
Denjiro
Overrated Samurai
Boss of the Kyoshiro Family. He is actually Denjiro, a member of the Akazaya Nine who reveals before the raid that he has been secretly supporting Orochi for 20 years.
Special
Changes EMPTYBOMBRCVTND slots to character's own type. If crew has [ATK Up] status when Special is launched, boosts DEX and QCK characters' slot effects by 1.75x for 1 turn (boosts DEX and QCK characters' ATK by 1.75x for 1 turn otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Level 6 | 14 turns | 12 turns |
| Max | 13 turns | 11 turns |
−1 turn at Limit Break 9
−1 turn at Limit Break 20
Captain Ability
Boosts DEX characters' ATK by 3x and HP by 1.2x
Crewmate Ability
Boosts DEX characters' base ATK by 50
Makes DEX characters' QCK slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
DEX characters
Adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 4% of character's base stats to supported character's base stats
- Level 5
Adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,318 | 698 | 147 |
| Lv 99 | 2,637 | 1,396 | 295 |
| Lv 150 | 3,955 | 2,094 | 442 |
| Limit Break | 2,847+210 | 1,621+225 | 435+140 |
Limit Break
Boosts base HP by 30
Boosts base RCV by 30
Boosts base ATK by 30
Potential Ability 1: Critical ATK
Add 1 Power Slot
Show all 20
Boosts base HP by 30
Boosts base RCV by 30
Boosts base ATK by 30
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base RCV by 40
Add Crewmate Ability 2: Makes DEX characters' QCK slots have matching slot effects
Boosts base ATK by 40
Boosts base ATK by 50
Potential Ability 2: Special Double Launch
Boosts base HP by 50
Boosts base HP by 60
Boosts base RCV by 40
Boosts base ATK by 75
Reduces Special charge time by 1 turn
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 2% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 5 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 7 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,792 | 1,478 | 312 |
| Lv 110 | 2,921 | 1,546 | 326 |
| Lv 120 | 3,179 | 1,683 | 355 |
| Lv 130 | 3,438 | 1,820 | 384 |
| Lv 150 | 3,955 | 2,094 | 442 |
Pirate Rumble
- Style
Attacker- DEF
- 124
- SPD
- 180
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (frontal) for 1500 damage; targets DEX-type teammates for DEF Up Lv.2 (20 s)
Charge time: 27 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for 500 damage; targets DEX-type teammates for DEF Up Lv.1 (11 s)
Charge time: 27 s
- Level 2
Targets enemies within medium range (frontal) for 600 damage; targets DEX-type teammates for DEF Up Lv.1 (12 s)
Charge time: 27 s
- Level 3
Targets enemies within medium range (frontal) for 700 damage; targets DEX-type teammates for DEF Up Lv.1 (13 s)
Charge time: 27 s
- Level 4
Targets enemies within medium range (frontal) for 800 damage; targets DEX-type teammates for DEF Up Lv.1 (14 s)
Charge time: 27 s
- Level 5
Targets enemies within medium range (frontal) for 900 damage; targets DEX-type teammates for DEF Up Lv.1 (15 s)
Charge time: 27 s
- Level 6
Targets enemies within medium range (frontal) for 1000 damage; targets DEX-type teammates for DEF Up Lv.1 (16 s)
Charge time: 27 s
- Level 7
Targets enemies within medium range (frontal) for 1100 damage; targets DEX-type teammates for DEF Up Lv.1 (17 s)
Charge time: 27 s
- Level 8
Targets enemies within medium range (frontal) for 1200 damage; targets DEX-type teammates for DEF Up Lv.1 (18 s)
Charge time: 27 s
- Level 9
Targets enemies within medium range (frontal) for 1300 damage; targets DEX-type teammates for DEF Up Lv.1 (19 s)
Charge time: 27 s
- Level 10
Targets enemies within medium range (frontal) for 1500 damage; targets DEX-type teammates for DEF Up Lv.2 (20 s)
Charge time: 27 s
DEX-type teammates HP Up Lv.5; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.3
Show all 5 levels
- Level 1
DEX-type teammates HP Up Lv.1; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.1
- Level 2
DEX-type teammates HP Up Lv.2; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.1
- Level 3
DEX-type teammates HP Up Lv.3; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.2
- Level 4
DEX-type teammates HP Up Lv.4; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.2
- Level 5
DEX-type teammates HP Up Lv.5; if remaining time is less than 50 s, DEX-type teammates DEF Up Lv.3
60% chance to evade Action Bind
How to get
Event
Event

