Denjiro

Overrated Samurai

Boss of the Kyoshiro Family. He is actually Denjiro, a member of the Akazaya Nine who reveals before the raid that he has been secretly supporting Orochi for 20 years.

Special

Felling Blade

Changes EMPTYBOMBRCVTND slots to character's own type. If crew has [ATK Up] status when Special is launched, boosts DEX and QCK characters' slot effects by 1.75x for 1 turn (boosts DEX and QCK characters' ATK by 1.75x for 1 turn otherwise)

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Level 614 turns12 turns
Max13 turns11 turns

−1 turn at Limit Break 9

−1 turn at Limit Break 20

Captain Ability

True Meaning of the Rebus

Boosts DEX characters' ATK by 3x and HP by 1.2x

Crewmate Ability

+STATS

Boosts DEX characters' base ATK by 50

UNIQ

Makes DEX characters' QCK slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

DEX characters

Level 5 (Max)

Adds 5% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 1% of character's base stats to supported character's base stats

  2. Level 2

    Adds 2% of character's base stats to supported character's base stats

  3. Level 3

    Adds 3% of character's base stats to supported character's base stats

  4. Level 4

    Adds 4% of character's base stats to supported character's base stats

  5. Level 5

    Adds 5% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,318698147
Lv 992,6371,396295
Lv 1503,9552,094442
Limit Break2,847+2101,621+225435+140

Limit Break

01

Boosts base HP by 30

02

Boosts base RCV by 30

03

Boosts base ATK by 30

04

Potential Ability 1: Critical ATK

05

Add 1 Power Slot

Show all 20
06

Boosts base HP by 30

07

Boosts base RCV by 30

08

Boosts base ATK by 30

09

Reduces Special charge time by 1 turn

10

Boosts base HP by 40

11

Boosts base RCV by 40

12

Add Crewmate Ability 2: Makes DEX characters' QCK slots have matching slot effects

13

Boosts base ATK by 40

14

Boosts base ATK by 50

15

Potential Ability 2: Special Double Launch

16

Boosts base HP by 50

17

Boosts base HP by 60

18

Boosts base RCV by 40

19

Boosts base ATK by 75

20

Reduces Special charge time by 1 turn

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 2% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 3 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 7 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Level Limit Break

HPATKRCV
Lv 1052,7921,478312
Lv 1102,9211,546326
Lv 1203,1791,683355
Lv 1303,4381,820384
Lv 1503,9552,094442

Pirate Rumble

Style
Attacker
DEF
124
SPD
180
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Felling Blade
Level 10 (Max)

Targets enemies within medium range (frontal) for 1500 damage; targets DEX-type teammates for DEF Up Lv.2 (20 s)

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range (frontal) for 500 damage; targets DEX-type teammates for DEF Up Lv.1 (11 s)

    Charge time: 27 s

  2. Level 2

    Targets enemies within medium range (frontal) for 600 damage; targets DEX-type teammates for DEF Up Lv.1 (12 s)

    Charge time: 27 s

  3. Level 3

    Targets enemies within medium range (frontal) for 700 damage; targets DEX-type teammates for DEF Up Lv.1 (13 s)

    Charge time: 27 s

  4. Level 4

    Targets enemies within medium range (frontal) for 800 damage; targets DEX-type teammates for DEF Up Lv.1 (14 s)

    Charge time: 27 s

  5. Level 5

    Targets enemies within medium range (frontal) for 900 damage; targets DEX-type teammates for DEF Up Lv.1 (15 s)

    Charge time: 27 s

  6. Level 6

    Targets enemies within medium range (frontal) for 1000 damage; targets DEX-type teammates for DEF Up Lv.1 (16 s)

    Charge time: 27 s

  7. Level 7

    Targets enemies within medium range (frontal) for 1100 damage; targets DEX-type teammates for DEF Up Lv.1 (17 s)

    Charge time: 27 s

  8. Level 8

    Targets enemies within medium range (frontal) for 1200 damage; targets DEX-type teammates for DEF Up Lv.1 (18 s)

    Charge time: 27 s

  9. Level 9

    Targets enemies within medium range (frontal) for 1300 damage; targets DEX-type teammates for DEF Up Lv.1 (19 s)

    Charge time: 27 s

  10. Level 10

    Targets enemies within medium range (frontal) for 1500 damage; targets DEX-type teammates for DEF Up Lv.2 (20 s)

    Charge time: 27 s

Ability
Level 5 (Max)

DEX-type teammates HP Up Lv.5; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.3

Show all 5 levels
  1. Level 1

    DEX-type teammates HP Up Lv.1; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.1

  2. Level 2

    DEX-type teammates HP Up Lv.2; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.1

  3. Level 3

    DEX-type teammates HP Up Lv.3; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.2

  4. Level 4

    DEX-type teammates HP Up Lv.4; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.2

  5. Level 5

    DEX-type teammates HP Up Lv.5; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.3

Resilience

60% chance to evade Action Bind

How to get

Plan to Raid Onigashima: Prepared

Event

Plan to Raid Onigashima: Unprepared

Event

Family

Denjiro
DenjiroDenjiro
Linked families
Kin'emon & DenjiroKin'emon & Denjiro & Ashura Doji & DogstormKyoshiroMomonosuke & Kin'emon & DenjiroOden & Kin'emon & Denjiro