
Wapol
True Power of the Munch-Munch Fruit
Former king of Drum Kingdom. He transforms into his Wapol House form, eats Chess and Kuromarimo, and combines them into Chessmarimo.
Special
Reduces crew's [Damage Increase] and Paralysis duration by 4 turns, greatly reduces a portion of each enemy's dealt damage that exceeds 3,000 for 2 turns, and boosts Driven and Shooter characters' slot effects by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Max | 18 turns | 12 turns |
−3 turns at Limit Break 5
−3 turns at Limit Break 9
Captain Ability
Boosts Driven and Shooter characters' ATK by 1.5x, but reduces ATK and HP after each turn. Boosts the amount of Berries earned by 1.5x (unless character became Captain in the middle of the quest)
Boosts Driven and Shooter characters' ATK by 3x, but reduces ATK and HP after each turn. Boosts the amount of Berries earned by 1.5x (unless character became Captain in the middle of the quest)
Unlocks at Limit Break 3
Crewmate Ability
Boosts Driven and Shooter characters' base HP by 50
Makes Driven and Shooter characters' DEX slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
Driven characters
Adds 7% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 3% of character's base HP to supported character's base HP
- Level 2
Adds 4% of character's base HP to supported character's base HP
- Level 3
Adds 5% of character's base HP to supported character's base HP
- Level 4
Adds 6% of character's base HP to supported character's base HP
- Level 5
Adds 7% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,495 | 695 | 107 |
| Lv 99 | 2,989 | 1,389 | 214 |
| Lv 150 | 4,483 | 2,083 | 321 |
| Limit Break | 3,389+400 | 1,589+200 | 314+100 |
Limit Break
Boosts base RCV by 100
Boosts base HP by 200
Power Up Captain Ability
Potential Ability 1: Barrier Pierce
Reduces Special charge time by 3 turns
Show all 10
Boosts base ATK by 200
Boosts base HP by 200
Add Crewmate Ability 2: Makes Driven and Shooter characters' DEX slots have matching slot effects
Reduces Special charge time by 3 turns
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,164 | 1,470 | 226 |
| Lv 110 | 3,311 | 1,538 | 237 |
| Lv 120 | 3,604 | 1,674 | 258 |
| Lv 130 | 3,897 | 1,810 | 279 |
| Lv 150 | 4,483 | 2,083 | 321 |
Pirate Rumble
- Style
Attacker- DEF
- 163
- SPD
- 159
- Cost
- 35
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 3 enemies within medium range (horizontal) for ATK x 1.7 damage; targets self for HP 2000 healing
Charge time: 29 s
Show all 10 levels
- Level 1
Targets 3 enemies within medium range (horizontal) for ATK x 0.7 damage; targets self for HP 1000 healing
Charge time: 29 s
- Level 2
Targets 3 enemies within medium range (horizontal) for ATK x 0.8 damage; targets self for HP 1100 healing
Charge time: 29 s
- Level 3
Targets 3 enemies within medium range (horizontal) for ATK x 0.9 damage; targets self for HP 1200 healing
Charge time: 29 s
- Level 4
Targets 3 enemies within medium range (horizontal) for ATK x 1 damage; targets self for HP 1300 healing
Charge time: 29 s
- Level 5
Targets 3 enemies within medium range (horizontal) for ATK x 1.1 damage; targets self for HP 1400 healing
Charge time: 29 s
- Level 6
Targets 3 enemies within medium range (horizontal) for ATK x 1.2 damage; targets self for HP 1500 healing
Charge time: 29 s
- Level 7
Targets 3 enemies within medium range (horizontal) for ATK x 1.3 damage; targets self for HP 1600 healing
Charge time: 29 s
- Level 8
Targets 3 enemies within medium range (horizontal) for ATK x 1.4 damage; targets self for HP 1700 healing
Charge time: 29 s
- Level 9
Targets 3 enemies within medium range (horizontal) for ATK x 1.5 damage; targets self for HP 1800 healing
Charge time: 29 s
- Level 10
Targets 3 enemies within medium range (horizontal) for ATK x 1.7 damage; targets self for HP 2000 healing
Charge time: 29 s
DEX-type teammates HP Up Lv.5, DEF Up Lv.2
Show all 5 levels
- Level 1
DEX-type teammates HP Up Lv.1, DEF Up Lv.1
- Level 2
DEX-type teammates HP Up Lv.2, DEF Up Lv.1
- Level 3
DEX-type teammates HP Up Lv.3, DEF Up Lv.1
- Level 4
DEX-type teammates HP Up Lv.4, DEF Up Lv.1
- Level 5
DEX-type teammates HP Up Lv.5, DEF Up Lv.2
80% chance to evade Special Bind




