
Double Down & Ricca & Tempo
The manager of the Wild Cow steakhouse and the siblings who work there. The manager, Double Down, apologizes in defense of Ricca, who is about to be harassed by Tesoro's men.
Special
If crew has slot effect boosts when Special is launched, boosts the the type effects of normal attacks for crew by 1.75x for 1 turn (this effect cannot be removed by crew or enemy). Then, removes all beneficial effects placed on crew, reduces crew's Special Bind duration by 7 turns, and boosts crew's slot effects by 2.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 17 turns | 16 turns |
| Level 2 | 16 turns | 15 turns |
| Level 3 | 15 turns | 14 turns |
| Level 4 | 14 turns | 13 turns |
| Level 5 | 13 turns | 12 turns |
| Max | 12 turns | 11 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts crew's ATK by 3.25x and reduces damage taken by 20% in turns character doesn't attack
Crewmate Ability
Reduces character's Special Bind duration by 7 turns
Makes crew's DEX slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
QCK characters
Boosts QCK characters' slot effects by 1.5x for 1 turn and applies -5% QCK Resistance to all enemies for 1 turn at start of final battle
Show all 5 levels
- Level 1
Boosts QCK characters' slot effects by 1.1x for 1 turn at start of final battle
- Level 2
Boosts QCK characters' slot effects by 1.2x for 1 turn at start of final battle
- Level 3
Boosts QCK characters' slot effects by 1.3x for 1 turn at start of final battle
- Level 4
Boosts QCK characters' slot effects by 1.4x for 1 turn and applies -3% QCK Resistance to all enemies for 1 turn at start of final battle
- Level 5
Boosts QCK characters' slot effects by 1.5x for 1 turn and applies -5% QCK Resistance to all enemies for 1 turn at start of final battle
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,690 | 710 | 82 |
| Lv 99 | 3,380 | 1,420 | 164 |
| Lv 150 | 5,070 | 2,130 | 246 |
| Limit Break | 3,480+100 | 1,570+150 | 214+50 |
Limit Break
Boosts base HP by 10
Boosts base RCV by 10
Boosts base ATK by 30
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 30
Show all 15
Boosts base HP by 40
Boosts base ATK by 40
Add 1 Power Slot
Boosts base RCV by 20
Boosts base ATK by 50
Boosts base HP by 50
Add Crewmate Ability 2: Makes crew's DEX slots have matching slot effects
Boosts base RCV by 20
Reduces Special charge time by 1 turn
Potential Ability 2: Recovery ATK Boost/Hunger Resistance
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,578 | 1,503 | 173 |
| Lv 110 | 3,744 | 1,573 | 181 |
| Lv 120 | 4,075 | 1,712 | 197 |
| Lv 130 | 4,407 | 1,851 | 213 |
| Lv 150 | 5,070 | 2,130 | 246 |
How to get
Featured · Oct 16, 2023 – Oct 29, 2023
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Featured · Oct 14, 2023 – Oct 29, 2023