lv.4 (19 s); targets 1 enemy for 1900 damage 5 times
- Lv 8CT 25
Targets enemies within large range (horizontal) for 94% chance of Action Bind (10 s); targets Shooter class teammates for Special CT Speed Up Lv.3 (18 s); targets 1 enemy for 1800 damage 5 times
- Lv 7CT 25
Targets enemies within large range (horizontal) for 91% chance of Action Bind (10 s); targets Shooter class teammates for Special CT Speed Up Lv.3 (17 s); targets 1 enemy for 1700 damage 5 times
- Lv 6CT 25
Targets enemies within large range (horizontal) for 88% chance of Action Bind (10 s); targets Shooter class teammates for Special CT Speed Up Lv.3 (16 s); targets 1 enemy for 1600 damage 5 times
- Lv 5CT 25
Targets enemies within large range (horizontal) for 85% chance of Action Bind (10 s); targets Shooter class teammates for Special CT Speed Up Lv.2 (15 s); targets 1 enemy for 1500 damage 5 times
- Lv 4CT 25
Targets enemies within large range (horizontal) for 82% chance of Action Bind (10 s); targets Shooter class teammates for Special CT Speed Up Lv.2 (14 s); targets 1 enemy for 1400 damage 5 times
- Lv 3CT 25
Targets enemies within large range (horizontal) for 79% chance of Action Bind (10 s); targets Shooter class teammates for Special CT Speed Up Lv.1 (13 s); targets 1 enemy for 1300 damage 5 times
- Lv 2CT 25
Targets enemies within large range (horizontal) for 76% chance of Action Bind (10 s); targets Shooter class teammates for Special CT Speed Up Lv.1 (12 s); targets 1 enemy for 1200 damage 5 times
- Lv 1CT 25
Targets enemies within large range (horizontal) for 73% chance of Action Bind (10 s); targets Shooter class teammates for Special CT Speed Up Lv.1 (11 s); targets 1 enemy for 1100 damage 5 times
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Shooter class teammates ATK Up Lv.6, HP Up Lv.6, SPD Up Lv.6; when taking damage, up to 4 times team DEF Up Lv.1
- Lv 4
Shooter class teammates ATK Up Lv.5, HP Up Lv.5, SPD Up Lv.5; when taking damage, up to 4 times team DEF Up Lv.1
- Lv 3
Shooter class teammates ATK Up Lv.4, HP Up Lv.4, SPD Up Lv.4; when taking damage, up to 4 times team DEF Up Lv.1
- Lv 2
Shooter class teammates ATK Up Lv.3, HP Up Lv.3, SPD Up Lv.3; when taking damage, up to 4 times team DEF Up Lv.1
- Lv 1
Shooter class teammates ATK Up Lv.2, HP Up Lv.2, SPD Up Lv.2; when taking damage, up to 4 times team DEF Up Lv.1
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Completely evades Special Bind, reduce damage taken from DEX by 30%, increase damage dealt to DEX by 30%
Reduce damage taken from DEX by 20%, increase damage dealt to DEX by 15%
Unlocks at Lv 120
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
- Lv 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Lv 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Lv 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Lv 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
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Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
- Lv 4
Targets all enemies for 875 damage
- Lv 3
Targets all enemies for 750 damage
- Lv 2
Targets all enemies for 625 damage
- Lv 1
Targets all enemies for 500 damage
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Family
Lore
Kunoichi of Wano and one of the Akazaya Nine. Due to Ryokugyu's abilities during battle, they both were drained and nearly died, but recovered. Although one of them lost weight, they still retain their ability as shinobi to protect Wano.