Wapol

True Power of the Munch-Munch Fruit

Former king of Drum Kingdom. He transforms into his Wapol House form, eats Chess and Kuromarimo, and combines them into Chessmarimo.

Special

Behold! Wapol House

Reduces crew's [Damage Increase] and Paralysis duration by 4 turns, greatly reduces a portion of each enemy's dealt damage that exceeds 3,000 for 2 turns, and boosts Driven and Shooter characters' slot effects by 1.75x for 1 turn

BaseLimit Break
Max18 turns12 turns

−3 turns at Limit Break 5

−3 turns at Limit Break 9

Captain Ability

Selfish King

Boosts Driven and Shooter characters' ATK by 1.5x, but reduces ATK and HP after each turn. Boosts the amount of Berries earned by 1.5x (unless character became Captain in the middle of the quest)

LB

Boosts Driven and Shooter characters' ATK by 3x, but reduces ATK and HP after each turn. Boosts the amount of Berries earned by 1.5x (unless character became Captain in the middle of the quest)

Unlocks at Limit Break 3

Crewmate Ability

+STATS

Boosts Driven and Shooter characters' base HP by 50

UNIQ

Makes Driven and Shooter characters' DEX slots have matching slot effects

Unlocks at Limit Break 8

Support Ability

Supported Characters

Driven characters

Level 5 (Max)

Adds 7% of character's base HP to supported character's base HP

Show all 5 levels
  1. Level 1

    Adds 3% of character's base HP to supported character's base HP

  2. Level 2

    Adds 4% of character's base HP to supported character's base HP

  3. Level 3

    Adds 5% of character's base HP to supported character's base HP

  4. Level 4

    Adds 6% of character's base HP to supported character's base HP

  5. Level 5

    Adds 7% of character's base HP to supported character's base HP

Stats

HPATKRCV
Lv 11,495695107
Lv 992,9891,389214
Lv 1504,4832,083321
Limit Break3,389+4001,589+200314+100

Limit Break

01

Boosts base RCV by 100

02

Boosts base HP by 200

03

Power Up Captain Ability

04

Potential Ability 1: Barrier Pierce

05

Reduces Special charge time by 3 turns

Show all 10
06

Boosts base ATK by 200

07

Boosts base HP by 200

08

Add Crewmate Ability 2: Makes Driven and Shooter characters' DEX slots have matching slot effects

09

Reduces Special charge time by 3 turns

10

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

Potential Abilities

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1053,1641,470226
Lv 1103,3111,538237
Lv 1203,6041,674258
Lv 1303,8971,810279
Lv 1504,4832,083321

Pirate Rumble

Style
Attacker
DEF
163
SPD
159
Cost
35
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Behold! Wapol House
Level 10 (Max)

Targets 3 enemies within medium range (horizontal) for ATK x 1.7 damage; targets self for HP 2000 healing

Charge time: 29 s

Show all 10 levels
  1. Level 1

    Targets 3 enemies within medium range (horizontal) for ATK x 0.7 damage; targets self for HP 1000 healing

    Charge time: 29 s

  2. Level 2

    Targets 3 enemies within medium range (horizontal) for ATK x 0.8 damage; targets self for HP 1100 healing

    Charge time: 29 s

  3. Level 3

    Targets 3 enemies within medium range (horizontal) for ATK x 0.9 damage; targets self for HP 1200 healing

    Charge time: 29 s

  4. Level 4

    Targets 3 enemies within medium range (horizontal) for ATK x 1 damage; targets self for HP 1300 healing

    Charge time: 29 s

  5. Level 5

    Targets 3 enemies within medium range (horizontal) for ATK x 1.1 damage; targets self for HP 1400 healing

    Charge time: 29 s

  6. Level 6

    Targets 3 enemies within medium range (horizontal) for ATK x 1.2 damage; targets self for HP 1500 healing

    Charge time: 29 s

  7. Level 7

    Targets 3 enemies within medium range (horizontal) for ATK x 1.3 damage; targets self for HP 1600 healing

    Charge time: 29 s

  8. Level 8

    Targets 3 enemies within medium range (horizontal) for ATK x 1.4 damage; targets self for HP 1700 healing

    Charge time: 29 s

  9. Level 9

    Targets 3 enemies within medium range (horizontal) for ATK x 1.5 damage; targets self for HP 1800 healing

    Charge time: 29 s

  10. Level 10

    Targets 3 enemies within medium range (horizontal) for ATK x 1.7 damage; targets self for HP 2000 healing

    Charge time: 29 s

Ability
Level 5 (Max)

DEX-type teammates HP Up Lv.5, DEF Up Lv.2

Show all 5 levels
  1. Level 1

    DEX-type teammates HP Up Lv.1, DEF Up Lv.1

  2. Level 2

    DEX-type teammates HP Up Lv.2, DEF Up Lv.1

  3. Level 3

    DEX-type teammates HP Up Lv.3, DEF Up Lv.1

  4. Level 4

    DEX-type teammates HP Up Lv.4, DEF Up Lv.1

  5. Level 5

    DEX-type teammates HP Up Lv.5, DEF Up Lv.2

Resilience

80% chance to evade Special Bind

Family

Wapol
WapolSlimmed-Down WapolWapol of TinWapol HouseWapol
Linked families
Foxy & WapolVivi & Wapol