
Don Sai
Kano Kingdom Gang
Special
Deals heavy STR damage to all enemies and boosts ATK of Striker and Fighter characters by up to 3 levels (depending on character's HP when Special is launched) for 2 turns
| Base | Limit Break | Limit Break+ | |
|---|---|---|---|
| Lv 1 | 23 turns | 19 turns | 13 turns |
| Lv 2 | 22 turns | 18 turns | 12 turns |
| Lv 3 | 21 turns | 17 turns | 11 turns |
| Lv 4 | 20 turns | 16 turns | 10 turns |
| Lv 5 | 19 turns | 15 turns | 9 turns |
| Lv 6 | 18 turns | 14 turns | 8 turns |
| Lv 7 | 17 turns | 13 turns | 7 turns |
| Lv 8 (Max) | 16 turns | 12 turns | 6 turns |
Show 6 more levelsShow less
−2 turns at Limit Break 10
−2 turns at Limit Break 13
−6 turns at Limit Break 24 (LB+)
Captain Ability
Boosts Striker and Fighter characters' ATK by 1.5x (3x if crew lands three PERFECT strikes in a row)
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Unlocks at Limit Break 8
Makes character's QCK slots have matching slot effects
Unlocks at Limit Break 14
Support Ability
Baby 5, Don Chin Jao
Adds 11% of character's base ATK to supported character's base ATK
- Lv 4
Adds 9% of character's base ATK to supported character's base ATK
- Lv 3
Adds 7% of character's base ATK to supported character's base ATK
- Lv 2
Adds 5% of character's base ATK to supported character's base ATK
- Lv 1
Adds 4% of character's base ATK to supported character's base ATK
Show 4 more levelsShow less
Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,231 | 631 | 87 |
| Lv 99 | 3,013 | 1,300 | 202 |
| Lv 99 + Limit Break | 3,083+70 | 1,450+150 | 272+70 |
| Lv 99 + Limit Break+ | 3,433+420 | 1,650+350 | 347+145 |
| Lv 105 | 3,610+420 | 1,726+350 | 358+145 |
| Lv 110 | 3,757+420 | 1,790+350 | 368+145 |
| Lv 120 | 4,053+420 | 1,917+350 | 388+145 |
| Lv 130 | 4,348+420 | 2,045+350 | 408+145 |
| Lv 150 | 4,939+420 | 2,300+350 | 448+145 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 20
Boosts base RCV by 40
Potential Ability 1: Critical ATK
Boosts base HP by 10
Boosts base HP by 20
Boosts base HP by 40
Add Crewmate Ability 1: Reduces character's Special Reverse by 2 turns
Boosts base ATK by 50
Reduces Special charge time by 2 turns
Boosts base ATK by 100
Add 1 Power Slot
Reduces Special charge time by 2 turns
Add Crewmate Ability 2: Makes character's QCK slots have matching slot effects
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 150
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base ATK by 100
Reduces Special charge time by 6 turns
Potential Ability 3: Fear Resistance
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Potential Abilities
If character lands a PERFECT strike, 15% chance of a 15% damage boost on the last strike
- Lv 4
If character lands a PERFECT strike, 10% chance of a 10% damage boost on the last strike
- Lv 3
If character lands a PERFECT strike, 5% chance of a 10% damage boost on the last strike
- Lv 2
If character lands a PERFECT strike, 5% chance of a 7% damage boost on the last strike
- Lv 1
If character lands a PERFECT strike, 5% chance of a 5% damage boost on the last strike
Show 4 more levelsShow less
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
- Lv 4
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 3
Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 2
Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 1
Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
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Reduces character's Fear duration by 5 turns
- Lv 4
Reduces character's Fear duration by 4 turns
- Lv 3
Reduces character's Fear duration by 3 turns
- Lv 2
Reduces character's Fear duration by 2 turns
- Lv 1
Reduces character's Fear duration by 1 turn
Show 4 more levelsShow less
Rumble Stats
- Style
ATK Style- DEF
- 120
- SPD
- 132
- Rumble cost
- 30
- Behavior Pattern
- Normal Attack → Power Attack → Normal Attack → Power Attack
- Target Priority
- Targets closest enemies
Targets 1 enemy within small range (horizontal) for ATK x 1.3 damage; targets enemies within medium range (horizontal) for HP 35% reduction
- Lv 9CT 46
Targets 1 enemy within small range (horizontal) for ATK x 1.25 damage; targets enemies within medium range (horizontal) for HP 32% reduction
- Lv 8CT 46
Targets 1 enemy within small range (horizontal) for ATK x 1.2 damage; targets enemies within medium range (horizontal) for HP 30% reduction
- Lv 7CT 46
Targets 1 enemy within small range (horizontal) for ATK x 1.15 damage; targets enemies within medium range (horizontal) for HP 29% reduction
- Lv 6CT 46
Targets 1 enemy within small range (horizontal) for ATK x 1.1 damage; targets enemies within medium range (horizontal) for HP 27% reduction
- Lv 5CT 46
Targets 1 enemy within small range (horizontal) for ATK x 1.05 damage; targets enemies within medium range (horizontal) for HP 26% reduction
- Lv 4CT 46
Targets 1 enemy within small range (horizontal) for ATK x 1 damage; targets enemies within medium range (horizontal) for HP 24% reduction
- Lv 3CT 46
Targets 1 enemy within small range (horizontal) for ATK x 0.95 damage; targets enemies within medium range (horizontal) for HP 23% reduction
- Lv 2CT 46
Targets 1 enemy within small range (horizontal) for ATK x 0.9 damage; targets enemies within medium range (horizontal) for HP 21% reduction
- Lv 1CT 46
Targets 1 enemy within small range (horizontal) for ATK x 0.85 damage; targets enemies within medium range (horizontal) for HP 20% reduction
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When remaining time is less than 50 s, Striker class teammates ATK Up Lv.5
- Lv 4
When remaining time is less than 50 s, Striker class teammates ATK Up Lv.4
- Lv 3
When remaining time is less than 50 s, Striker class teammates ATK Up Lv.3
- Lv 2
When remaining time is less than 50 s, Striker class teammates ATK Up Lv.2
- Lv 1
When remaining time is less than 50 s, Striker class teammates ATK Up Lv.1
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Reduce damage taken from DEX by 10%
Unlocks at Lv 120
How to get
No summon, event or quest gives this character yet.
Manual locations
20
20
30Family
Lore
13th leader of the Happosui Army in the Kingdom of Kano. His Eight-Impact Fist skills give him enough force to punch right through armor and shields to defeat his foes. Also a wielder of Armament Haki.









