
Oden & Toki
Long-Awaited Reunion
Heir to the Shogun of Wano and his wife. Oden has returned to Wano from his voyage around the world with the Roger Pirates. In this long-awaited reunion, the family cannot stop smiling.
Special
Heals crew by 40x character's RCV (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP), reduces crew's Despair/Paralysis duration by 7 turns, applies -50% Slasher Resistance to all enemies for 1 turn, boosts the type effects of normal attacks for Slasher characters by 2.75x for 1 turn, and becomes "Oden & Toki" for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Boosts Slasher characters' ATK by 5.25x, boosts their ATK a further 1.1x when they have TNDWANO slots, boosts HP by 1.2x, heals crew by 1.5x character's RCV for every PERFECT at end of turn, reduces character's Special charge time by 2 turns and reduces character's Switch Effect use by 1 every time a Slasher crewmate uses a Special
Reduces Slasher characters' Special charge time by 1 turn at start of quest, boosts Slasher characters' ATK by 5x, boosts their ATK a further 1.1x when they have TNDWANO slots, boosts HP by 1.2x, reduces character's Special charge time by 2 turns and reduces character's Switch Effect use by 1 every time a Slasher crewmate uses a Special
Reduces Slasher characters' Special charge time by 1 turn at start of quest, boosts Slasher characters' ATK by 5x, HP by 1.2x, heals crew by 1x character's RCV for every PERFECT at end of turn, reduces character's Special charge time by 2 turns and reduces character's Switch Effect use by 1 every time a Slasher crewmate uses a Special
Crewmate Ability
Reduces character's Special charge time by 1 turn every time another Slasher character uses a Special
Boosts Slasher characters' base stats by 150
Unlocks at Limit Break 25
Reduces character's Special charge time by 1 turn every time another Slasher character uses a Special
Reduces character's Special charge time by 1 turn every time another Slasher character uses a Special
Switch Effect
Heals 5% of crew's maximum HP, changes character's slot to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), and boosts Slasher characters' slot effects by 1.5x for 1 turn (effect can be overwritten with other slot effect boost effects)
Heals 5% of crew's maximum HP, changes character's slot to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), changes adjacent slots to TND, makes crew's RCVTND slots have matching slot effects for 1 turn, and boosts Slasher characters' slot effects by 2.5x for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,242 | 897 | 203 |
| Lv 99 | 4,484 | 1,794 | 406 |
| Lv 150 | 6,726 | 2,691 | 609 |
| Limit Break | 4,984+500 | 1,994+200 | 506+100 |
| Limit Break+ | 5,484+1,000 | 2,194+400 | 556+150 |
Limit Break
Boosts base HP by 10
Boosts base HP by 20
Boosts base HP by 30
Potential Ability 1: Pinch Healing
Boosts base ATK by 10
Show all 40
Boosts base HP by 40
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 2: Critical ATK
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base HP by 50
Boosts base HP by 60
Boosts base RCV by 20
Boosts base HP by 70
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base HP by 70
Add Crewmate Ability 2: Boosts Slasher characters' base stats by 150
Boosts base RCV by 30
Boosts base HP by 70
Boosts base ATK by 50
Boosts base HP by 80
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 200
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base ATK by 100
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Abilities
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
If character lands a PERFECT strike, 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 10% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,747 | 1,899 | 429 |
| Lv 110 | 4,967 | 1,987 | 449 |
| Lv 120 | 5,407 | 2,163 | 489 |
| Lv 130 | 5,846 | 2,339 | 529 |
