Water Buffalo Atmos

Commander of the Whitebeard Pirates' thirteenth division. He plunged into the Paramount War frontlines, gleefully slashing away with his twin swords. Having Doflamingo then take control of his body was a painful experience for him.

Special

Advanced Tandem Strike

Deals STR damage to random enemies 7 times and reduces Bind/Despair duration by 3 turns

BaseLimit Break
Level 123 turns20 turns
Level 222 turns19 turns
Level 321 turns18 turns
Level 420 turns17 turns
Level 519 turns16 turns
Level 618 turns15 turns
Level 717 turns14 turns
Max16 turns13 turns

−3 turns at Limit Break 14

Advanced Tandem StrikeLLB

Deals 40x character's ATK in STR damage to random enemies 7 times, reduces crew's Bind/Despair duration by 3 turns, and boosts the ATK of the next final tap performed by a Slasher or Powerhouse character by 15% (similar effects can stack, up to 150%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect)

BaseLimit Break
Level 123 turns20 turns
Level 222 turns19 turns
Level 321 turns18 turns
Level 420 turns17 turns
Level 519 turns16 turns
Level 618 turns15 turns
Level 717 turns14 turns
Max16 turns13 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−3 turns at Limit Break 14

Captain Ability

Breakthrough Steel Sword

Boosts STR characters' ATK by 2.5x

Crewmate Ability

+STATS

Boosts crew's base stats by 20

UNIQ

Reduces character's Special charge time by 3 turns every time another character uses a Special

Unlocks at Limit Break 12

Support Ability

Supported Characters

Portgas D. Ace, Edward Newgate (Whitebeard)

Level 5 (Max)

Adds 15% of character's base HP to supported character's base HP

Show all 5 levels
  1. Level 1

    Adds 5% of character's base HP to supported character's base HP

  2. Level 2

    Adds 6% of character's base HP to supported character's base HP

  3. Level 3

    Adds 8% of character's base HP to supported character's base HP

  4. Level 4

    Adds 10% of character's base HP to supported character's base HP

  5. Level 5

    Adds 15% of character's base HP to supported character's base HP

Stats

HPATKRCV
Lv 11,15944041
Lv 993,5521,238132
Lv 1505,3281,857198
Limit Break3,752+2001,388+150182+50
Limit Break+4,102+5501,588+350257+125

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 30

03

Boosts base RCV by 20

04

Potential Ability 1: DEX Damage Reduction

05

Boosts base ATK by 20

Show all 25
06

Boosts base ATK by 30

07

Boosts base ATK by 40

08

Boosts base HP by 50

09

Boosts base RCV by 30

10

Boosts base HP by 90

11

Boosts base ATK by 60

12

Add Crewmate Ability 2: Reduces character's Special charge time by 3 turns every time another character uses a Special

13

Add 1 Power Slot

14

Reduces Special charge time by 3 turns

15

Potential Ability 2: Critical ATK

16

Expand Limit Break (LB+)

17

Boosts base RCV by 25

18

Boosts base RCV by 50

19

Boosts base HP by 100

20

Boosts base HP by 100

21

Boosts base ATK by 50

22

Boosts base HP by 150

23

Boosts base ATK by 50

24

Boosts base ATK by 100

25

Potential Ability 3: Special Double Launch

Potential Abilities

DEX Damage Reduction
Level 5 (Max)

Reduces damage taken from DEX characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from DEX characters by 1%

  2. Level 2

    Reduces damage taken from DEX characters by 2%

  3. Level 3

    Reduces damage taken from DEX characters by 3%

  4. Level 4

    Reduces damage taken from DEX characters by 4%

  5. Level 5

    Reduces damage taken from DEX characters by 5%

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 3 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 7 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Level Limit Break

HPATKRCV
Lv 1053,7601,310139
Lv 1103,9351,371146
Lv 1204,2831,492159
Lv 1304,6311,614172
Lv 1505,3281,857198
New Special · New Crewmate Ability 1

Evolution

Atmos
Rainbow Robber PenguinRed Pirate PenguinRed Armored CrabRed Plated LobsterRed Plated Lobster
25,000 Beli
Water Buffalo Atmos

Pirate Rumble

Style
Attacker
DEF
114
SPD
146
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets enemies with low remaining HP

Advanced Tandem Strike
Level 10 (Max)

Targets 1 enemy for 1000 damage; targets 1 enemy for 1000 damage; targets 1 enemy for 1000 damage

Charge time: 38 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy for 500 damage; targets 1 enemy for 500 damage; targets 1 enemy for 500 damage

    Charge time: 38 s

  2. Level 2

    Targets 1 enemy for 550 damage; targets 1 enemy for 550 damage; targets 1 enemy for 550 damage

    Charge time: 38 s

  3. Level 3

    Targets 1 enemy for 600 damage; targets 1 enemy for 600 damage; targets 1 enemy for 600 damage

    Charge time: 38 s

  4. Level 4

    Targets 1 enemy for 650 damage; targets 1 enemy for 650 damage; targets 1 enemy for 650 damage

    Charge time: 38 s

  5. Level 5

    Targets 1 enemy for 700 damage; targets 1 enemy for 700 damage; targets 1 enemy for 700 damage

    Charge time: 38 s

  6. Level 6

    Targets 1 enemy for 750 damage; targets 1 enemy for 750 damage; targets 1 enemy for 750 damage

    Charge time: 38 s

  7. Level 7

    Targets 1 enemy for 800 damage; targets 1 enemy for 800 damage; targets 1 enemy for 800 damage

    Charge time: 38 s

  8. Level 8

    Targets 1 enemy for 850 damage; targets 1 enemy for 850 damage; targets 1 enemy for 850 damage

    Charge time: 38 s

  9. Level 9

    Targets 1 enemy for 900 damage; targets 1 enemy for 900 damage; targets 1 enemy for 900 damage

    Charge time: 38 s

  10. Level 10

    Targets 1 enemy for 1000 damage; targets 1 enemy for 1000 damage; targets 1 enemy for 1000 damage

    Charge time: 38 s

Ability
Level 5 (Max)

When remaining time is less than 40 s, STR-type teammates ATK Up Lv.6

Show all 5 levels
  1. Level 1

    When remaining time is less than 40 s, STR-type teammates ATK Up Lv.2

  2. Level 2

    When remaining time is less than 40 s, STR-type teammates ATK Up Lv.3

  3. Level 3

    When remaining time is less than 40 s, STR-type teammates ATK Up Lv.4

  4. Level 4

    When remaining time is less than 40 s, STR-type teammates ATK Up Lv.5

  5. Level 5

    When remaining time is less than 40 s, STR-type teammates ATK Up Lv.6

Family

Atmos
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