
Ace & Sabo
Raging Flame and Dragon
Special
Reduces crew's Bind/Despair/Special Bind duration by 5 turns, boosts Free Spirit and Shooter characters' slot effects by 2.5x for 3 turns when Monkey D. Luffy is in the crew or is set as Support for character. After that, boosts Free Spirit and Shooter characters' slot effects by 2.5x for 1 turn, changes crew's BLOCK slots to character's own type, and becomes "Ace & Sabo" for 3 turns
| Base | Limit Break+ | |
|---|---|---|
| Lv 1 | 18 turns | 17 turns |
| Lv 2 | 17 turns | 16 turns |
| Lv 3 | 16 turns | 15 turns |
| Lv 4 | 15 turns | 14 turns |
| Lv 5 | 14 turns | 13 turns |
| Lv 6 (Max) | 13 turns | 12 turns |
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−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts crew's ATK by approximately 5x when slots match (4.5x otherwise), HP by 1.3x, makes crew's QCKDEX slots have matching slot effects, reduces crew's Despair/Special Bind duration by 10 turns, and heals crew by 1x character's RCV for every PERFECT at end of turn
Boosts crew's ATK by 4.25x when slots match (4x otherwise), HP by 1.3x, makes crew's QCK slots have matching slot effects, reduces crew's Despair duration by 10 turns, and heals crew by 0.5x character's RCV for every PERFECT at end of turn
Boosts crew's ATK by 4.25x when slots match (4x otherwise), HP by 1.3x, makes crew's DEX slots have matching slot effects, reduces crew's Special Bind duration by 10 turns, and heals crew by 0.5x character's RCV for every PERFECT at end of turn
Crewmate Ability
Boosts crew's base stats by 100
Lets character completely evade Special Bind
Unlocks at Limit Break 25
Boosts crew's base stats by 50
Boosts crew's base stats by 50
Switch Effect
Boosts the type effects of normal attacks for crew by 1.5x for 1 turn and changes adjacents slots to character's own type
Boosts the type effects of normal attacks for crew by 2.25x for 1 turn and changes all slots to character's own type
Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,579 | 937 | 158 |
| Lv 99 | 3,899 | 1,682 | 365 |
| Lv 99 + Limit Break | 4,399+500 | 1,882+200 | 465+100 |
| Lv 99 + Limit Break+ | 4,749+850 | 2,082+400 | 540+175 |
| Lv 105 | 4,978+850 | 2,180+400 | 561+175 |
| Lv 110 | 5,169+850 | 2,263+400 | 579+175 |
| Lv 120 | 5,551+850 | 2,428+400 | 614+175 |
| Lv 130 | 5,933+850 | 2,593+400 | 650+175 |
| Lv 150 | 6,698+850 | 2,923+400 | 722+175 |
Limit Break
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 5
Boosts base RCV by 5
Boosts base RCV by 5
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base HP by 20
Boosts base HP by 30
Boosts base HP by 50
Potential Ability 2: Pinch Healing
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base HP by 50
Boosts base HP by 100
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base RCV by 15
Boosts base RCV by 30
Add Crewmate Ability 2: Lets character completely evade Special Bind
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 30
Boosts base ATK by 30
Potential Ability 3: Barrier Pierce
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 150
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Potential Abilities
Reduces character's Slot Bind duration by 5 turns
- Lv 4
Reduces character's Slot Bind duration by 4 turns
- Lv 3
Reduces character's Slot Bind duration by 3 turns
- Lv 2
Reduces character's Slot Bind duration by 2 turns
- Lv 1
Reduces character's Slot Bind duration by 1 turn
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Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
- Lv 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Lv 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Lv 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Lv 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
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Character's normal attack is unaffected by all barriers