| Lv 150 | 6,726 | 2,691 | 609 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 182
- SPD
- 202
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (horizontal) for ATK x 4 damage, 100% chance of Action Bind (5 s); when remaining HP is 50% or below, targets Team for 100% chance of Haste
Charge time: 34 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for ATK x 2.2 damage, 55% chance of Action Bind (5 s); when remaining HP is 50% or below, targets Team for 55% chance of Haste
Charge time: 34 s
- Level 2
Targets enemies within large range (horizontal) for ATK x 2.4 damage, 60% chance of Action Bind (5 s); when remaining HP is 50% or below, targets Team for 60% chance of Haste
Charge time: 34 s
- Level 3
Targets enemies within large range (horizontal) for ATK x 2.6 damage, 65% chance of Action Bind (5 s); when remaining HP is 50% or below, targets Team for 65% chance of Haste
Charge time: 34 s
- Level 4
Targets enemies within large range (horizontal) for ATK x 2.8 damage, 70% chance of Action Bind (5 s); when remaining HP is 50% or below, targets Team for 70% chance of Haste
Charge time: 34 s
- Level 5
Targets enemies within large range (horizontal) for ATK x 3 damage, 75% chance of Action Bind (5 s); when remaining HP is 50% or below, targets Team for 75% chance of Haste
Charge time: 34 s
- Level 6
Targets enemies within large range (horizontal) for ATK x 3.2 damage, 80% chance of Action Bind (5 s); when remaining HP is 50% or below, targets Team for 80% chance of Haste
Charge time: 34 s
- Level 7
Targets enemies within large range (horizontal) for ATK x 3.4 damage, 85% chance of Action Bind (5 s); when remaining HP is 50% or below, targets Team for 85% chance of Haste
Charge time: 34 s
- Level 8
Targets enemies within large range (horizontal) for ATK x 3.6 damage, 90% chance of Action Bind (5 s); when remaining HP is 50% or below, targets Team for 90% chance of Haste
Charge time: 34 s
- Level 9
Targets enemies within large range (horizontal) for ATK x 3.8 damage, 95% chance of Action Bind (5 s); when remaining HP is 50% or below, targets Team for 95% chance of Haste
Charge time: 34 s
- Level 10
Targets enemies within large range (horizontal) for ATK x 4 damage, 100% chance of Action Bind (5 s); when remaining HP is 50% or below, targets Team for 100% chance of Haste
Charge time: 34 s
Team HP Up Lv.6, SPD Up Lv.6; STR/QCK-type teammates ATK Up Lv.6, RCV Up Lv.6; when remaining HP is 50% or below, self Special CT Speed Up Lv.3
Show all 5 levels
- Level 1
Team HP Up Lv.2, SPD Up Lv.2; STR/QCK-type teammates ATK Up Lv.2, RCV Up Lv.2; when remaining HP is 50% or below, self Special CT Speed Up Lv.1
- Level 2
Team HP Up Lv.3, SPD Up Lv.3; STR/QCK-type teammates ATK Up Lv.3, RCV Up Lv.3; when remaining HP is 50% or below, self Special CT Speed Up Lv.1
- Level 3
Team HP Up Lv.4, SPD Up Lv.4; STR/QCK-type teammates ATK Up Lv.4, RCV Up Lv.4; when remaining HP is 50% or below, self Special CT Speed Up Lv.2
- Level 4
Team HP Up Lv.5, SPD Up Lv.5; STR/QCK-type teammates ATK Up Lv.5, RCV Up Lv.5; when remaining HP is 50% or below, self Special CT Speed Up Lv.2
- Level 5
Team HP Up Lv.6, SPD Up Lv.6; STR/QCK-type teammates ATK Up Lv.6, RCV Up Lv.6; when remaining HP is 50% or below, self Special CT Speed Up Lv.3
Boosts damage dealt to STR and DEX by 1.2x, reduce damage taken from Fighter and Driven by 30%
Grand Party
STR/QCK-type teammates ATK Up Lv.6, DEF, Special CT Speed Up Lv.2; Slasher class teammates HP, SPD, Critical % Up Lv.4
Show all 5 levels
- Level 1
STR/QCK-type teammates ATK Up Lv.2, DEF, Special CT Speed Up Lv.1; Slasher class teammates HP, SPD, Critical % Up Lv.1
- Level 2
STR/QCK-type teammates ATK Up Lv.3, DEF, Special CT Speed Up Lv.1; Slasher class teammates HP, SPD, Critical % Up Lv.2
- Level 3
STR/QCK-type teammates ATK Up Lv.4, DEF, Special CT Speed Up Lv.2; Slasher class teammates HP, SPD, Critical % Up Lv.2
- Level 4
