
Leo & Wicca & Cub
Warriors from the Tontatta dwarf kingdom. They rise up to rescue their captured fellows and to settle the score with the Donquixote Family. They make full use of their strengths as dwarves to act in secret.
Special
Reduces crew's Bind/Despair duration by 3 turns and heals crew by 5,000 HP at end of turn for 3 turns
| Max | 13 turns |
Captain Ability
Boosts QCK characters' ATK by 2.75x and RCV by 1.25x
Crewmate Ability
Boosts QCK characters' base stats by 30
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,405 | 552 | 142 |
| Lv 99 | 3,512 | 1,379 | 355 |
| Lv 150 | 5,268 | 2,068 | 532 |
| Limit Break | 3,712+200 | 1,579+200 | 505+150 |
| Limit Break+ | 3,912+400 | 1,779+400 | 605+250 |
Limit Break
Boosts base HP by 50
Boosts base HP by 50
Boosts base RCV by 50
Potential Ability 1: STR Damage Reduction
Boosts base ATK by 100
Show all 20
Boosts base ATK by 100
Boosts base RCV by 100
Boosts base HP by 100
Add 1 Power Slot
Potential Ability 2: DEX Damage Reduction
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 50
Potential Ability 3: RCV Bind Resistance
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Reduces damage taken from DEX characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1%
- Level 2
Reduces damage taken from DEX characters by 2%
- Level 3
Reduces damage taken from DEX characters by 3%
- Level 4
Reduces damage taken from DEX characters by 4%
- Level 5
Reduces damage taken from DEX characters by 5%
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,718 | 1,460 | 375 |
| Lv 110 | 3,890 | 1,527 | 393 |
| New Pirate Rumble skills | |||
| Lv 120 | 4,235 | 1,662 | 427 |
| Lv 130 | 4,579 | 1,797 | 462 |
| New Pirate Rumble skills | |||
| Lv 150 | 5,268 | 2,068 | 532 |
| New Pirate Rumble skills | |||
Pirate Rumble
- Style
Obstructer- DEF
- 171
- SPD
- 203
- Cost
- 20
Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Full Attack
Targets enemies with high ATK
Targets all enemies for 60% chance to apply Paralysis (23 s); targets 1 enemy with high DEF for DEF Down Lv.10 (29 s); targets high ATK teammate for ATK Up Lv.7 (29 s); targets STR-type enemies for ATK Down Lv.6 (20 s)
Charge time: 30 s
Show all 10 levels
- Level 1
Targets all enemies for 20% chance to apply Paralysis (16 s); targets 1 enemy with high DEF for DEF Down Lv.1 (20 s); targets high ATK teammate for ATK Up Lv.1 (20 s); targets STR-type enemies for ATK Down Lv.1 (20 s)
Charge time: 30 s
- Level 2
Targets all enemies for 24% chance to apply Paralysis (16 s); targets 1 enemy with high DEF for DEF Down Lv.2 (21 s); targets high ATK teammate for ATK Up Lv.1 (21 s); targets STR-type enemies for ATK Down Lv.2 (20 s)
Charge time: 30 s
- Level 3
Targets all enemies for 28% chance to apply Paralysis (17 s); targets 1 enemy with high DEF for DEF Down Lv.3 (22 s); targets high ATK teammate for ATK Up Lv.2 (22 s); targets STR-type enemies for ATK Down Lv.2 (20 s)
Charge time: 30 s
- Level 4
Targets all enemies for 32% chance to apply Paralysis (18 s); targets 1 enemy with high DEF for DEF Down Lv.4 (23 s); targets high ATK teammate for ATK Up Lv.3 (23 s); targets STR-type enemies for ATK Down Lv.3 (20 s)
Charge time: 30 s
- Level 5
Targets all enemies for 36% chance to apply Paralysis (19 s); targets 1 enemy with high DEF for DEF Down Lv.5 (24 s); targets high ATK teammate for ATK Up Lv.3 (24 s); targets STR-type enemies for ATK Down Lv.3 (20 s)
Charge time: 30 s
- Level 6
Targets all enemies for 40% chance to apply Paralysis (20 s); targets 1 enemy with high DEF for DEF Down Lv.6 (25 s); targets high ATK teammate for ATK Up Lv.4 (25 s); targets STR-type enemies for ATK Down Lv.4 (20 s)
Charge time: 30 s
- Level 7
Targets all enemies for 44% chance to apply Paralysis (20 s); targets 1 enemy with high DEF for DEF Down Lv.7 (26 s); targets high ATK teammate for ATK Up Lv.5 (26 s); targets STR-type enemies for ATK Down Lv.4 (20 s)
Charge time: 30 s
- Level 8
Targets all enemies for 48% chance to apply Paralysis (21 s); targets 1 enemy with high DEF for DEF Down Lv.8 (27 s); targets high ATK teammate for ATK Up Lv.5 (27 s); targets STR-type enemies for ATK Down Lv.5 (20 s)
Charge time: 30 s
- Level 9
Targets all enemies for 52% chance to apply Paralysis (22 s); targets 1 enemy with high DEF for DEF Down Lv.9 (28 s); targets high ATK teammate for ATK Up Lv.6 (28 s); targets STR-type enemies for ATK Down Lv.5 (20 s)
Charge time: 30 s
- Level 10
Targets all enemies for 60% chance to apply Paralysis (23 s); targets 1 enemy with high DEF for DEF Down Lv.10 (29 s); targets high ATK teammate for ATK Up Lv.7 (29 s); targets STR-type enemies for ATK Down Lv.6 (20 s)
Charge time: 30 s
QCK-type teammates HP Up Lv.7, Critical % Up Lv.5
Show all 5 levels
- Level 1
QCK-type teammates HP Up Lv.3, Critical % Up Lv.1
- Level 2
QCK-type teammates HP Up Lv.4, Critical % Up Lv.2
- Level 3
QCK-type teammates HP Up Lv.5, Critical % Up Lv.3
- Level 4
QCK-type teammates HP Up Lv.6, Critical % Up Lv.4
- Level 5
QCK-type teammates HP Up Lv.7, Critical % Up Lv.5
Completely evades Special Bind
How to get
Featured · Mar 1, 2025 – Apr 5, 2025