
Kaido VS Big Mom
The Two Threats
Supreme Commander of the Animal Kingdom Pirates and captain of the Big Mom Pirates. The fierce fight between the two continues throughout the night. Their power is so great that Onigashima starts to collapse from the strain.
Special
Special changes depending on current character: Kaido Reduces all enemies' HP by 20% (ignoring all defensive effects), changes BLOCKRCV slots to TND slots, boosts STR, DEX, and INT characters' ATK by 2.25x for 1 turn, and if crew lands 3 PERFECT strikes in this turn, boosts STR, DEX, and INT characters' slot effects by 2.5x the next turn Big Mom Reduces all enemies' HP by 20% (ignoring all defensive effects), changes BLOCKTND slots to RCV, boosts STR, PSY, and INT characters' ATK by 2.25x for 1 turn, and if crew lands 3 PERFECT strikes in this turn, boosts STR, PSY, and INT characters' slot effects by 2.5x the next turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Captain Ability changes depending on current character: Kaido Reduces Special charge time by 2 turns at start of quest, boosts STR, DEX, and INT characters' ATK by 5x, HP by 1.3x, reduces all enemies' HP by 20% at end of turn, boosts crew's chance of landing on TND slots, and makes TND slots have matching slot effects Big Mom Boosts STR, PSY, and INT characters' ATK by 5x, HP by 1.5x, boosts crew's chance of landing on RCV slots, makes RCVSEMLA slots have matching slot effects, and allows crew to obtain RCVSEMLA slots with PERFECT taps
Crewmate Ability
Character cannot be blown away by attack
Makes STR and INT characters' TNDRCVSEMLA slots have matching slot effects
Unlocks at Limit Break 25
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,050 | 1,050 | 70 |
| Lv 99 | 4,555 | 1,750 | 233 |
| Lv 150 | 6,832 | 2,625 | 349 |
| Limit Break | 5,055+500 | 1,950+200 | 333+100 |
| Limit Break+ | 5,405+850 | 2,150+400 | 408+175 |
Limit Break
Boosts base ATK by 5
Boosts base ATK by 5
Boosts base ATK by 5
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 30
Show all 40
Boosts base HP by 30
Boosts base HP by 30
Boosts base RCV by 5
Boosts base RCV by 5
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base ATK by 15
Potential Ability 2: Slot Bind Resistance
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base RCV by 30
Boosts base HP by 70
Boosts base HP by 70
Boosts base HP by 70
Boosts base HP by 100
Boosts base HP by 100
Add Crewmate Ability 2: Makes STR and INT characters' TNDRCVSEMLA slots have matching slot effects
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 50
Potential Ability 3: Critical ATK
Expand Limit Break (LB+)
Boosts base HP by 50
Boosts base HP by 100
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces character's Slot Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 5 turns
- Level 5
Reduces character's Slot Bind duration by 7 turns
If character lands a PERFECT strike, 90% chance of a 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 90% chance of a 10% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,822 | 1,852 | 246 |
| Lv 110 | 5,046 | 1,938 | 258 |
| Lv 120 | 5,492 | 2,110 | 280 |
| Lv 130 | 5,939 | 2,281 | 303 |
| Lv 150 | 6,832 | 2,625 | 349 |
Evolution
Pirate Rumble
- DEF
- 0
- SPD
- 0
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 1 enemy for HP 90% reduction; targets self for Special CT Speed Down Lv.10/Targets enemies within medium range (horizontal) for ATK x 1.5 damage; when remaining time is less than 50 s, targets enemies within medium range (horizontal) for ATK x 2 damage; when remaining time is less than 30 s, targets enemies within large range (horizontal) for ATK x 3 damage
Charge time: 35 s
Show all 10 levels
- Level 1
Targets 1 enemy for HP 50% reduction; targets self for Special CT Speed Down Lv.10/Targets enemies within medium range (horizontal) for ATK x 0.5 damage; when remaining time is less than 50 s, targets enemies within medium range (horizontal) for ATK x 1 damage; when remaining time is less than 30 s, targets enemies within large range (horizontal) for ATK x 2 damage
Charge time: 35 s
- Level 2
Targets 1 enemy for HP 54% reduction; targets self for Special CT Speed Down Lv.10/Targets enemies within medium range (horizontal) for ATK x 0.6 damage; when remaining time is less than 50 s, targets enemies within medium range (horizontal) for ATK x 1.1 damage; when remaining time is less than 30 s, targets enemies within large range (horizontal) for ATK x 2.1 damage
Charge time: 35 s
- Level 3
Targets 1 enemy for HP 58% reduction; targets self for Special CT Speed Down Lv.10/Targets enemies within medium range (horizontal) for ATK x 0.7 damage; when remaining time is less than 50 s, targets enemies within medium range (horizontal) for ATK x 1.2 damage; when remaining time is less than 30 s, targets enemies within large range (horizontal) for ATK x 2.2 damage
