
Shinobu
Moment of Respite
A former kunoichi from the Land of Wano. She is enjoying the summer festival with a pinwheel in her hand. The colorful fireworks and variety of stalls amaze her. "I've never experienced such a lively night!"
Special
Reduces all enemies' [Damage Cut] duration by 6 turns, boosts the chain multiplier by +1.1 for 1 turn, locks crew's slots for 1 turn after 1 turn, and if crew's HP is 90% or above when Special is launched, doubles crew's slot effects for 1 turn. After that, boosts crew's slot effects by 1.75x for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Level 6 | 14 turns | 12 turns |
| Max | 13 turns | 11 turns |
−1 turn at Limit Break 14
−1 turn at Limit Break 24 (LB+)
Captain Ability
Reduces Special charge time by 1 turn at start of quest, boosts DEX characters' ATK by 3.25x and HP by 1.2x
Crewmate Ability
Character's WANO slot is carried over to the next turn if character lands a PERFECT strike
Makes Shooter and Cerebral characters' DEXTND slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Izo, Kin'emon, Momonosuke, Raizo, Okiku, Kozuki Oden, Denjiro, Kawamatsu, Kozuki Hiyori, Ashura Doji, Toki
Reduces damage taken from QCK characters by 5% and adds 10% of character's base HP and RCV to supported character's base HP and RCV
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1% and adds 3% of character's base HP and RCV to supported character's base HP and RCV
- Level 2
Reduces damage taken from QCK characters by 2% and adds 4% of character's base HP and RCV to supported character's base HP and RCV
- Level 3
Reduces damage taken from QCK characters by 3% and adds 6% of character's base HP and RCV to supported character's base HP and RCV
- Level 4
Reduces damage taken from QCK characters by 4% and adds 8% of character's base HP and RCV to supported character's base HP and RCV
- Level 5
Reduces damage taken from QCK characters by 5% and adds 10% of character's base HP and RCV to supported character's base HP and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,580 | 710 | 125 |
| Lv 99 | 3,160 | 1,420 | 250 |
| Lv 150 | 4,740 | 2,130 | 375 |
| Limit Break | 3,360+200 | 1,520+100 | 300+50 |
| Limit Break+ | 3,560+400 | 1,720+300 | 400+150 |
Limit Break
Boosts base ATK by 20
Boosts base HP by 40
Boosts base ATK by 20
Potential Ability 1: Barrier Pierce
Boosts base RCV by 20
Show all 25
Boosts base RCV by 30
Boosts base ATK by 20
Add 1 Power Slot
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 40
Add Crewmate Ability 2: Makes Shooter and Cerebral characters' DEXTND slots have matching slot effects
Boosts base HP by 60
Reduces Special charge time by 1 turn
Potential Ability 2: Recovery ATK Boost/Hunger Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base HP by 100
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Slot Bind Resistance
Potential Abilities
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 75 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,345 | 1,503 | 264 |
| Lv 110 | 3,500 | 1,573 | 276 |
| Lv 120 | 3,810 | 1,712 | 301 |
| Lv 130 | 4,120 | 1,851 | 325 |
| Lv 150 | 4,740 | 2,130 | 375 |
Pirate Rumble
- Style
Attacker- DEF
- 112
- SPD
- 163
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets DEX-type teammates for ATK Up Lv.3 (20 s), SPD Up Lv.5 (20 s); targets enemies within medium range for ATK x 1.5 damage
Charge time: 33 s
Show all 10 levels
- Level 1
Targets DEX-type teammates for ATK Up Lv.1 (11 s), SPD Up Lv.1 (11 s); targets enemies within medium range for ATK x 0.5 damage
Charge time: 33 s
- Level 2
Targets DEX-type teammates for ATK Up Lv.1 (12 s), SPD Up Lv.1 (12 s); targets enemies within medium range for ATK x 0.6 damage
Charge time: 33 s
- Level 3
Targets DEX-type teammates for ATK Up Lv.1 (13 s), SPD Up Lv.1 (13 s); targets enemies within medium range for ATK x 0.7 damage
Charge time: 33 s
- Level 4
Targets DEX-type teammates for ATK Up Lv.1 (14 s), SPD Up Lv.2 (14 s); targets enemies within medium range for ATK x 0.8 damage
Charge time: 33 s
- Level 5
Targets DEX-type teammates for ATK Up Lv.2 (15 s), SPD Up Lv.2 (15 s); targets enemies within medium range for ATK x 0.9 damage
Charge time: 33 s
- Level 6
Targets DEX-type teammates for ATK Up Lv.2 (16 s), SPD Up Lv.3 (16 s); targets enemies within medium range for ATK x 1 damage
Charge time: 33 s
- Level 7
Targets DEX-type teammates for ATK Up Lv.2 (17 s), SPD Up Lv.3 (17 s); targets enemies within medium range for ATK x 1.1 damage
Charge time: 33 s
- Level 8
Targets DEX-type teammates for ATK Up Lv.3 (18 s), SPD Up Lv.3 (18 s); targets enemies within medium range for ATK x 1.2 damage
Charge time: 33 s
- Level 9
Targets DEX-type teammates for ATK Up Lv.3 (19 s), SPD Up Lv.4 (19 s); targets enemies within medium range for ATK x 1.3 damage
Charge time: 33 s
- Level 10
Targets DEX-type teammates for ATK Up Lv.3 (20 s), SPD Up Lv.5 (20 s); targets enemies within medium range for ATK x 1.5 damage
Charge time: 33 s
DEX-type teammates ATK Up Lv.3, SPD Up Lv.5; first 30 s of battle, DEX-type teammates ATK Up Lv.3
Show all 5 levels
- Level 1
DEX-type teammates ATK Up Lv.1, SPD Up Lv.1; first 30 s of battle, DEX-type teammates ATK Up Lv.1
- Level 2
DEX-type teammates ATK Up Lv.1, SPD Up Lv.2; first 30 s of battle, DEX-type teammates ATK Up Lv.1
- Level 3
DEX-type teammates ATK Up Lv.2, SPD Up Lv.3; first 30 s of battle, DEX-type teammates ATK Up Lv.2
- Level 4
DEX-type teammates ATK Up Lv.2, SPD Up Lv.4; first 30 s of battle, DEX-type teammates ATK Up Lv.2
- Level 5
DEX-type teammates ATK Up Lv.3, SPD Up Lv.5; first 30 s of battle, DEX-type teammates ATK Up Lv.3
60% chance to evade Action Bind
How to get
Featured · Aug 1, 2022 – Aug 28, 2022
Featured · Jul 30, 2022 – Aug 28, 2022
Featured · Jul 28, 2022 – Aug 28, 2022


