
Black Maria & Ulti
Obstructing Tobi Roppo Pair
Two of the Animal Kingdom Pirates, Tobi Roppo. The Tobi Roppo are the six strongest Headliners of the Animal Kingdom Pirates. With their immense power, they can take down any enemy.
Special
Deals 100x character's ATK in non-type damage to one enemy, boosts Cerebral and Driven characters' ATK by 2.5x for 1 turn, and boosts damage dealt to delayed enemies by 2.25x for 1 turn. If there are delayed enemies when Special is launched, extends the duration of delay by 1 turn. If Captain is a Cerebral or Driven class, delays all enemies by 1 turn ignoring immunity to delay or status effects, delays all enemies by 2 turns if enemies are not immune to delay or status effects, and becomes "Black Maria & Ulti" for 3 turns
| Level 1 | 20 turns |
| Level 2 | 19 turns |
| Level 3 | 18 turns |
| Level 4 | 17 turns |
| Level 5 | 16 turns |
| Max | 15 turns |
Captain Ability
Boosts Cerebral and Driven characters' ATK by 5.25x, HP by 1.3x, boosts crew's chance of landing on DEXINT slots, makes crew's DEXINT slots have matching slot effects, heals crew by 4,000 HP at end of turn, reduces damage taken by 20%, boosts damage dealt to enemies with damage taken increased, delay, poison, venom, progressive poison, DEF down, or Paralysis status by 1.1x, and deals non-type damage to one enemy at end of turn based on number of PERFECTs landed during a turn (up to 800x character's ATK)
Boosts Cerebral and Driven characters' ATK by 4.75x, HP by 1.3x, boosts crew's chance of landing on DEX slots, makes crew's DEXINT slots have matching slot effects, heals crew by 4,000 HP at end of turn, and boosts damage dealt to enemies with damage taken increased, delay, poison, venom, progressive poison, DEF down, or Paralysis status by 1.1x
Boosts Cerebral and Driven characters' ATK by 4.75x, HP by 1.3x, boosts crew's chance of landing on INT slots, makes crew's DEXINT slots have matching slot effects, reduces damage taken by 20%, and deals non-type damage to one enemy at end of turn based on number of PERFECTs landed during a turn (up to 500x character's ATK)
Crewmate Ability
Reduces crew's Paralysis duration by 1 turn
Reduces crew's Paralysis duration by 1 turn
Reduces crew's Paralysis duration by 1 turn
Switch Effect
Reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, boosts the chain multiplier by +0.5 for 1 turn (effect can be overwritten with other additive chain multiplier (except multiplicative boost) boost effects), changes character's slot to character's own type, heals 5% of maximum HP, and completely removes character's Paralysis
Reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns, boosts the chain multiplier by +1.2 for 1 turn, heals 7% of maximum HP, changes character's slot and adjacent slots to character's own type, and completely removes character's Paralysis
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,047 | 447 | 94 |
| Lv 70 | 2,093 | 895 | 187 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 206
- SPD
- 165
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (horizontal) for DEF Down Lv.6 (20 s), SPD Down Lv.6 (20 s); targets ATK style enemies for 100% chance of Halve ATK and SPD (25 s), ATK x 2.8 damage
Charge time: 27 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for DEF Down Lv.1 (11 s), SPD Down Lv.1 (11 s); targets ATK style enemies for 73% chance of Halve ATK and SPD (25 s), ATK x 1.9 damage
Charge time: 27 s
- Level 2
Targets enemies within large range (horizontal) for DEF Down Lv.1 (12 s), SPD Down Lv.1 (12 s); targets ATK style enemies for 76% chance of Halve ATK and SPD (25 s), ATK x 2 damage
Charge time: 27 s
- Level 3