Charge time: 35 s
- Level 4
Targets 1 enemy for HP 62% reduction; targets self for Special CT Speed Down Lv.10/Targets enemies within medium range (horizontal) for ATK x 0.8 damage; when remaining time is less than 50 s, targets enemies within medium range (horizontal) for ATK x 1.3 damage; when remaining time is less than 30 s, targets enemies within large range (horizontal) for ATK x 2.3 damage
Charge time: 35 s
- Level 5
Targets 1 enemy for HP 66% reduction; targets self for Special CT Speed Down Lv.10/Targets enemies within medium range (horizontal) for ATK x 0.9 damage; when remaining time is less than 50 s, targets enemies within medium range (horizontal) for ATK x 1.4 damage; when remaining time is less than 30 s, targets enemies within large range (horizontal) for ATK x 2.4 damage
Charge time: 35 s
- Level 6
Targets 1 enemy for HP 70% reduction; targets self for Special CT Speed Down Lv.10/Targets enemies within medium range (horizontal) for ATK x 1 damage; when remaining time is less than 50 s, targets enemies within medium range (horizontal) for ATK x 1.5 damage; when remaining time is less than 30 s, targets enemies within large range (horizontal) for ATK x 2.5 damage
Charge time: 35 s
- Level 7
Targets 1 enemy for HP 74% reduction; targets self for Special CT Speed Down Lv.10/Targets enemies within medium range (horizontal) for ATK x 1.1 damage; when remaining time is less than 50 s, targets enemies within medium range (horizontal) for ATK x 1.6 damage; when remaining time is less than 30 s, targets enemies within large range (horizontal) for ATK x 2.6 damage
Charge time: 35 s
- Level 8
Targets 1 enemy for HP 78% reduction; targets self for Special CT Speed Down Lv.10/Targets enemies within medium range (horizontal) for ATK x 1.2 damage; when remaining time is less than 50 s, targets enemies within medium range (horizontal) for ATK x 1.7 damage; when remaining time is less than 30 s, targets enemies within large range (horizontal) for ATK x 2.7 damage
Charge time: 35 s
- Level 9
Targets 1 enemy for HP 82% reduction; targets self for Special CT Speed Down Lv.10/Targets enemies within medium range (horizontal) for ATK x 1.3 damage; when remaining time is less than 50 s, targets enemies within medium range (horizontal) for ATK x 1.8 damage; when remaining time is less than 30 s, targets enemies within large range (horizontal) for ATK x 2.8 damage
Charge time: 35 s
- Level 10
Targets 1 enemy for HP 90% reduction; targets self for Special CT Speed Down Lv.10/Targets enemies within medium range (horizontal) for ATK x 1.5 damage; when remaining time is less than 50 s, targets enemies within medium range (horizontal) for ATK x 2 damage; when remaining time is less than 30 s, targets enemies within large range (horizontal) for ATK x 3 damage
Charge time: 35 s
First 40 s of battle, self HP Up Lv.5, DEF Up Lv.3; when remaining time is less than 60s, self ATK Up Lv.5, SPD Up Lv.5/First 40 s of battle, INT-type teammates Special CT Speed Up Lv.5; when remaining time is less than 60s, self SPD Up Lv.8; when remaining time is less than 30 s, self Special CT Speed Up Lv.10
Show all 5 levels
- Level 1
First 40 s of battle, self HP Up Lv.1, DEF Up Lv.3; when remaining time is less than 60s, self ATK Up Lv.1, SPD Up Lv.1/First 40 s of battle, INT-type teammates Special CT Speed Up Lv.1; when remaining time is less than 60s, self SPD Up Lv.3; when remaining time is less than 30 s, self Special CT Speed Up Lv.5
- Level 2
First 40 s of battle, self HP Up Lv.2, DEF Up Lv.3; when remaining time is less than 60s, self ATK Up Lv.2, SPD Up Lv.2/First 40 s of battle, INT-type teammates Special CT Speed Up Lv.2; when remaining time is less than 60s, self SPD Up Lv.4; when remaining time is less than 30 s, self Special CT Speed Up Lv.6
- Level 3
First 40 s of battle, self HP Up Lv.3, DEF Up Lv.3; when remaining time is less than 60s, self ATK Up Lv.3, SPD Up Lv.3/First 40 s of battle, INT-type teammates Special CT Speed Up Lv.3; when remaining time is less than 60s, self SPD Up Lv.5; when remaining time is less than 30 s, self Special CT Speed Up Lv.7
- Level 4
First 40 s of battle, self HP Up Lv.4, DEF Up Lv.3; when remaining time is less than 60s, self ATK Up Lv.4, SPD Up Lv.4/First 40 s of battle, INT-type teammates Special CT Speed Up Lv.4; when remaining time is less than 60s, self SPD Up Lv.6; when remaining time is less than 30 s, self Special CT Speed Up Lv.8
- Level 5
First 40 s of battle, self HP Up Lv.5, DEF Up Lv.3; when remaining time is less than 60s, self ATK Up Lv.5, SPD Up Lv.5/First 40 s of battle, INT-type teammates Special CT Speed Up Lv.5; when remaining time is less than 60s, self SPD Up Lv.8; when remaining time is less than 30 s, self Special CT Speed Up Lv.10
How to get
Featured · Aug 26, 2021 – Jan 1, 2022
Featured · Aug 26, 2021 – Jan 1, 2022
