
Bartolomeo & Hakuba
Flower Protecting Man-Eater and Slicing Wind
The captain of the Barto Club Pirates and the captain of the Beautiful Pirates as his alternate personality. Although they bicker with each other, they manage to protect Robin by defeating Gladius.
Special
Reduces all enemies' [Damage Cut] duration by 6 turns, deals 100x character's ATK in non-type damage to all enemies, massively reduces a portion of each enemy's dealt damage that exceeds 3,000 for 1 turn, boosts Driven characters' ATK by 2.5x for 1 turn, if crew has slot effect boosts when Special is launched, further increases crew's slot effect boost by +0.25, and becomes "Bartolomeo & Hakuba" for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 21
−1 turn at Limit Break 37 (LB+)
Reduces all enemies' [Damage Cut] duration by 6 turns, deals 100x character's ATK in non-type damage to all enemies, nullifies a portion of each enemy's dealt damage that exceeds 3,000 for 1 turn, boosts Driven characters' ATK by 2.5x for 1 turn, if crew has slot effect boosts when Special is launched, further increases crew's slot effect boost by +0.25, if damage received from the enemy exceeds 30,000 when Special is launched, boosts the type effects of normal attacks for Driven characters by 2.25x for 1 turn, and becomes "Bartolomeo & Hakuba" for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 21
−1 turn at Limit Break 37 (LB+)
Captain Ability
Boosts Driven characters' ATK by 5x, HP by 1.2x, makes their STRQCKDEX slots have matching slot effects, and reduces damage taken by 30%
Reduces Driven characters' Special charge time by 1 turn at start of quest, boosts Driven characters' ATK by 5.25x, HP by 1.2x, boosts character's ATK by approximately 5.5x, makes Driven characters' STRQCKDEXRCVTND slots have matching slot effects, reduces damage taken by 30%, and heals crew by 0.5x character's RCV for every PERFECT at end of turn. When crew launches Specials to apply damage reduction (except [Damage Cut]), converts that effect to "boost crew's ATK based on amount of damage reduced" regardless of the effective turns of the converted effect (boosts crew's ATK by 1.5x at 50% damage reduction)
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Driven characters' ATK by 4.5x, HP by 1.2x, makes their DEX slots have matching slot effects, and reduces damage taken by 30% in turns where character doesn't attack
Reduces Driven characters' Special charge time by 1 turn at start of quest, boosts Driven characters' ATK by 4.75x, HP by 1.2x, makes their DEXRCVTND slots have matching slot effects, and reduces damage taken by 30% in turns where character doesn't attack
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Driven characters' ATK by 4.5x, HP by 1.2x, makes their QCK slots have matching slot effects, and boosts character's ATK by approximately 4.75x
Reduces Driven characters' Special charge time by 1 turn at start of quest, boosts Driven characters' ATK by 4.75x, HP by 1.2x, makes their QCKRCVTND slots have matching slot effects, and boosts character's ATK by approximately 5.25x
Unlocks at Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts Driven characters' base ATK and HP by 100
Boosts character's base ATK by 250 when attacking last out of all available characters
Unlocks at Limit Break 25
Boosts Driven characters' base HP by 50
Boosts Driven characters' base ATK by 50
Switch Effect
Changes character's slot to character's own type, doubles own slot effects for 1 turn, heals 5% of crew's maximum HP, and reduces damage taken by 25% for 1 turn
Changes Driven characters' slots to character's own type, doubles Driven characters' slot effects for 1 turn, heals 10% of crew's maximum HP, and reduces damage taken by 50% for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,006 | 1,164 | 200 |
| Lv 99 | 4,012 | 1,746 | 400 |
| Lv 150 | 6,018 | 2,619 | 600 |
| Limit Break | 4,487+475 | 1,956+210 | 500+100 |
| Limit Break+ | 4,787+775 | 2,106+360 | 600+200 |
Limit Break
Boosts base RCV by 5
Boosts base RCV by 5
Boosts base RCV by 5
Potential Ability 1: STR Damage Reduction
Boosts base HP by 40
Show all 40
Boosts base HP by 45
Boosts base HP by 50
Boosts base ATK by 10
Boosts base ATK by 15
Boosts base ATK by 20
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base HP by 50
Boosts base ATK by 25
Potential Ability 2: QCK Damage Reduction
