Izo & Kikunojo

Siblings Shouldering Their Liege's Will

Siblings and servants to Kozuki Oden. Kikunojo sheds tears when she finally sees her brother again after many decades apart. Izo rejoices to see that Kikunojo has became a great samurai. The pair show astonishing coordination against Kaido with Kikunojo's swordsmanship and Izo's marksmanship.

Special

Brothers Inseparable by Time

Deals 100x character's ATK in non-type damage to all enemies, and sets the chain multiplier to 3.5x for 3 turns. If Captain is a Slasher or Shooter class, extends the duration of crew's slot effect boosts when Special is launched by 2 turns. If 5 or more Slasher characters are on the crew, changes top-row characters' slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies). If 5 or more Shooter characters are on the crew, changes bottom-row characters' slots to WANO

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Blades and Bullets to Fell the Dragon

Reduces crew's Paralysis duration by 10 turns, makes QCK, Slasher, and Shooter characters' QCKDEX slots have matching slot effects, boosts their HP by 1.5x, ATK by 4.75x. If character uses "Brothers Inseparable by Time", character's Captain Ability is the following for 3 turns: Reduces crew's Paralysis duration by 10 turns, makes QCK, Slasher, and Shooter characters' QCKDEX slots have matching slot effects, boosts their HP by 1.5x, ATK by approximately 5x

Crewmate Ability

UNIQ

Reduces character's Special charge time by 1 turn every time another Slasher or Shooter character uses a Special

Unlocks at Limit Break 10

+STATS

Boosts Slasher and Shooter characters' base stats by 75

Unlocks at Limit Break 25

Support Ability

Supported Characters

Edward Newgate (Whitebeard), Kin'emon, Dogstorm, Momonosuke, Cat Viper, Raizo, Kozuki Oden, Denjiro, Kawamatsu, Kozuki Hiyori, Ashura Doji

Level 5 (Max)

Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 2 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 2 turns at start of crew's next turn

Super Special

Super Type
Condition

When any of the following characters are on the crew (except as Support Characters): Kozuki Oden, Kin'emon, Raizo, Ashura Doji, Dogstorm, Cat Viper, Kawamatsu, Denjiro, Momonosuke, Hiyori, Edward Newgate (Whitebeard); or when crew has both lock chain multiplier and slot boost status

When crew has lock chain multiplier status, boosts the lock chain multiplier effect by a further +0.3, changes middle-row characters' slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), and changes QCK characters to Super QCK

Stats

HPATKRCV
Lv 11,779782143
Lv 993,5581,564287
Lv 1505,3372,346430
Limit Break4,058+5001,764+200387+100
Limit Break+4,558+1,0001,964+400437+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 20

03

Boosts base ATK by 10

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base RCV by 10

Show all 40
06

Boosts base RCV by 10

07

Boosts base ATK by 10

08

Boosts base RCV by 20

09

Boosts base HP by 30

10

Add Crewmate Ability 1: Reduces character's Special charge time by 1 turn every time another Slasher or Shooter character uses a Special

11

Boosts base HP by 50

12

Boosts base ATK by 10

13

Boosts base ATK by 10

14

Boosts base ATK by 20

15

Potential Ability 2: Critical ATK

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 20

18

Boosts base ATK by 20

19

Boosts base HP by 60

20

Boosts base HP by 70

21

Boosts base ATK by 20

22

Boosts base HP by 80

23

Boosts base RCV by 20

24

Boosts base HP by 90

25

Add Crewmate Ability 2: Boosts Slasher and Shooter characters' base stats by 75

26

Boosts base RCV by 20

27

Boosts base ATK by 40

28

Boosts base ATK by 50

29

Boosts base HP by 100

30

Potential Ability 3: Barrier Pierce

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base ATK by 50

34

Boosts base RCV by 20

35

Boosts base ATK by 100

36

Boosts base RCV by 30

37

Boosts base HP by 100

38

Boosts base HP by 200

39

Reduces Special charge time by 1 turn

40

Boosts base HP by 200

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1053,7671,656303
Lv 1103,9411,732317
Lv 1204,2901,886345
Lv 1304,6392,039373
Lv 1505,3372,346430