- Lv 4
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
- Lv 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Lv 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Lv 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
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Rumble Stats
- Style
ATK Style- DEF
- 136
- SPD
- 208
- Rumble cost
- 55
- Behavior Pattern
- Normal Attack → Power Attack → Power Attack → Normal Attack
- Target Priority
- Targets closest enemies
Targets enemies in large range for ATK x 2.5 damage; targets 3 enemies for 50% chance to apply Paralysis (10 s); targets team for ATK Up Lv.5 (15 s), DEF Up Lv.3 (15 s)
- Lv 9CT 28
Targets enemies in large range for ATK x 2.4 damage; targets 3 enemies for 44% chance to apply Paralysis (10 s); targets team for ATK Up Lv.5 (14 s), DEF Up Lv.2 (14 s)
- Lv 8CT 28
Targets enemies in large range for ATK x 2.3 damage; targets 3 enemies for 41% chance to apply Paralysis (9 s); targets team for ATK Up Lv.4 (13 s), DEF Up Lv.2 (13 s)
- Lv 7CT 28
Targets enemies in large range for ATK x 2.2 damage; targets 3 enemies for 38% chance to apply Paralysis (9 s); targets team for ATK Up Lv.4 (12 s), DEF Up Lv.2 (12 s)
- Lv 6CT 28
Targets enemies in large range for ATK x 2.1 damage; targets 3 enemies for 35% chance to apply Paralysis (8 s); targets team for ATK Up Lv.3 (11 s), DEF Up Lv.2 (11 s)
- Lv 5CT 28
Targets enemies in large range for ATK x 2 damage; targets 3 enemies for 32% chance to apply Paralysis (8 s); targets team for ATK Up Lv.3 (10 s), DEF Up Lv.1 (10 s)
- Lv 4CT 28
Targets enemies in large range for ATK x 1.9 damage; targets 3 enemies for 29% chance to apply Paralysis (7 s); targets team for ATK Up Lv.2 (9 s), DEF Up Lv.1 (9 s)
- Lv 3CT 28
Targets enemies in large range for ATK x 1.8 damage; targets 3 enemies for 26% chance to apply Paralysis (7 s); targets team for ATK Up Lv.2 (8 s), DEF Up Lv.1 (8 s)
- Lv 2CT 28
Targets enemies in large range for ATK x 1.7 damage; targets 3 enemies for 23% chance to apply Paralysis (6 s); targets team for ATK Up Lv.1 (7 s), DEF Up Lv.1 (7 s)
- Lv 1CT 28
Targets enemies in large range for ATK x 1.6 damage; targets 3 enemies for 20% chance to apply Paralysis (6 s); targets team for ATK Up Lv.1 (6 s), DEF Up Lv.1 (6 s)
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Team SPD Up Lv.6, DEF Up Lv.3
- Lv 4
Team SPD Up Lv.5, DEF Up Lv.2
- Lv 3
Team SPD Up Lv.4, DEF Up Lv.2
- Lv 2
Team SPD Up Lv.3, DEF Up Lv.1
- Lv 1
Team SPD Up Lv.2, DEF Up Lv.1
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Completely evades Special Bind and Action Bind
Reduce damage taken from Striker/Driven by 10%, increase damage dealt to Striker/Driven by 5%
Unlocks at Lv 120
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
- Lv 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Lv 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Lv 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Lv 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
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Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
- Lv 4
Targets all enemies for 875 damage
- Lv 3
Targets all enemies for 750 damage
- Lv 2
Targets all enemies for 625 damage
- Lv 1
Targets all enemies for 500 damage
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How to get
Featured · Aug 18, 2024 – Sep 1, 2024
Featured · Jun 22, 2024 – Jun 30, 2024
Featured · Oct 21, 2023 – Oct 29, 2023
Featured · Mar 19, 2022 – Mar 27, 2022
Featured · Dec 20, 2021 – Jan 15, 2022
Family
Lore
Commander of the Whitebeard Pirates' second division and the Revolutionary Army's Chief of Staff. Sabo's dragon claws split the earth, and Ace's raging flames burn everything to the ground. The combination of these two brothers is something to behold.
