
Baby 5
Summer Night Vacation
A servant in the Donquixote Pirates and an assassin. She enjoys a night at the pool, elegantly relaxing with a drink in hand. "You're inviting me to the pool? Do you...need me?!"
Special
Changes character's slot (including BLOCK slot) to SUPERBOMB, reduces crew's Burn duration by 4 turns, reduces all enemies' damage reduction (except [Damage Cut]) duration by 4 turns, and boosts Cerebral and Shooter characters' slot effects by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Level 6 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 9
−1 turn at Limit Break 20
Captain Ability
Boosts Cerebral and Shooter characters' ATK by 3x and HP by 1.2x
Crewmate Ability
Boosts crew's base stats by 40
Makes crew's BOMB slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Sai
Once per quest, if supported character uses a Special, reduces crew's Burn duration by 3 turns
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, reduces crew's Burn duration by 1 turn
- Level 2
Once per quest, if supported character uses a Special, reduces crew's Burn duration by 1 turn
- Level 3
Once per quest, if supported character uses a Special, reduces crew's Burn duration by 2 turns
- Level 4
Once per quest, if supported character uses a Special, reduces crew's Burn duration by 2 turns
- Level 5
Once per quest, if supported character uses a Special, reduces crew's Burn duration by 3 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,407 | 661 | 156 |
| Lv 99 | 2,813 | 1,321 | 311 |
| Lv 150 | 4,219 | 1,981 | 466 |
| Limit Break | 3,023+210 | 1,546+225 | 451+140 |
Limit Break
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base RCV by 30
Potential Ability 1: PSY Damage Reduction
Add 1 Power Slot
Show all 20
Boosts base HP by 30
Boosts base HP by 30
Boosts base RCV by 30
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base RCV by 40
Add Crewmate Ability 2: Makes crew's BOMB slots have matching slot effects
Boosts base ATK by 40
Boosts base HP by 50
Potential Ability 2: Barrier Pierce
Boosts base ATK by 50
Boosts base RCV by 40
Boosts base HP by 60
Boosts base ATK by 75
Reduces Special charge time by 1 turn
Potential Abilities
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,978 | 1,398 | 329 |
| Lv 110 | 3,116 | 1,463 | 344 |
| Lv 120 | 3,391 | 1,592 | 374 |
| Lv 130 | 3,667 | 1,722 | 405 |
| Lv 150 | 4,219 | 1,981 | 466 |
Pirate Rumble
- Style
Obstructer- DEF
- 146
- SPD
- 142
- Cost
- 30
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets enemies within small range (frontal) for ATK x 1 damage; targets 1 enemy for 100% chance of Special Bind (5 s)
Charge time: 25 s
Show all 10 levels
- Level 1
Targets enemies within small range (frontal) for ATK x 0.1 damage; targets 1 enemy for 50% chance of Special Bind (5 s)
Charge time: 25 s
- Level 2
Targets enemies within small range (frontal) for ATK x 0.2 damage; targets 1 enemy for 55% chance of Special Bind (5 s)
Charge time: 25 s
- Level 3
Targets enemies within small range (frontal) for ATK x 0.3 damage; targets 1 enemy for 60% chance of Special Bind (5 s)
Charge time: 25 s
- Level 4
Targets enemies within small range (frontal) for ATK x 0.4 damage; targets 1 enemy for 65% chance of Special Bind (5 s)
Charge time: 25 s
- Level 5
Targets enemies within small range (frontal) for ATK x 0.5 damage; targets 1 enemy for 70% chance of Special Bind (5 s)
Charge time: 25 s
- Level 6
Targets enemies within small range (frontal) for ATK x 0.6 damage; targets 1 enemy for 75% chance of Special Bind (5 s)
Charge time: 25 s
- Level 7
Targets enemies within small range (frontal) for ATK x 0.7 damage; targets 1 enemy for 80% chance of Special Bind (5 s)
Charge time: 25 s
- Level 8
Targets enemies within small range (frontal) for ATK x 0.8 damage; targets 1 enemy for 85% chance of Special Bind (5 s)
Charge time: 25 s
- Level 9
Targets enemies within small range (frontal) for ATK x 0.9 damage; targets 1 enemy for 90% chance of Special Bind (5 s)
Charge time: 25 s
- Level 10
Targets enemies within small range (frontal) for ATK x 1 damage; targets 1 enemy for 100% chance of Special Bind (5 s)
Charge time: 25 s
STR/INT-type teammates ATK Up Lv.5
Show all 5 levels
- Level 1
STR/INT-type teammates ATK Up Lv.1
- Level 2
STR/INT-type teammates ATK Up Lv.2
- Level 3
STR/INT-type teammates ATK Up Lv.3
- Level 4
STR/INT-type teammates ATK Up Lv.4
- Level 5
STR/INT-type teammates ATK Up Lv.5
60% chance to evade Action Bind
How to get
Event











