
Captain Kuro of the Thousand Plans
Battle on the Hill
Former Captain of the Black Cat Pirates. He cannot be seen when he uses his Creeping Cat technique, due to its sheer speed. It is a deadly attack that won't stop until he exhausts himself. However, he can't see anything when using the technique, meaning he ends up slicing everyone in his way, be they friend or foe.
Special
Reduces crew's ATK Down duration by 5 turns, and changes crew's BLOCK and unfavorable slots to character's own type. If crew has type effect boost status when Special is launched, further increases crew's type effect boost by +0.25 (doubles the type effects of normal attacks for Cerebral and Driven characters for 2 turns otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 16 turns |
| Level 2 | 17 turns | 15 turns |
| Level 3 | 16 turns | 14 turns |
| Level 4 | 15 turns | 13 turns |
| Level 5 | 14 turns | 12 turns |
| Max | 13 turns | 11 turns |
−1 turn at Limit Break 12
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Cerebral and Driven characters' ATK by 3x, HP by 1.2x, and makes their QCK slots have matching slot effects
Crewmate Ability
Makes Cerebral and Driven characters' QCK slots have matching slot effects
Boosts Cerebral and Driven characters' base stats by 50
Unlocks at Limit Break 8
Support Ability
Cerebral characters
Reduces damage taken from STR characters by 5% and adds 6% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1% and adds 1% of character's base ATK to supported character's base ATK
- Level 2
Reduces damage taken from STR characters by 2% and adds 2% of character's base ATK to supported character's base ATK
- Level 3
Reduces damage taken from STR characters by 3% and adds 3% of character's base ATK to supported character's base ATK
- Level 4
Reduces damage taken from STR characters by 4% and adds 5% of character's base ATK to supported character's base ATK
- Level 5
Reduces damage taken from STR characters by 5% and adds 6% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,269 | 602 | 167 |
| Lv 99 | 2,853 | 1,433 | 273 |
| Lv 150 | 4,279 | 2,149 | 409 |
| Limit Break | 3,053+200 | 1,533+100 | 323+50 |
| Limit Break+ | 3,253+400 | 1,733+300 | 423+150 |
Limit Break
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 25
Potential Ability 1: STR Damage Reduction
Boosts base RCV by 25
Show all 25
Boosts base ATK by 25
Boosts base ATK by 25
Add Crewmate Ability 2: Boosts Cerebral and Driven characters' base stats by 50
Boosts base HP by 50
Add 1 Power Slot
Boosts base RCV by 25
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 25
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base HP by 100
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Limit Special Uses Resistance
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces Limit Special Uses duration by 2 turns
Show all 5 levels
- Level 1
Reduces Limit Special Uses duration by 1 turn
- Level 2
Reduces Limit Special Uses duration by 1 turn
- Level 3
Reduces Limit Special Uses duration by 1 turn
- Level 4
Reduces Limit Special Uses duration by 1 turn
- Level 5
Reduces Limit Special Uses duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,020 | 1,517 | 289 |
| Lv 110 | 3,160 | 1,587 | 302 |
| Lv 120 | 3,440 | 1,727 | 329 |
| Lv 130 | 3,719 | 1,868 | 355 |
| Lv 150 | 4,279 | 2,149 | 409 |
Pirate Rumble
- Style
Attacker- DEF
- 98
- SPD
- 207
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets self for SPD Up Lv.12 (20 s); targets 1 enemy for ATK x 1.8 damage, up to 5 times
Charge time: 32 s
Show all 10 levels
- Level 1
Targets self for SPD Up Lv.7 (11 s); targets 1 enemy for ATK x 0.9 damage, up to 5 times
Charge time: 32 s
- Level 2
Targets self for SPD Up Lv.7 (12 s); targets 1 enemy for ATK x 1 damage, up to 5 times
Charge time: 32 s
- Level 3
Targets self for SPD Up Lv.8 (13 s); targets 1 enemy for ATK x 1.1 damage, up to 5 times
Charge time: 32 s
- Level 4
Targets self for SPD Up Lv.8 (14 s); targets 1 enemy for ATK x 1.2 damage, up to 5 times
Charge time: 32 s
- Level 5
Targets self for SPD Up Lv.9 (15 s); targets 1 enemy for ATK x 1.3 damage, up to 5 times
Charge time: 32 s
- Level 6
Targets self for SPD Up Lv.9 (16 s); targets 1 enemy for ATK x 1.4 damage, up to 5 times
Charge time: 32 s
- Level 7
Targets self for SPD Up Lv.10 (17 s); targets 1 enemy for ATK x 1.5 damage, up to 5 times
Charge time: 32 s
- Level 8
Targets self for SPD Up Lv.10 (18 s); targets 1 enemy for ATK x 1.6 damage, up to 5 times
Charge time: 32 s
- Level 9
Targets self for SPD Up Lv.11 (19 s); targets 1 enemy for ATK x 1.7 damage, up to 5 times
Charge time: 32 s
- Level 10
Targets self for SPD Up Lv.12 (20 s); targets 1 enemy for ATK x 1.8 damage, up to 5 times
Charge time: 32 s
Driven class teammates SPD Up Lv.6, ATK Up Lv.6
Show all 5 levels
- Level 1
Driven class teammates SPD Up Lv.2, ATK Up Lv.2
- Level 2
Driven class teammates SPD Up Lv.3, ATK Up Lv.3
- Level 3
Driven class teammates SPD Up Lv.4, ATK Up Lv.4
- Level 4
Driven class teammates SPD Up Lv.5, ATK Up Lv.5
- Level 5
Driven class teammates SPD Up Lv.6, ATK Up Lv.6
70% chance to evade Action Bind, reduce damage taken from Cerebral by 20%
How to get
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