
Blueno & Coby
Appearing From Mid-Air
Special
Reduces crew's Bind and decrease chain multiplier growth rate duration by 5 turns, reduces all enemies' Resilience duration by 5 turns, reduces damage taken by 85% for 1 turn, and boosts QCK characters' ATK by 2.25x for 1 turn
| Base | Limit Break | Limit Break+ | |
|---|---|---|---|
| Lv 1 | 20 turns | 19 turns | 18 turns |
| Lv 2 | 19 turns | 18 turns | 17 turns |
| Lv 3 | 18 turns | 17 turns | 16 turns |
| Lv 4 | 17 turns | 16 turns | 15 turns |
| Lv 5 | 16 turns | 15 turns | 14 turns |
| Lv 6 | 15 turns | 14 turns | 13 turns |
| Lv 7 (Max) | 14 turns | 13 turns | 12 turns |
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−1 turn at Limit Break 11
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts QCK characters' ATK by 3.25x, HP by 1.2x, and makes their INT slots have matching slot effects
Crewmate Ability
Boosts QCK characters' base HP by 100
Boosts top-row characters' base ATK by 125
Unlocks at Limit Break 6
Support Ability
QCK characters
Adds 8% of character's base stats to supported character's base stats
- Lv 4
Adds 7% of character's base stats to supported character's base stats
- Lv 3
Adds 6% of character's base stats to supported character's base stats
- Lv 2
Adds 5% of character's base stats to supported character's base stats
- Lv 1
Adds 4% of character's base stats to supported character's base stats
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Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,447 | 757 | 132 |
| Lv 99 | 2,894 | 1,513 | 264 |
| Lv 99 + Limit Break | 3,094+200 | 1,613+100 | 314+50 |
| Lv 99 + Limit Break+ | 3,294+400 | 1,813+300 | 414+150 |
| Lv 105 | 3,464+400 | 1,901+300 | 429+150 |
| Lv 110 | 3,606+400 | 1,976+300 | 442+150 |
| Lv 120 | 3,889+400 | 2,124+300 | 468+150 |
| Lv 130 | 4,173+400 | 2,272+300 | 494+150 |
| Lv 150 | 4,741+400 | 2,569+300 | 546+150 |
Limit Break
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base HP by 50
Potential Ability 1: Critical ATK
Add Crewmate Ability 2: Boosts top-row characters' base ATK by 125
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 30
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base RCV by 25
Boosts base RCV by 25
Boosts base HP by 50
Potential Ability 2: Barrier Pierce
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance
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Potential Abilities
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
- Lv 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Lv 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Lv 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Lv 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
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Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
- Lv 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Lv 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Lv 2
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Lv 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
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Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
- Lv 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
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Rumble Stats
- Style
ATK Style- DEF
- 104
- SPD
- 160
- Rumble cost
- 30
- Behavior Pattern
- Normal Attack → Normal Attack → Power Attack → Full Attack
- Target Priority
- Targets closest enemies
Targets 1 enemy for ATK x 1.5 damage; targets 1 enemy for HP 40% reduction
- Lv 9CT 31
Targets 1 enemy for ATK x 1.3 damage; targets 1 enemy for HP 36% reduction
- Lv 8CT 31
Targets 1 enemy for ATK x 1.2 damage; targets 1 enemy for HP 34% reduction
- Lv 7CT 31
Targets 1 enemy for ATK x 1.1 damage; targets 1 enemy for HP 32% reduction
- Lv 6CT 31
Targets 1 enemy for ATK x 1 damage; targets 1 enemy for HP 30% reduction
- Lv 5CT 31
Targets 1 enemy for ATK x 0.9 damage; targets 1 enemy for HP 28% reduction
- Lv 4CT 31
Targets 1 enemy for ATK x 0.8 damage; targets 1 enemy for HP 26% reduction
- Lv 3CT 31
Targets 1 enemy for ATK x 0.7 damage; targets 1 enemy for HP 24% reduction
- Lv 2CT 31
Targets 1 enemy for ATK x 0.6 damage; targets 1 enemy for HP 22% reduction
- Lv 1CT 31
Targets 1 enemy for ATK x 0.5 damage; targets 1 enemy for HP 20% reduction
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Fighter/Shooter class teammates RCV Up Lv.5, ATK Up Lv.5
- Lv 4
Fighter/Shooter class teammates RCV Up Lv.4, ATK Up Lv.4
- Lv 3
Fighter/Shooter class teammates RCV Up Lv.3, ATK Up Lv.3
- Lv 2
Fighter/Shooter class teammates RCV Up Lv.2, ATK Up Lv.2
- Lv 1
Fighter/Shooter class teammates RCV Up Lv.1, ATK Up Lv.1
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60% chance to evade Special Bind
Reduce damage taken from STR by 10%
Unlocks at Lv 120
How to get
Featured · Sep 1, 2022 – Sep 10, 2022
Featured · Aug 30, 2022 – Sep 10, 2022
Featured · Aug 28, 2022 – Sep 10, 2022
Featured · Aug 28, 2022 – Nov 12, 2022
Family
Lore
Member of Cipher Pol "Aigis" Zero and Navy HQ Captain. The unlikely duo appears before Luffy, and they seem to know something.