
Nami & Carina
Cat and Fox's Showtime
Straw Hat Pirates navigator and an undercover thief after Tesoro's money. They join forces for the common goal of defeating Tesoro. With seawater on hand to weaken Tesoro's abilities, the two thieves, together with their friends, challenge Tesoro for a final battle.
Special
Special changes depending on current character: Nami Reduces the duration of all enemy barriers by 2 turns, reduces all enemies' Resilience and damage reduction (except [Damage Cut]) duration by 6 turns, reduces crew's Paralysis duration by 6 turns, reduces damage taken by 90% for 1 turn, boosts crew's ATK by 2.25x for 1 turn (effect can be overwritten with other ATK boost effects), and changes to "Nami & Carina" for 3 turns Carina Reduces crew's Special charge time by 2 turns, reduces all enemies' [Damage Cut] and DEF Up duration by 6 turns, reduces crew's ATK Down duration by 6 turns, massively reduces a portion of each enemies' dealt damage that exceeds 5,000 for 1 turn, boosts crew's slot effects by 2.25x for 1 turn (effect can be overwritten with other slot effect boost effects), and changes to "Nami & Carina" for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts crew's HP by 1.2x, boosts crew's ATK by 4.5x when they have STRQCKRCVTND slots, boosts crew's ATK by 5x when they have G slots (boosts ATK by 4x otherwise), makes crew's PSYINT slots to G slots, adds an extra piece of treasure from the quest, and doubles amount of Berries earned (unless character became Captain in the middle of the quest)
Boosts crew's HP by 1.2x, boosts crew's ATK by approximately 4.25x when they have STRRCVTND slots, boosts crew's ATK by approximately 4.75x when they have G slots (boosts ATK by 3.75x otherwise), makes crew's PSY slots to G slots, adds an extra piece of treasure from the quest, and doubles amount of Berries earned (unless character became Captain in the middle of the quest)
Boosts crew's HP by 1.2x, boosts crew's ATK by approximately 4.25x when they have QCKRCVTND slots, boosts crew's ATK by approximately 4.75x when they have G slots (boosts ATK by 3.75x otherwise), makes crew's INT slots to G slots, adds an extra piece of treasure from the quest, and doubles amount of Berries earned (unless character became Captain in the middle of the quest)
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Heals crew by 800 HP at end of turn
Unlocks at Limit Break 25
Reduces character's Special Reverse by 2 turns
Reduces character's Special Reverse by 2 turns
Switch Effect
Completely removes character's Slot Bind, changes adjacent slots (including BLOCK slots) to G, changes the ATK multiplier of G slots to 2x (normally 1.5x) for 1 turn, and boosts crew's base ATK by +300 for 1 turn (effect can be overwritten with other base ATK boost effects)
Completely removes character's Slot Bind, changes crew's BLOCK slots and adjacent slots to G, changes the ATK multiplier of G slots to 2.25x (normally 1.5x) for 3 turns, and boosts crew's base ATK by +800 for 3 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,945 | 835 | 223 |
| Lv 99 | 3,890 | 1,670 | 445 |
| Lv 150 | 5,835 | 2,505 | 667 |
| Limit Break | 4,390+500 | 1,870+200 | 545+100 |
| Limit Break+ | 4,890+1,000 | 2,070+400 | 595+150 |
Limit Break
Boosts base HP by 10
Boosts base HP by 10
Boosts base HP by 20
Potential Ability 1: Pinch Healing
Boosts base RCV by 10
Show all 40
Boosts base HP by 20
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 30
Boosts base HP by 40
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base RCV by 20
Potential Ability 2: Fear Resistance
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 50
Boosts base ATK by 30
Boosts base HP by 60
Boosts base HP by 80
Boosts base RCV by 20
Boosts base HP by 80
Add Crewmate Ability 2: Heals crew by 800 HP at end of turn
Boosts base RCV by 20
Boosts base ATK by 40
Boosts base HP by 100
Boosts base ATK by 50
Potential Ability 3: Own Special Charge Time Reduced
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 20
