Captain Kuro of the Thousand Plans

Battle on the Hill

Former Captain of the Black Cat Pirates. He cannot be seen when he uses his Creeping Cat technique, due to its sheer speed. It is a deadly attack that won't stop until he exhausts himself. However, he can't see anything when using the technique, meaning he ends up slicing everyone in his way, be they friend or foe.

Special

Creeping Cat Maul

Reduces crew's ATK Down duration by 5 turns, and changes crew's BLOCK and unfavorable slots to character's own type. If crew has type effect boost status when Special is launched, further increases crew's type effect boost by +0.25 (doubles the type effects of normal attacks for Cerebral and Driven characters for 2 turns otherwise)

BaseLimit Break
Level 118 turns16 turns
Level 217 turns15 turns
Level 316 turns14 turns
Level 415 turns13 turns
Level 514 turns12 turns
Max13 turns11 turns

−1 turn at Limit Break 12

−1 turn at Limit Break 24 (LB+)

Captain Ability

Meticulous Plan

Boosts Cerebral and Driven characters' ATK by 3x, HP by 1.2x, and makes their QCK slots have matching slot effects

Crewmate Ability

UNIQ

Makes Cerebral and Driven characters' QCK slots have matching slot effects

+STATS

Boosts Cerebral and Driven characters' base stats by 50

Unlocks at Limit Break 8

Support Ability

Supported Characters

Cerebral characters

Level 5 (Max)

Reduces damage taken from STR characters by 5% and adds 6% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1% and adds 1% of character's base ATK to supported character's base ATK

  2. Level 2

    Reduces damage taken from STR characters by 2% and adds 2% of character's base ATK to supported character's base ATK

  3. Level 3

    Reduces damage taken from STR characters by 3% and adds 3% of character's base ATK to supported character's base ATK

  4. Level 4

    Reduces damage taken from STR characters by 4% and adds 5% of character's base ATK to supported character's base ATK

  5. Level 5

    Reduces damage taken from STR characters by 5% and adds 6% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 11,269602167
Lv 992,8531,433273
Lv 1504,2792,149409
Limit Break3,053+2001,533+100323+50
Limit Break+3,253+4001,733+300423+150

Limit Break

01

Boosts base HP by 50

02

Boosts base HP by 50

03

Boosts base ATK by 25

04

Potential Ability 1: STR Damage Reduction

05

Boosts base RCV by 25

Show all 25
06

Boosts base ATK by 25

07

Boosts base ATK by 25

08

Add Crewmate Ability 2: Boosts Cerebral and Driven characters' base stats by 50

09

Boosts base HP by 50

10

Add 1 Power Slot

11

Boosts base RCV by 25

12

Reduces Special charge time by 1 turn

13

Boosts base HP by 50

14

Boosts base ATK by 25

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base RCV by 50

19

Boosts base ATK by 50

20

Boosts base RCV by 50

21

Boosts base ATK by 100

22

Boosts base HP by 100

23

Boosts base HP by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Limit Special Uses Resistance

Potential Abilities

STR Damage Reduction
Level 5 (Max)

Reduces damage taken from STR characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1%

  2. Level 2

    Reduces damage taken from STR characters by 2%

  3. Level 3

    Reduces damage taken from STR characters by 3%

  4. Level 4

    Reduces damage taken from STR characters by 4%

  5. Level 5

    Reduces damage taken from STR characters by 5%

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Limit Special Uses Resistance
Level 5 (Max)

Reduces Limit Special Uses duration by 2 turns

Show all 5 levels
  1. Level 1

    Reduces Limit Special Uses duration by 1 turn

  2. Level 2

    Reduces Limit Special Uses duration by 1 turn

  3. Level 3

    Reduces Limit Special Uses duration by 1 turn

  4. Level 4

    Reduces Limit Special Uses duration by 1 turn

  5. Level 5

    Reduces Limit Special Uses duration by 2 turns

Level Limit Break

HPATKRCV
Lv 1053,0201,517289
Lv 1103,1601,587302
Lv 1203,4401,727329
Lv 1303,7191,868355
Lv 1504,2792,149409

Pirate Rumble

Style
Attacker
DEF
98
SPD
207
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Creeping Cat Maul
Level 10 (Max)

Targets self for SPD Up Lv.12 (20 s); targets 1 enemy for ATK x 1.8 damage, up to 5 times

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets self for SPD Up Lv.7 (11 s); targets 1 enemy for ATK x 0.9 damage, up to 5 times

    Charge time: 32 s

  2. Level 2

    Targets self for SPD Up Lv.7 (12 s); targets 1 enemy for ATK x 1 damage, up to 5 times

    Charge time: 32 s

  3. Level 3

    Targets self for SPD Up Lv.8 (13 s); targets 1 enemy for ATK x 1.1 damage, up to 5 times

    Charge time: 32 s

  4. Level 4

    Targets self for SPD Up Lv.8 (14 s); targets 1 enemy for ATK x 1.2 damage, up to 5 times

    Charge time: 32 s

  5. Level 5

    Targets self for SPD Up Lv.9 (15 s); targets 1 enemy for ATK x 1.3 damage, up to 5 times

    Charge time: 32 s

  6. Level 6

    Targets self for SPD Up Lv.9 (16 s); targets 1 enemy for ATK x 1.4 damage, up to 5 times

    Charge time: 32 s

  7. Level 7

    Targets self for SPD Up Lv.10 (17 s); targets 1 enemy for ATK x 1.5 damage, up to 5 times

    Charge time: 32 s

  8. Level 8

    Targets self for SPD Up Lv.10 (18 s); targets 1 enemy for ATK x 1.6 damage, up to 5 times

    Charge time: 32 s

  9. Level 9

    Targets self for SPD Up Lv.11 (19 s); targets 1 enemy for ATK x 1.7 damage, up to 5 times

    Charge time: 32 s

  10. Level 10

    Targets self for SPD Up Lv.12 (20 s); targets 1 enemy for ATK x 1.8 damage, up to 5 times

    Charge time: 32 s

Ability
Level 5 (Max)

Driven class teammates SPD Up Lv.6, ATK Up Lv.6

Show all 5 levels
  1. Level 1

    Driven class teammates SPD Up Lv.2, ATK Up Lv.2

  2. Level 2

    Driven class teammates SPD Up Lv.3, ATK Up Lv.3

  3. Level 3

    Driven class teammates SPD Up Lv.4, ATK Up Lv.4

  4. Level 4

    Driven class teammates SPD Up Lv.5, ATK Up Lv.5

  5. Level 5

    Driven class teammates SPD Up Lv.6, ATK Up Lv.6

Resilience

70% chance to evade Action Bind, reduce damage taken from Cerebral by 20%

How to get

Sugo-Fest

Featured · Mar 16, 2024 – Mar 31, 2024

Sugo-Fest

Featured · Jan 22, 2022 – Jan 30, 2022

Family

Kuro (Klahadore)
Captain Kuro of the Thousand PlansKlahadoreKuro of a Hundred PlansCaptain Kuro
Linked families
Kuro & Django