Targets enemies within large range (horizontal) for DEF Down Lv.2 (13 s), SPD Down Lv.2 (13 s); targets ATK style enemies for 79% chance of Halve ATK and SPD (25 s), ATK x 2.1 damage
Charge time: 27 s
- Level 4
Targets enemies within large range (horizontal) for DEF Down Lv.2 (14 s), SPD Down Lv.2 (14 s); targets ATK style enemies for 82% chance of Halve ATK and SPD (25 s), ATK x 2.2 damage
Charge time: 27 s
- Level 5
Targets enemies within large range (horizontal) for DEF Down Lv.3 (15 s), SPD Down Lv.3 (15 s); targets ATK style enemies for 85% chance of Halve ATK and SPD (25 s), ATK x 2.3 damage
Charge time: 27 s
- Level 6
Targets enemies within large range (horizontal) for DEF Down Lv.3 (16 s), SPD Down Lv.3 (16 s); targets ATK style enemies for 88% chance of Halve ATK and SPD (25 s), ATK x 2.4 damage
Charge time: 27 s
- Level 7
Targets enemies within large range (horizontal) for DEF Down Lv.4 (17 s), SPD Down Lv.4 (17 s); targets ATK style enemies for 91% chance of Halve ATK and SPD (25 s), ATK x 2.5 damage
Charge time: 27 s
- Level 8
Targets enemies within large range (horizontal) for DEF Down Lv.4 (18 s), SPD Down Lv.4 (18 s); targets ATK style enemies for 94% chance of Halve ATK and SPD (25 s), ATK x 2.6 damage
Charge time: 27 s
- Level 9
Targets enemies within large range (horizontal) for DEF Down Lv.5 (19 s), SPD Down Lv.5 (19 s); targets ATK style enemies for 97% chance of Halve ATK and SPD (25 s), ATK x 2.7 damage
Charge time: 27 s
- Level 10
Targets enemies within large range (horizontal) for DEF Down Lv.6 (20 s), SPD Down Lv.6 (20 s); targets ATK style enemies for 100% chance of Halve ATK and SPD (25 s), ATK x 2.8 damage
Charge time: 27 s
Cerebral class teammates ATK Up Lv.5, HP Up Lv.5, SPD Up Lv.5
Show all 5 levels
- Level 1
Cerebral class teammates ATK Up Lv.1, HP Up Lv.1, SPD Up Lv.1
- Level 2
Cerebral class teammates ATK Up Lv.2, HP Up Lv.2, SPD Up Lv.2
- Level 3
Cerebral class teammates ATK Up Lv.3, HP Up Lv.3, SPD Up Lv.3
- Level 4
Cerebral class teammates ATK Up Lv.4, HP Up Lv.4, SPD Up Lv.4
- Level 5
Cerebral class teammates ATK Up Lv.5, HP Up Lv.5, SPD Up Lv.5
Completely evades Halve Stats, reduce damage taken from Powerhouse by 30%
Grand Party
Driven class teammates ATK, HP Up Lv.4, Special CT Speed Up Lv.2; DEX/INT-type teammates ATK, SPD, Critical % Up Lv.4
Show all 5 levels
- Level 1
Driven class teammates ATK, HP Up Lv.1, Special CT Speed Up Lv.1; DEX/INT-type teammates ATK, SPD, Critical % Up Lv.1
- Level 2
Driven class teammates ATK, HP Up Lv.2, Special CT Speed Up Lv.1; DEX/INT-type teammates ATK, SPD, Critical % Up Lv.2
- Level 3
Driven class teammates ATK, HP Up Lv.3, Special CT Speed Up Lv.2; DEX/INT-type teammates ATK, SPD, Critical % Up Lv.3
- Level 4
Driven class teammates ATK, HP Up Lv.4, Special CT Speed Up Lv.2; DEX/INT-type teammates ATK, SPD, Critical % Up Lv.3
- Level 5
Driven class teammates ATK, HP Up Lv.4, Special CT Speed Up Lv.2; DEX/INT-type teammates ATK, SPD, Critical % Up Lv.4
Targets all enemies for 100% chance of Halve DEF and SPD (20 s); targets 2 enemies for 4000 damage 2 times
When 5 enemies are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 40% chance of Halve DEF and SPD (12 s); targets 2 enemies for 1000 damage 2 times
- Level 2
Targets all enemies for 55% chance of Halve DEF and SPD (14 s); targets 2 enemies for 1750 damage 2 times
- Level 3
Targets all enemies for 70% chance of Halve DEF and SPD (16 s); targets 2 enemies for 2500 damage 2 times
- Level 4
Targets all enemies for 85% chance of Halve DEF and SPD (18 s); targets 2 enemies for 3250 damage 2 times
- Level 5
Targets all enemies for 100% chance of Halve DEF and SPD (20 s); targets 2 enemies for 4000 damage 2 times