STR/QCK-type teammates ATK Up Lv.5, DEF, Special CT Speed Up Lv.2; Slasher class teammates HP, SPD, Critical % Up Lv.3
- Level 5
STR/QCK-type teammates ATK Up Lv.6, DEF, Special CT Speed Up Lv.2; Slasher class teammates HP, SPD, Critical % Up Lv.4
Targets 3 high DEF enemies for DEF Down Lv.8 (30 s); targets 3 enemies for Leader base ATK x 3 damage 3 times; after 50 s of battle, targets all enemies for 100% chance of Halve Stats (20 s)
After dealing 50,000 damage
Can be used 2 times
Show all 5 levels
- Level 1
Targets 3 high DEF enemies for DEF Down Lv.4 (22 s); targets 3 enemies for Leader base ATK x 2 damage 3 times; after 50 s of battle, targets all enemies for 40% chance of Halve Stats (12 s)
- Level 2
Targets 3 high DEF enemies for DEF Down Lv.5 (24 s); targets 3 enemies for Leader base ATK x 2.25 damage 3 times; after 50 s of battle, targets all enemies for 55% chance of Halve Stats (14 s)
- Level 3
Targets 3 high DEF enemies for DEF Down Lv.6 (26 s); targets 3 enemies for Leader base ATK x 2.5 damage 3 times; after 50 s of battle, targets all enemies for 70% chance of Halve Stats (16 s)
- Level 4
Targets 3 high DEF enemies for DEF Down Lv.7 (28 s); targets 3 enemies for Leader base ATK x 2.75 damage 3 times; after 50 s of battle, targets all enemies for 85% chance of Halve Stats (18 s)
- Level 5
Targets 3 high DEF enemies for DEF Down Lv.8 (30 s); targets 3 enemies for Leader base ATK x 3 damage 3 times; after 50 s of battle, targets all enemies for 100% chance of Halve Stats (20 s)
Super Tandem
Applies ATK Boost (Tandem) of 2.5x to Slasher characters for 1 turn and further increases crew's type effect boost by +0.25
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kin'emon, Kanjuro, Raizo, Okiku, Ashura Doji, Dogstorm, Cat Viper, Kawamatsu, Denjiro, Momonosuke, Hiyori, Gol D. Roger, Edward Newgate (Whitebeard)
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.5x to Slasher characters for 1 turn
ConditionWhen any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kin'emon, Kanjuro, Raizo, Okiku, Ashura Doji, Dogstorm, Cat Viper, Kawamatsu, Denjiro, Momonosuke, Hiyori, Gol D. Roger, Edward Newgate (Whitebeard)
- Level 2
Applies ATK Boost (Tandem) of 1.75x to Slasher characters for 1 turn
ConditionWhen any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kin'emon, Kanjuro, Raizo, Okiku, Ashura Doji, Dogstorm, Cat Viper, Kawamatsu, Denjiro, Momonosuke, Hiyori, Gol D. Roger, Edward Newgate (Whitebeard)
- Level 3
Applies ATK Boost (Tandem) of 2x to Slasher characters for 1 turn
ConditionWhen 1 or more Slasher characters (not including self) plus any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Kin'emon, Kanjuro, Raizo, Okiku, Ashura Doji, Dogstorm, Cat Viper, Kawamatsu, Denjiro, Momonosuke, Hiyori, Gol D. Roger, Edward Newgate (Whitebeard)
- Level 4
Applies ATK Boost (Tandem) of 2.25x to Slasher characters for 1 turn and further increases crew's type effect boost by +0.25
ConditionWhen 1 or more Slasher characters (not including self) plus any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Kin'emon, Kanjuro, Raizo, Okiku, Ashura Doji, Dogstorm, Cat Viper, Kawamatsu, Denjiro, Momonosuke, Hiyori, Gol D. Roger, Edward Newgate (Whitebeard)
- Level 5
Applies ATK Boost (Tandem) of 2.5x to Slasher characters for 1 turn and further increases crew's type effect boost by +0.25
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kin'emon, Kanjuro, Raizo, Okiku, Ashura Doji, Dogstorm, Cat Viper, Kawamatsu, Denjiro, Momonosuke, Hiyori, Gol D. Roger, Edward Newgate (Whitebeard)
How to get
Featured · Mar 9, 2024 – Apr 14, 2024
Featured · Feb 29, 2024 – Mar 1, 2024
Featured · Feb 28, 2024 – Feb 29, 2024
Featured · Feb 27, 2024 – Feb 28, 2024
Featured · Nov 12, 2023 – Nov 26, 2023
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Featured · Nov 12, 2023 – Dec 9, 2023
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