
Karasu: Halloween Crow
Night of Halloween
Captain of the Revolutionary Army Northern Forces. Enjoying the outdoors Halloween night party. The black crow flys through the spooky moonlit night. "Hmm...Halloween..."
Special
Reduces crew's Bind/Paralysis and lock chain multiplier duration by 5 turns, changes crew's BLOCK slots to character's own type, and reduces all enemies' [Damage Cut] duration by 5 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Free Spirit and Cerebral characters' ATK by 3x and HP by 1.2x
Crewmate Ability
Boosts Free Spirit and Cerebral characters' base ATK by 60
Makes character's type slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Nico Robin, Emporio Ivankov, Sabo, Koala, Lindbergh, Belo Betty, Morley
Once per quest, if the crew is inflicted with Bind or Paralysis status from the enemy, reduces crew's Bind/Paralysis duration by 1 turn at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if the crew is inflicted with Bind status from the enemy, reduces crew's Bind duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if the crew is inflicted with Bind status from the enemy, reduces crew's Bind duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if the crew is inflicted with Bind status from the enemy, reduces crew's Bind duration by 1 turn at start of crew's next turn
- Level 4
Once per quest, if the crew is inflicted with Bind status from the enemy, reduces crew's Bind duration by 1 turn at start of crew's next turn
- Level 5
Once per quest, if the crew is inflicted with Bind or Paralysis status from the enemy, reduces crew's Bind/Paralysis duration by 1 turn at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,572 | 716 | 114 |
| Lv 99 | 2,859 | 1,432 | 236 |
| Lv 150 | 4,288 | 2,148 | 354 |
| Limit Break | 2,959+100 | 1,582+150 | 286+50 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 10
Boosts base HP by 20
Potential Ability 1: RCV Bind Resistance
Boosts base ATK by 20
Show all 15
Boosts base ATK by 30
Boosts base HP by 20
Add 1 Power Slot
Boosts base ATK by 40
Boosts base HP by 50
Boosts base ATK by 50
Add Crewmate Ability 2: Makes character's type slots have matching slot effects
Boosts base RCV by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Pinch Healing
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,027 | 1,516 | 249 |
| Lv 110 | 3,167 | 1,586 | 261 |
| Lv 120 | 3,447 | 1,726 | 284 |
| Lv 130 | 3,727 | 1,867 | 307 |
| Lv 150 | 4,288 | 2,148 | 354 |
How to get
100 medals · Oct 25, 2025 – Dec 26, 2025
Featured · Jan 15, 2022 – Jan 23, 2022

