Hack

Punishing the Foolish

A Fish-Man who serves in the Revolutionary Army. He confronts the enemy chasing after Usopp at the Coliseum and deals a furious blow to strike down those who blindly follow Doflamingo.

Special

Impeding Fish-Man Karate: Four Thousand-Brick Fist

Reduces Fighter and Cerebral characters' Special charge time by 2 turns, reduces the duration of all enemy barriers by 2 turns, deals 80x character's ATK in non-type damage to one enemy, reduces all enemies' [Damage Cut] and DEF Up duration by 5 turns, changes right column slots to TND, and reduces damage taken by 90%

BaseLimit Break
Level 120 turns19 turns
Level 219 turns18 turns
Level 318 turns17 turns
Level 417 turns16 turns
Level 516 turns15 turns
Level 615 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 14

Captain Ability

Impeding Soldier

Reduces crew's Special charge time by 1 turn at start of quest, boosts Fighter characters' ATK by approximately 4x when slots match (3.5x otherwise), boosts their HP by 1.25x, and makes crew's QCKINTRCV slots have matching slot effects

Crewmate Ability

RES

Reduces character's Special Reverse by 2 turns

UNIQ

Makes Fighter and Cerebral characters' INT slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

Sabo, Koala

Level 5 (Max)

Once per quest, if inflicted with Special Reverse status from the enemy, reduces supported character's Special charge time by 2 turns and changes supported character's slot to character's own type at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with Special Reverse status from the enemy, reduces supported character's Special charge time by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with Special Reverse status from the enemy, reduces supported character's Special charge time by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with Special Reverse status from the enemy, reduces supported character's Special charge time by 2 turns at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with Special Reverse status from the enemy, reduces supported character's Special charge time by 2 turns at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with Special Reverse status from the enemy, reduces supported character's Special charge time by 2 turns and changes supported character's slot to character's own type at start of crew's next turn

Stats

HPATKRCV
Lv 11,74073291
Lv 993,4801,464182
Lv 1505,2202,196273
Limit Break3,680+2001,564+100232+50

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 30

03

Boosts base RCV by 20

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 25

Show all 15
06

Boosts base ATK by 25

07

Boosts base HP by 40

08

Add 1 Power Slot

09

Boosts base RCV by 30

10

Boosts base ATK by 50

11

Boosts base HP by 50

12

Add Crewmate Ability 2: Makes Fighter and Cerebral characters' INT slots have matching slot effects

13

Boosts base HP by 50

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Fear Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 3 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 1 turn

  3. Level 3

    Reduces character's Fear duration by 2 turns

  4. Level 4

    Reduces character's Fear duration by 2 turns

  5. Level 5

    Reduces character's Fear duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1053,6841,550192
Lv 1103,8551,621201
Lv 1204,1961,765219
Lv 1304,5371,908237
Lv 1505,2202,196273

How to get

Sugo-Fest

Featured · Mar 13, 2023 – Apr 8, 2023

Sugo-Fest

Featured · Mar 12, 2023 – Apr 8, 2023

Sugo-Fest

Featured · Mar 11, 2023 – Mar 26, 2023

Sugo-Fest

Featured · Mar 11, 2023 – Apr 8, 2023

Family

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