Evolution

Izo & Kikunojo
Sea StallionBlue Pirate PenguinBlue Plated LobsterBlue Striped DragonRainbow Striped Dragon
75,000 Beli
Izo & Kikunojo

Pirate Rumble

Style
Attacker
DEF
121
SPD
193
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Brothers Inseparable by Time
Level 10 (Max)

Targets 2 enemies for ATK x 1 damage for 6 times; targets STR-type enemies within large range (horizontal) for 100% chance of Special Bind (10 s)

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Targets 2 enemies for ATK x 0.1 damage for 6 times; targets STR-type enemies within large range (horizontal) for 50% chance of Special Bind (10 s)

    Charge time: 26 s

  2. Level 2

    Targets 2 enemies for ATK x 0.2 damage for 6 times; targets STR-type enemies within large range (horizontal) for 55% chance of Special Bind (10 s)

    Charge time: 26 s

  3. Level 3

    Targets 2 enemies for ATK x 0.3 damage for 6 times; targets STR-type enemies within large range (horizontal) for 60% chance of Special Bind (10 s)

    Charge time: 26 s

  4. Level 4

    Targets 2 enemies for ATK x 0.4 damage for 6 times; targets STR-type enemies within large range (horizontal) for 65% chance of Special Bind (10 s)

    Charge time: 26 s

  5. Level 5

    Targets 2 enemies for ATK x 0.5 damage for 6 times; targets STR-type enemies within large range (horizontal) for 70% chance of Special Bind (10 s)

    Charge time: 26 s

  6. Level 6

    Targets 2 enemies for ATK x 0.6 damage for 6 times; targets STR-type enemies within large range (horizontal) for 75% chance of Special Bind (10 s)

    Charge time: 26 s

  7. Level 7

    Targets 2 enemies for ATK x 0.7 damage for 6 times; targets STR-type enemies within large range (horizontal) for 80% chance of Special Bind (10 s)

    Charge time: 26 s

  8. Level 8

    Targets 2 enemies for ATK x 0.8 damage for 6 times; targets STR-type enemies within large range (horizontal) for 85% chance of Special Bind (10 s)

    Charge time: 26 s

  9. Level 9

    Targets 2 enemies for ATK x 0.9 damage for 6 times; targets STR-type enemies within large range (horizontal) for 90% chance of Special Bind (10 s)

    Charge time: 26 s

  10. Level 10

    Targets 2 enemies for ATK x 1 damage for 6 times; targets STR-type enemies within large range (horizontal) for 100% chance of Special Bind (10 s)

    Charge time: 26 s

Ability
Level 5 (Max)

QCK-type teammates SPD Up Lv.5, DEF Up Lv.5; first 40 s of battle, self Special CT Speed Up Lv.3; first 30 s of battle, high DEF STR-type enemy Special CT Speed Down Lv.6

Show all 5 levels
  1. Level 1

    QCK-type teammates SPD Up Lv.1, DEF Up Lv.1; first 40 s of battle, self Special CT Speed Up Lv.1; first 30 s of battle, high DEF STR-type enemy Special CT Speed Down Lv.2

  2. Level 2

    QCK-type teammates SPD Up Lv.2, DEF Up Lv.2; first 40 s of battle, self Special CT Speed Up Lv.1; first 30 s of battle, high DEF STR-type enemy Special CT Speed Down Lv.3

  3. Level 3

    QCK-type teammates SPD Up Lv.3, DEF Up Lv.3; first 40 s of battle, self Special CT Speed Up Lv.2; first 30 s of battle, high DEF STR-type enemy Special CT Speed Down Lv.4

  4. Level 4

    QCK-type teammates SPD Up Lv.4, DEF Up Lv.4; first 40 s of battle, self Special CT Speed Up Lv.2; first 30 s of battle, high DEF STR-type enemy Special CT Speed Down Lv.5

  5. Level 5

    QCK-type teammates SPD Up Lv.5, DEF Up Lv.5; first 40 s of battle, self Special CT Speed Up Lv.3; first 30 s of battle, high DEF STR-type enemy Special CT Speed Down Lv.6

Resilience

Completely evades Special Bind, reduce damage taken from STR by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

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Family

Izo & Kikunojo
Izo & Kikunojo
Linked families
IzoOkikuOkiku & Otoko