Saga

Cursed Holy Sword

Instructor at a Navy dojo on Asuka Island. His right arm was paralyzed by the time he drifted ashore on Asuka Island, which was under attack by pirates. Sustaining a mortal wound, he took up the dark Shichiseiken sword, which saved his life but caused him to be taken over by a sinister force.

Special

Dark Shichisei

Drastically reduces crew's HP, deals major QCK damage to all enemies, and boosts Slasher and Driven characters' ATK by 1.5x for 1 turn

Level 120 turns
Level 219 turns
Level 318 turns
Level 417 turns
Level 516 turns
Level 615 turns
Level 714 turns
Level 813 turns
Level 912 turns
Level 1011 turns
Max10 turns
Dark ShichiseiLLB

Cuts crew's HP by 70% but deals 70x character's ATK in QCK damage to all enemies, reduces all enemies' [Damage Cut] duration by 6 turns, and boosts Slasher and Driven characters' ATK by 2.25x for 3 turns. If "Roronoa Zoro" is in the crew or is set as Support for character, extends the duration of crew's base ATK boost by 1 turn, and boosts the ATK of the next final tap performed by a Slasher or Driven character by 20% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect)

Level 120 turns
Level 219 turns
Level 318 turns
Level 417 turns
Level 516 turns
Level 615 turns
Level 714 turns
Level 813 turns
Level 912 turns
Level 1011 turns
Max10 turns

Unlocks at Level Limit Break step 5 (Lv 150)

Captain Ability

Soul-Selling Holy Sword

Doubles Slasher characters' ATK and boosts Driven characters' HP by 1.75x

LLB

Reduces Slasher characters' Special charge time by 1 turn at start of quest, boosts their ATK by 4.5x, and boosts Driven characters' HP by 1.75x

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Slasher and Driven characters' base stats by 50

Unlocks at Limit Break 14

RES

Makes character immune to Stun

Unlocks at Limit Break 19

Support Ability

Supported Characters

Roronoa Zoro

Level 5 (Max)

Adds 10% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 3% of character's base stats to supported character's base stats

  2. Level 2

    Adds 5% of character's base stats to supported character's base stats

  3. Level 3

    Adds 6% of character's base stats to supported character's base stats

  4. Level 4

    Adds 8% of character's base stats to supported character's base stats

  5. Level 5

    Adds 10% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 191249793
Lv 991,9521,093220
Lv 1502,9281,639330
Limit Break2,402+4501,343+250320+100
Limit Break+2,552+6001,543+450420+200

Limit Break

01

Boosts base HP by 50

02

Boosts base HP by 100

03

Boosts base ATK by 100

04

Potential Ability 1: Critical ATK

05

Boosts base RCV by 100

Show all 20
06

Boosts base HP by 100

07

Boosts base ATK by 150

08

Boosts base HP by 200

09

Add 1 Power Slot

10

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

11

Expand Limit Break (LB+)

12

Boosts base RCV by 50

13

Boosts base ATK by 100

14

Add Crewmate Ability 1: Boosts Slasher and Driven characters' base stats by 50

15

Add 1 Power Slot

16

Boosts base HP by 150

17

Boosts base RCV by 50

18

Boosts base ATK by 100

19

Add Crewmate Ability 2: Makes character immune to Stun

20

Potential Ability 3: Fear Resistance

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 175 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,0661,157232
Lv 1102,1621,210243
Lv 1202,3531,317265
New Captain Ability
Lv 1302,5451,424286
Lv 1502,9281,639330
New Special

Evolution

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20,000 Beli
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Family

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