Boosts base HP by 100
Boosts base RCV by 30
Boosts base ATK by 100
Boosts base HP by 100
Boosts base HP by 200
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Reduces character's Special charge time by 5 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 2 turns at start of quest
- Level 3
Reduces character's Special charge time by 3 turns at start of quest
- Level 4
Reduces character's Special charge time by 4 turns at start of quest
- Level 5
Reduces character's Special charge time by 5 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,118 | 1,768 | 471 |
| Lv 110 | 4,309 | 1,850 | 492 |
| Lv 120 | 4,690 | 2,013 | 536 |
| Lv 130 | 5,072 | 2,177 | 579 |
| Lv 150 | 5,835 | 2,505 | 667 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 130
- SPD
- 177
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack
Targets closest enemies
Targets 2 enemies with high Special CT for Special CT 40% delay, DEF Down Lv.4 (15 s), up to 2 times
Charge time: 24 s
Show all 10 levels
- Level 1
Targets 2 enemies with high Special CT for Special CT 22% delay, DEF Down Lv.1 (15 s), up to 2 times
Charge time: 24 s
- Level 2
Targets 2 enemies with high Special CT for Special CT 24% delay, DEF Down Lv.1 (15 s), up to 2 times
Charge time: 24 s
- Level 3
Targets 2 enemies with high Special CT for Special CT 26% delay, DEF Down Lv.1 (15 s), up to 2 times
Charge time: 24 s
- Level 4
Targets 2 enemies with high Special CT for Special CT 28% delay, DEF Down Lv.1 (15 s), up to 2 times
Charge time: 24 s
- Level 5
Targets 2 enemies with high Special CT for Special CT 30% delay, DEF Down Lv.2 (15 s), up to 2 times
Charge time: 24 s
- Level 6
Targets 2 enemies with high Special CT for Special CT 32% delay, DEF Down Lv.2 (15 s), up to 2 times
Charge time: 24 s
- Level 7
Targets 2 enemies with high Special CT for Special CT 34% delay, DEF Down Lv.2 (15 s), up to 2 times
Charge time: 24 s
- Level 8
Targets 2 enemies with high Special CT for Special CT 36% delay, DEF Down Lv.3 (15 s), up to 2 times
Charge time: 24 s
- Level 9
Targets 2 enemies with high Special CT for Special CT 38% delay, DEF Down Lv.3 (15 s), up to 2 times
Charge time: 24 s
- Level 10
Targets 2 enemies with high Special CT for Special CT 40% delay, DEF Down Lv.4 (15 s), up to 2 times
Charge time: 24 s
Team HP Up Lv.4, SPD Up Lv.4, RCV Up Lv.3; if "Monkey D. Luffy", "Roronoa Zoro", "Usopp", "Sanji", "Chopper", "Nico Robin", "Franky", "Brook", "Gild Tesoro", "Baccarat", "Dice" or "Mr. Tanaka" is on the team, all enemies DEF Down Lv.3
Show all 5 levels
- Level 1
Team HP Up Lv.1, SPD Up Lv.1, RCV Up Lv.1; if "Monkey D. Luffy", "Roronoa Zoro", "Usopp", "Sanji", "Chopper", "Nico Robin", "Franky", "Brook", "Gild Tesoro", "Baccarat", "Dice" or "Mr. Tanaka" is on the team, all enemies DEF Down Lv.1
- Level 2
Team HP Up Lv.2, SPD Up Lv.2, RCV Up Lv.1; if "Monkey D. Luffy", "Roronoa Zoro", "Usopp", "Sanji", "Chopper", "Nico Robin", "Franky", "Brook", "Gild Tesoro", "Baccarat", "Dice" or "Mr. Tanaka" is on the team, all enemies DEF Down Lv.1
- Level 3
Team HP Up Lv.3, SPD Up Lv.3, RCV Up Lv.2; if "Monkey D. Luffy", "Roronoa Zoro", "Usopp", "Sanji", "Chopper", "Nico Robin", "Franky", "Brook", "Gild Tesoro", "Baccarat", "Dice" or "Mr. Tanaka" is on the team, all enemies DEF Down Lv.2
- Level 4
Team HP Up Lv.4, SPD Up Lv.4, RCV Up Lv.3; if "Monkey D. Luffy", "Roronoa Zoro", "Usopp", "Sanji", "Chopper", "Nico Robin", "Franky", "Brook", "Gild Tesoro", "Baccarat", "Dice" or "Mr. Tanaka" is on the team, all enemies DEF Down Lv.2
- Level 5
Team HP Up Lv.4, SPD Up Lv.4, RCV Up Lv.3; if "Monkey D. Luffy", "Roronoa Zoro", "Usopp", "Sanji", "Chopper", "Nico Robin", "Franky", "Brook", "Gild Tesoro", "Baccarat", "Dice" or "Mr. Tanaka" is on the team, all enemies DEF Down Lv.3
Completely evades Special Bind, reduce damage taken from Driven and Free Spirit by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · Nov 13, 2023 – Dec 9, 2023
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