
Doc Q
Lucky Man
Doctor for the Blackbeard Pirates. He was born with a weak constitution and often coughs up blood. The same goes for his beloved horse, Strongheart.
Special
Reduces all enemies' Resilience and [Damage Cut] duration by 3 turns, changes crew's BLOCKEMPTY and unfavorable slots to character's own type, and boosts crew's ATK by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Max | 11 turns | 10 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Slasher characters' ATK by 1.5x
Crewmate Ability
Boosts crew's base RCV by 50
Makes character's TND slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Marshall D. Teach (Blackbeard)
Adds 5% of character's base stats to supported character's base stats and if supported character lands a PERFECT strike, reduces all enemies' [Damage Cut] duration by 1 turn
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 5% of character's base stats to supported character's base stats and if supported character lands a PERFECT strike, reduces all enemies' [Damage Cut] duration by 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,139 | 635 | 111 |
| Lv 99 | 2,698 | 1,462 | 262 |
| Lv 150 | 4,047 | 2,193 | 393 |
| Limit Break | 2,798+100 | 1,612+150 | 312+50 |
Limit Break
Boosts base HP by 10
Boosts base HP by 10
Boosts base ATK by 20
Potential Ability 1: INT Damage Reduction
Boosts base RCV by 20
Show all 15
Boosts base ATK by 30
Boosts base RCV by 30
Add 1 Power Slot
Boosts base HP by 30
Boosts base ATK by 50
Boosts base HP by 50
Add Crewmate Ability 2: Makes character's TND slots have matching slot effects
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,856 | 1,548 | 277 |
| Lv 110 | 2,988 | 1,619 | 290 |
| Lv 120 | 3,253 | 1,763 | 315 |
| Lv 130 | 3,517 | 1,906 | 341 |
| Lv 150 | 4,047 | 2,193 | 393 |




