
Gedatsu & Shura & Satori
Vassals serving the Kami, Eneru. They represent the "Challenge of the Swamp", "Challenge of the String" and "Challenge of the Ball", using their challenges to judge others in the name of the Kami.
Special
[This Special can only be used 2 times during a quest] Deals 55x character's ATK in non-type damage to one enemy (ignoring all defensive effects and DEF), reduces all enemies' [Damage Cut] duration by 3 turns, reduces crew's Despair duration by 3 turns, and changes adjacent slots to character's own type
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 turns | 15 turns |
| Level 2 | 15 turns | 14 turns |
| Level 3 | 14 turns | 13 turns |
| Level 4 | 13 turns | 12 turns |
| Level 5 | 12 turns | 11 turns |
| Max | 11 turns | 10 turns |
−1 turn at Limit Break 14
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, and boosts QCK, PSY, and INT characters' ATK by 3.5x and RCV by 1.2x
Crewmate Ability
Reduces character's Special charge time by 4 turns every time another Cerebral or Striker character uses a Special
Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 12
Support Ability
Eneru
Once per quest, if inflicted with Despair status from the enemy, reduces crew's Despair duration by 3 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Despair status from the enemy, reduces crew's Despair duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Despair status from the enemy, reduces crew's Despair duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Despair status from the enemy, reduces crew's Despair duration by 2 turns at start of crew's next turn
- Level 4
Once per quest, if inflicted with Despair status from the enemy, reduces crew's Despair duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with Despair status from the enemy, reduces crew's Despair duration by 3 turns at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,320 | 690 | 175 |
| Lv 99 | 2,640 | 1,380 | 350 |
| Lv 150 | 3,960 | 2,070 | 525 |
| Limit Break | 2,740+100 | 1,530+150 | 400+50 |
Limit Break
Boosts base RCV by 20
Boosts base ATK by 10
Boosts base ATK by 20
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 20
Show all 15
Boosts base HP by 20
Boosts base ATK by 50
Add 1 Power Slot
Boosts base HP by 20
Boosts base ATK by 70
Boosts base RCV by 30
Add Crewmate Ability 2: Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Boosts base HP by 40
Reduces Special charge time by 1 turn
Potential Ability 2: Bind Ship Ability Resistance
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Reduces Bind Ship Ability duration by 5 turns
Show all 5 levels
- Level 1
Reduces Bind Ship Ability duration by 1 turn
- Level 2
Reduces Bind Ship Ability duration by 2 turns
- Level 3
Reduces Bind Ship Ability duration by 3 turns
- Level 4
Reduces Bind Ship Ability duration by 4 turns
- Level 5
Reduces Bind Ship Ability duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,795 | 1,461 | 370 |
| Lv 110 | 2,924 | 1,528 | 387 |
| Lv 120 | 3,183 | 1,664 | 422 |
| Lv 130 | 3,442 | 1,799 | 456 |
| Lv 150 | 3,960 | 2,070 | 525 |
How to get
100 medals · Dec 27, 2025 – Feb 26, 2026
Featured · Jan 16, 2023 – Jan 22, 2023
Featured · Jan 15, 2023 – Jan 22, 2023
Featured · Jan 14, 2023 – Jan 22, 2023