
Onami & Shinobu
Two Charming Kunoichi
Straw Hat Pirates navigator and a kunoichi from the land of Wano. They break into a castle to get information about the enemy. However, they are discovered and escape by using Shinobu's Ninpo: Great Kite.
Special
Reduces crew's Bind/Despair duration by 2 turns, boosts their chance of landing on own type slot for 3 turns, randomly changes all slots (including BLOCK slots) other than TNDRCV and own type slots, boosts the type effects of normal attacks for crew by 1.75x for 1 turn, and boosts the type effects of normal attacks for crew again by 1.75x for 1 turn after 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 27 turns | 26 turns |
| Level 2 | 26 turns | 25 turns |
| Level 3 | 25 turns | 24 turns |
| Level 4 | 24 turns | 23 turns |
| Level 5 | 23 turns | 22 turns |
| Level 6 | 22 turns | 21 turns |
| Level 7 | 21 turns | 20 turns |
| Level 8 | 20 turns | 19 turns |
| Level 9 | 19 turns | 18 turns |
| Level 10 | 18 turns | 17 turns |
| Level 11 | 17 turns | 16 turns |
| Level 12 | 16 turns | 15 turns |
| Level 13 | 15 turns | 14 turns |
| Level 14 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 10
Captain Ability
Boosts INT and STR characters' ATK by 3x and HP by 1.2x, and makes crew's INTSTR slots have matching slot effects
Crewmate Ability
Boosts INT characters' base stats by 50
Makes character's PSYRCVTND slots have matching slot effects
Unlocks at Limit Break 14
Support Ability
INT characters
Adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 4% of character's base stats to supported character's base stats
- Level 5
Adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,296 | 521 | 84 |
| Lv 99 | 3,070 | 1,357 | 236 |
| Lv 150 | 4,605 | 2,035 | 354 |
| Limit Break | 3,170+100 | 1,507+150 | 286+50 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base HP by 20
Boosts base HP by 30
Potential Ability 1: PSY Damage Reduction
Show all 15
Boosts base RCV by 20
Boosts base ATK by 40
Add 1 Power Slot
Boosts base RCV by 30
Reduces Special charge time by 1 turn
Boosts base ATK by 80
Boosts base HP by 50
Add 1 Power Slot
Add Crewmate Ability 2: Makes character's PSYRCVTND slots have matching slot effects
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,250 | 1,436 | 249 |
| Lv 110 | 3,401 | 1,503 | 261 |
| Lv 120 | 3,702 | 1,636 | 284 |
| Lv 130 | 4,003 | 1,769 | 307 |
| Lv 150 | 4,605 | 2,035 | 354 |
Pirate Rumble
- Style
Healer- DEF
- 171
- SPD
- 139
- Cost
- 30
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets 2 enemies for 50% chance of Special Bind (10 s); targets INT-type teammates for RCV x 1.5 healing
Charge time: 25 s
Show all 10 levels
- Level 1
Targets 2 enemies for 50% chance of Special Bind (6 s); targets INT-type teammates for RCV x 0.5 healing
Charge time: 25 s
- Level 2
Targets 2 enemies for 50% chance of Special Bind (6 s); targets INT-type teammates for RCV x 0.6 healing
Charge time: 25 s
- Level 3
Targets 2 enemies for 50% chance of Special Bind (7 s); targets INT-type teammates for RCV x 0.7 healing
Charge time: 25 s
- Level 4
Targets 2 enemies for 50% chance of Special Bind (7 s); targets INT-type teammates for RCV x 0.8 healing
Charge time: 25 s
- Level 5
Targets 2 enemies for 50% chance of Special Bind (8 s); targets INT-type teammates for RCV x 0.9 healing
Charge time: 25 s
- Level 6
Targets 2 enemies for 50% chance of Special Bind (8 s); targets INT-type teammates for RCV x 1 healing
Charge time: 25 s
- Level 7
Targets 2 enemies for 50% chance of Special Bind (9 s); targets INT-type teammates for RCV x 1.1 healing
Charge time: 25 s
- Level 8
Targets 2 enemies for 50% chance of Special Bind (9 s); targets INT-type teammates for RCV x 1.2 healing
Charge time: 25 s
- Level 9
Targets 2 enemies for 50% chance of Special Bind (10 s); targets INT-type teammates for RCV x 1.3 healing
Charge time: 25 s
- Level 10
Targets 2 enemies for 50% chance of Special Bind (10 s); targets INT-type teammates for RCV x 1.5 healing
Charge time: 25 s
INT-type teammates HP Up Lv.2, Guard % Up Lv.5
Show all 5 levels
- Level 1
INT-type teammates HP Up Lv.2, Guard % Up Lv.1
- Level 2
INT-type teammates HP Up Lv.2, Guard % Up Lv.2
- Level 3
INT-type teammates HP Up Lv.2, Guard % Up Lv.3
- Level 4
INT-type teammates HP Up Lv.2, Guard % Up Lv.4
- Level 5
INT-type teammates HP Up Lv.2, Guard % Up Lv.5
Heal 250 HP at an interval
How to get
Event
Event