
Byrnndi World
World Pirates Captain
Captain of the World Pirates. His More-More Fruit skills allow him to expand the size of objects, as well as his own speed, by up to 100 times. Also uses Armament Haki. Known as the "World Destroyer."
Special
Reduces HP by half, but deals 7x character's ATK in INT damage to one enemy and boosts Shooter characters' ATK by 1.2x for 1 turn
Reduces HP by half, but deals 15x character's ATK in INT damage to one enemy and boosts Shooter characters' ATK by 1.5x for 1 turn
Reduces HP by half, but deals 25x character's ATK in INT damage to one enemy and doubles Shooter characters' ATK for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 / 28 / 34 turns | 20 / 26 / 32 turns |
| Level 2 | 21 / 27 / 33 turns | 19 / 25 / 31 turns |
| Level 3 | 20 / 26 / 32 turns | 18 / 24 / 30 turns |
| Level 4 | 19 / 25 / 31 turns | 17 / 23 / 29 turns |
| Level 5 | 18 / 24 / 30 turns | 16 / 22 / 28 turns |
| Level 6 | 17 / 23 / 29 turns | 15 / 21 / 27 turns |
| Level 7 | 16 / 22 / 28 turns | 14 / 20 / 26 turns |
| Level 8 | 15 / 21 / 27 turns | 13 / 19 / 25 turns |
| Level 9 | 14 / 20 / 26 turns | 12 / 18 / 24 turns |
| Level 10 | 13 / 19 / 25 turns | 11 / 17 / 23 turns |
| Level 11 | 12 / 18 / 24 turns | 10 / 16 / 22 turns |
| Level 12 | 11 / 17 / 23 turns | 9 / 15 / 21 turns |
| Level 13 | 10 / 16 / 22 turns | 8 / 14 / 20 turns |
| Level 14 | 9 / 15 / 21 turns | 7 / 13 / 19 turns |
| Level 15 | 8 / 14 / 20 turns | 6 / 12 / 18 turns |
| Level 16 | 7 / 13 / 19 turns | 5 / 11 / 17 turns |
| Max | 6 / 12 / 18 turns | 4 / 10 / 16 turns |
−1 turn at Limit Break 8
−1 turn at Limit Break 12
Captain Ability
Boosts Shooter characters' ATK further if any enemies were defeated in previous turns (up to 3.25x for 10 straight turns)
Crewmate Ability
Boosts character's base ATK by 100 when attacking last
Unlocks at Limit Break 14
Support Ability
Shooter characters
Adds 6% of character's base ATK and HP to supported character's base ATK and HP
Show all 5 levels
- Level 1
Adds 2% of character's base ATK and HP to supported character's base ATK and HP
- Level 2
Adds 3% of character's base ATK and HP to supported character's base ATK and HP
- Level 3
Adds 4% of character's base ATK and HP to supported character's base ATK and HP
- Level 4
Adds 5% of character's base ATK and HP to supported character's base ATK and HP
- Level 5
Adds 6% of character's base ATK and HP to supported character's base ATK and HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,011 | 744 | 52 |
| Lv 99 | 1,990 | 1,483 | 170 |
| Lv 150 | 2,985 | 2,224 | 255 |
| Limit Break | 2,200+210 | 1,483+0 | 230+60 |
Limit Break
Boosts base HP by 10
Boosts base HP by 20
Boosts base HP by 30
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base RCV by 10
Show all 15
Boosts base RCV by 20
Boosts base RCV by 30
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 60
Reduces Special charge time by 1 turn
Add 1 Power Slot
Add Crewmate Ability 1: Boosts character's base ATK by 100 when attacking last
Potential Ability 2: Barrier Pierce
Potential Abilities
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 20 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 40 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,107 | 1,570 | 180 |
| Lv 110 | 2,204 | 1,642 | 188 |
| Lv 120 | 2,399 | 1,788 | 205 |
| Lv 130 | 2,594 | 1,933 | 221 |
| Lv 150 | 2,985 | 2,224 | 255 |


