
Bonk Punch & Monster
Special
Reduces all enemies' HP by 10%, reduces crew's ATK Down duration by 6 turns, if crew lands 2 PERFECT strikes in this turn, reduces damage taken by 90% the next turn, and if amount of HP beyond crew's maximum HP healed before Special is launched is 15,000 or more, boosts the chain multiplier by +1.1 for 3 turns (boosts the chain multiplier by +0.9 for 3 turns otherwise)
| Base | Limit Break | |
|---|---|---|
| Lv 1 | 18 turns | 17 turns |
| Lv 2 | 17 turns | 16 turns |
| Lv 3 | 16 turns | 15 turns |
| Lv 4 | 15 turns | 14 turns |
| Lv 5 | 14 turns | 13 turns |
| Lv 6 | 13 turns | 12 turns |
| Lv 7 (Max) | 12 turns | 11 turns |
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−1 turn at Limit Break 14
Captain Ability
Boosts crew's ATK by 3.25x, HP by 1.2x, and reduces damage taken by 10%
Crewmate Ability
Boosts crew's base ATK by 75
Boosts damage from normal attacks dealt by character to INT enemies by 1.1x
Unlocks at Limit Break 12
Support Ability
PSY characters
Adds 11% of character's base ATK to supported character's base ATK
- Lv 4
Adds 9% of character's base ATK to supported character's base ATK
- Lv 3
Adds 7% of character's base ATK to supported character's base ATK
- Lv 2
Adds 5% of character's base ATK to supported character's base ATK
- Lv 1
Adds 4% of character's base ATK to supported character's base ATK
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Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,991 | 760 | 25 |
| Lv 99 | 3,981 | 1,520 | 50 |
| Lv 99 + Limit Break | 4,181+200 | 1,620+100 | 100+50 |
| Lv 105 | 4,415+200 | 1,709+100 | 102+50 |
| Lv 110 | 4,610+200 | 1,783+100 | 105+50 |
| Lv 120 | 5,000+200 | 1,932+100 | 110+50 |
| Lv 130 | 5,390+200 | 2,081+100 | 115+50 |
| Lv 150 | 6,171+200 | 2,380+100 | 125+50 |
Limit Break
Boosts base HP by 40
Boosts base HP by 50
Boosts base RCV by 20
Potential Ability 1: Critical ATK
Boosts base HP by 50
Boosts base RCV by 30
Boosts base HP by 60
Add 1 Power Slot
Boosts base ATK by 20
Boosts base ATK by 25
Boosts base ATK by 25
Add Crewmate Ability 2: Boosts damage from normal attacks dealt by character to INT enemies by 1.1x
Boosts base ATK by 30
Reduces Special charge time by 1 turn
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
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Potential Abilities
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Lv 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Lv 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Lv 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Lv 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
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Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
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How to get
Featured · Oct 3, 2023 – Nov 11, 2023
Featured · Oct 2, 2023 – Nov 11, 2023
Featured · Sep 30, 2023 – Nov 11, 2023
Family
Lore
Musician duo of the Red-Hair Pirates. All hands go to battle to save Shanks' daughter, Uta. Under Yasopp's direction, they attack the Demon King's center-right portion.