Boosts base RCV by 15
Boosts base HP by 50
Boosts base ATK by 30
Boosts base RCV by 15
Boosts base HP by 60
Reduces Special charge time by 1 turn
Boosts base ATK by 30
Boosts base RCV by 15
Boosts base RCV by 20
Add Crewmate Ability 2: Boosts character's base ATK by 250 when attacking last out of all available characters
Boosts base HP by 80
Boosts base HP by 100
Boosts base ATK by 40
Boosts base ATK by 40
Potential Ability 3: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base HP by 50
Boosts base RCV by 20
Boosts base HP by 50
Boosts base ATK by 50
Boosts base HP by 100
Reduces Special charge time by 1 turn
Boosts base HP by 100
Boosts base RCV by 80
Boosts base ATK by 100
Potential Abilities
Reduces damage taken from STR characters by 7%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 5%
- Level 5
Reduces damage taken from STR characters by 7%
Reduces damage taken from QCK characters by 7%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 5%
- Level 5
Reduces damage taken from QCK characters by 7%
Completely removes character's Slot Bind
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 3 turns
- Level 2
Reduces character's Slot Bind duration by 4 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Completely removes character's Slot Bind
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,248 | 1,848 | 423 |
| Lv 110 | 4,444 | 1,934 | 443 |
| New Pirate Rumble skills | |||
| Lv 120 | 4,838 | 2,105 | 482 |
| New Captain Ability | |||
| Lv 130 | 5,231 | 2,276 | 521 |
| New Pirate Rumble skills | |||
| Lv 150 | 6,018 | 2,619 | 600 |
| New Special · New Pirate Rumble skills | |||
Evolution
Pirate Rumble
- Style
Defender- DEF
- 336
- SPD
- 142
- Cost
- 55
Normal Attack → Normal Attack → Power Attack
Targets closest enemies
Targets enemies within large range (horizontal) for ATK x 2.5 damage; targets Driven/Slasher class teammates for Guard % Up Lv.7 (30 s), ATK Up Lv.7 (30 s)
Charge time: 28 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for ATK x 1.6 damage; targets Driven/Slasher class teammates for Guard % Up Lv.3 (21 s), ATK Up Lv.3 (21 s)
Charge time: 28 s
- Level 2
Targets enemies within large range (horizontal) for ATK x 1.7 damage; targets Driven/Slasher class teammates for Guard % Up Lv.3 (22 s), ATK Up Lv.3 (22 s)
Charge time: 28 s
- Level 3
Targets enemies within large range (horizontal) for ATK x 1.8 damage; targets Driven/Slasher class teammates for Guard % Up Lv.3 (23 s), ATK Up Lv.3 (23 s)
Charge time: 28 s
- Level 4
Targets enemies within large range (horizontal) for ATK x 1.9 damage; targets Driven/Slasher class teammates for Guard % Up Lv.4 (24 s), ATK Up Lv.4 (24 s)
Charge time: 28 s
- Level 5
Targets enemies within large range (horizontal) for ATK x 2 damage; targets Driven/Slasher class teammates for Guard % Up Lv.4 (25 s), ATK Up Lv.4 (25 s)
Charge time: 28 s
- Level 6
Targets enemies within large range (horizontal) for ATK x 2.1 damage; targets Driven/Slasher class teammates for Guard % Up Lv.5 (26 s), ATK Up Lv.5 (26 s)
Charge time: 28 s
- Level 7
Targets enemies within large range (horizontal) for ATK x 2.2 damage; targets Driven/Slasher class teammates for Guard % Up Lv.5 (27 s), ATK Up Lv.5 (27 s)
Charge time: 28 s
- Level 8
Targets enemies within large range (horizontal) for ATK x 2.3 damage; targets Driven/Slasher class teammates for Guard % Up Lv.5 (28 s), ATK Up Lv.5 (28 s)
Charge time: 28 s
- Level 9
Targets enemies within large range (horizontal) for ATK x 2.4 damage; targets Driven/Slasher class teammates for Guard % Up Lv.6 (29 s), ATK Up Lv.6 (29 s)
Charge time: 28 s
- Level 10
Targets enemies within large range (horizontal) for ATK x 2.5 damage; targets Driven/Slasher class teammates for Guard % Up Lv.7 (30 s), ATK Up Lv.7 (30 s)
Charge time: 28 s
Driven/Slasher class teammates DEF Up Lv.4; self ATK Up Lv.8
Show all 5 levels
- Level 1
Driven/Slasher class teammates DEF Up Lv.2; self ATK Up Lv.4
- Level 2
Driven/Slasher class teammates DEF Up Lv.2; self ATK Up Lv.5
- Level 3
Driven/Slasher class teammates DEF Up Lv.3; self ATK Up Lv.6
- Level 4
Driven/Slasher class teammates DEF Up Lv.3; self ATK Up Lv.7
- Level 5
Driven/Slasher class teammates DEF Up Lv.4; self ATK Up Lv.8
Heal 250 HP at an interval, reduce damage taken from Powerhouse by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage


