
Kaido & Lead Performers
Greatest Army in the World
Special
Reduces STR, QCK, and Powerhouse characters' Special charge time by 1 turn, and deals 500x character's ATK in non-type damage to all enemies. If there are 5 or more Powerhouse characters on the crew, boosts the type effects of normal attacks for STR, QCK, and Powerhouse characters by 2.5x for 1 turn. After that, boosts type effects of normal attacks for STR, QCK, and Powerhouse characters by 2.25x for 1 turn, and becomes "Kaido & Lead Performers" for 3 turns
| Base | Limit Break+ | |
|---|---|---|
| Lv 1 | 19 turns | 18 turns |
| Lv 2 | 18 turns | 17 turns |
| Lv 3 | 17 turns | 16 turns |
| Lv 4 | 16 turns | 15 turns |
| Lv 5 | 15 turns | 14 turns |
| Lv 6 (Max) | 14 turns | 13 turns |
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−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts STR, QCK, and Powerhouse characters' ATK by 5x and HP by 1.3x. At start of quest, reduces STR, QCK, and Powerhouse characters' Special charge time by 2 turns, and reduces character's required number of times Switch Effect must be used by 8. If crew has 6 Powerhouse characters, deals 600x character's ATK in type damage to all enemies at end of turn
Boosts STR, QCK, and Powerhouse characters' ATK by 4.5x and HP by 1.3x. At start of quest, reduces STR, QCK, and Powerhouse characters' Special charge time by 2 turns, and reduces character's required number of times Switch Effect must be used by 8. If crew has 6 Powerhouse characters, deals 400x character's ATK in STR damage to all enemies at end of turn
Boosts STR, QCK, and Powerhouse characters' ATK by 4.5x and HP by 1.3x. At start of quest, reduces STR, QCK, and Powerhouse characters' Special charge time by 2 turns, and reduces character's required number of times Switch Effect must be used by 8. If crew has 6 Powerhouse characters, deals 400x character's ATK in QCK damage to all enemies at end of turn
Crewmate Ability
Boosts Powerhouse characters' base stats by 100
Character cannot be blown away by attack
Unlocks at Limit Break 25
Boosts Powerhouse characters' base stats by 50
Boosts Powerhouse characters' base stats by 50
Switch Effect
Completely removes Special Bind from character, and changes character's slot (including BLOCK slot) to character's own type
Completely removes Special Bind from character, changes character's slot (including BLOCK slot) to character's own type, sets character's Special charge to MAX, and deals 500,000 damage to all enemies (ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect)
Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,893 | 976 | 87 |
| Lv 99 | 4,675 | 1,753 | 162 |
| Lv 99 + Limit Break | 5,175+500 | 1,953+200 | 262+100 |
| Lv 99 + Limit Break+ | 5,675+1,000 | 2,153+400 | 312+150 |
| Lv 105 | 5,949+1,000 | 2,256+400 | 321+150 |
| Lv 110 | 6,179+1,000 | 2,341+400 | 329+150 |
| Lv 120 | 6,637+1,000 | 2,513+400 | 345+150 |
| Lv 130 | 7,095+1,000 | 2,685+400 | 361+150 |
| Lv 150 | 8,012+1,000 | 3,029+400 | 393+150 |
Limit Break
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 1: Critical ATK
Boosts base RCV by 5
Boosts base RCV by 5
Boosts base RCV by 5
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base HP by 20
Boosts base HP by 30
Boosts base HP by 50
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base HP by 50
Boosts base HP by 100
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base RCV by 15
Boosts base RCV by 30
Add Crewmate Ability 2: Character cannot be blown away by attack
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 30
Boosts base ATK by 30
Potential Ability 3: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base HP by 150
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Boosts base HP by 200
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Potential Abilities
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Lv 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Lv 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Lv 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Lv 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
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Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns
- Lv 4
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 4 turns
- Lv 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
- Lv 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
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Completely removes character's Slot Bind
- Lv 4
Reduces character's Slot Bind duration by 10 turns
- Lv 3
Reduces character's Slot Bind duration by 7 turns
- Lv 2
Reduces character's Slot Bind duration by 5 turns
- Lv 1
Reduces character's Slot Bind duration by 3 turns
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Rumble Stats
- Style
ATK Style- DEF
- 209
- SPD
- 184
- Rumble cost
- 55
- Behavior Pattern
- Normal Attack → Normal Attack → Power Attack → Full Attack
- Target Priority
- Targets closest enemies
Targets 1 enemy ignoring DEF for ATK x 0.8 damage, up to 4 times
- Lv 9CT 34
Targets 1 enemy ignoring DEF for ATK x 0.7 damage, up to 4 times
- Lv 8CT 34
Targets 1 enemy ignoring DEF for ATK x 0.65 damage, up to 4 times
- Lv 7CT 34
Targets 1 enemy ignoring DEF for ATK x 0.6 damage, up to 4 times
- Lv 6CT 34
Targets 1 enemy ignoring DEF for ATK x 0.55 damage, up to 4 times
- Lv 5CT 34
Targets 1 enemy ignoring DEF for ATK x 0.5 damage, up to 4 times
- Lv 4CT 34
Targets 1 enemy ignoring DEF for ATK x 0.45 damage, up to 4 times
- Lv 3CT 34
Targets 1 enemy ignoring DEF for ATK x 0.4 damage, up to 4 times
- Lv 2CT 34
Targets 1 enemy ignoring DEF for ATK x 0.35 damage, up to 4 times
- Lv 1CT 34
Targets 1 enemy ignoring DEF for ATK x 0.3 damage, up to 4 times
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Powerhouse class teammates ATK Up Lv.6, HP Up Lv.6
- Lv 4
Powerhouse class teammates ATK Up Lv.5, HP Up Lv.5
- Lv 3
Powerhouse class teammates ATK Up Lv.4, HP Up Lv.4
- Lv 2
Powerhouse class teammates ATK Up Lv.3, HP Up Lv.3
- Lv 1
Powerhouse class teammates ATK Up Lv.2, HP Up Lv.2
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Completely evades Special Bind, reduce damage taken from Cerebral by 30%
Reduce damage taken from Cerebral/Powerhouse by 10%, increase damage dealt to Cerebral/Powerhouse by 5%
Unlocks at Lv 120
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
- Lv 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Lv 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Lv 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Lv 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
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Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
- Lv 4
Targets all enemies for 875 damage
- Lv 3
Targets all enemies for 750 damage
- Lv 2
Targets all enemies for 625 damage
- Lv 1
Targets all enemies for 500 damage
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How to get
Featured · Mar 16, 2024 – Mar 31, 2024
Featured · Dec 16, 2023 – Dec 31, 2023
Featured · Oct 15, 2022 – Oct 23, 2022
Featured · Sep 17, 2022 – Sep 25, 2022
Featured · Jul 16, 2022 – Jul 24, 2022
Featured · Jun 18, 2022 – Jun 26, 2022
Featured · May 21, 2022 – May 29, 2022
Featured · Apr 16, 2022 – Apr 24, 2022
Featured · Mar 19, 2022 – Mar 27, 2022
Featured · Feb 19, 2022 – Feb 27, 2022
Featured · Dec 20, 2021 – Jan 15, 2022
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Family
Lore
Supreme Commander of the Animal Kingdom Pirates and the Lead Performers. The crew consists of pirates with various Zoan Devil Fruit powers. They use the toughness and brute force their Devil Fruits give them to overwhelm their enemies.
