Blenheim of the Cutlass

Commander of the Whitebeard Pirates' ninth division. Cares deeply about his friends, to the point where he rescued Joz from being encased in ice. Upon hearing Whitebeard's final orders before sacrificing himself, he sadly decided to retreat.

Special

Rage Thrust

Makes Slasher characters' RCVTND slots have matching slot effects for 3 turns and deals 15x character's ATK in DEX damage to all enemies

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Level 614 turns12 turns
Max13 turns11 turns

−2 turns at Limit Break 13

Rage ThrustLLB

Deals 60x character's ATK in DEX damage to all enemies, reduces crew's Despair duration by 6 turns, makes Slasher and Powerhouse characters' RCVTND slots have matching slot effects for 3 turns, boosts their slot effects by 1.75x for 1 turn (effect can be overwritten with other slot effect boost effects), and boosts the ATK of the next final tap performed by a Slasher or Powerhouse character by 30% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect)

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Level 614 turns12 turns
Max13 turns11 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−2 turns at Limit Break 13

Captain Ability

Loyalty Unbound by Emotion

Boosts DEX characters' ATK by 2.5x

Crewmate Ability

UNIQ

Makes character's STR slots have matching slot effects

UNIQ

Makes character's TND slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

Portgas D. Ace, Edward Newgate (Whitebeard)

Level 5 (Max)

Adds 9% of character's base ATK and HP to supported character's base ATK and HP

Show all 5 levels
  1. Level 1

    Adds 3% of character's base ATK and HP to supported character's base ATK and HP

  2. Level 2

    Adds 4% of character's base ATK and HP to supported character's base ATK and HP

  3. Level 3

    Adds 5% of character's base ATK and HP to supported character's base ATK and HP

  4. Level 4

    Adds 7% of character's base ATK and HP to supported character's base ATK and HP

  5. Level 5

    Adds 9% of character's base ATK and HP to supported character's base ATK and HP

Stats

HPATKRCV
Lv 194951244
Lv 992,6431,355224
Lv 1503,9642,032336
Limit Break2,793+1501,455+100274+50
Limit Break+2,993+3501,655+300374+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 10

03

Boosts base HP by 20

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base ATK by 20

Show all 25
06

Boosts base RCV by 20

07

Boosts base ATK by 30

08

Boosts base HP by 50

09

Boosts base RCV by 30

10

Add 1 Power Slot

11

Boosts base HP by 70

12

Add Crewmate Ability 2: Makes character's TND slots have matching slot effects

13

Reduces Special charge time by 2 turns

14

Boosts base ATK by 40

15

Potential Ability 2: Critical ATK

16

Expand Limit Break (LB+)

17

Boosts base HP by 50

18

Boosts base ATK by 50

19

Boosts base ATK by 50

20

Boosts base HP by 50

21

Boosts base RCV by 100

22

Boosts base HP by 100

23

Boosts base ATK by 50

24

Boosts base ATK by 50

25

Potential Ability 3: Recovery ATK Boost/Hunger Resistance

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 250 and reduces Hungry status by 3

Show all 5 levels
  1. Level 1

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1

  2. Level 2

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1

  3. Level 3

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2

  4. Level 4

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

  5. Level 5

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 250 and reduces Hungry status by 3

Level Limit Break

HPATKRCV
Lv 1052,7981,434237
Lv 1102,9271,501248
Lv 1203,1861,633270
Lv 1303,4451,766292
Lv 1503,9642,032336
New Special · New Crewmate Ability 1 · New Crewmate Ability 2

Evolution

Blenheim
Sea StallionRainbow Robber PenguinGreen Pirate PenguinGreen Armored CrabGreen Striped Dragon
25,000 Beli
Blenheim of the Cutlass

Family

Blenheim
BlenheimBlenheim
Linked families
Rakuyo & Namule & Blenheim