Luffy & Sanji

A Joint Struggle Underpinned by Trust

Straw Hat Pirates captain and cook. After Luffy bursts out of the wedding cake, he and Sanji throw the entire wedding ceremony into chaos. Thus begins the struggle to return safely to their crew and save Germa despite the Big Mom Pirates' onslaught.

Special

Crossing Fists and Legs

Changes all slots (including BLOCK slots) to RCV, heals crew by 50x character's RCV (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP), and if HP is full when Special is launched, boosts crew's ATK by 2.5x for 1 turn. After that, doubles crew's ATK for 1 turn, and becomes "Luffy & Sanji" for 3 turns

BaseLimit Break
Level 119 turns18 turns
Level 218 turns17 turns
Level 317 turns16 turns
Level 416 turns15 turns
Level 515 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 39 (LB+)

Captain Ability

Luffy & SanjiDual
A Promise Fulfilled

Boosts crew's ATK by 5x when HP is full at start of attack (4.5x otherwise), boosts crew's HP by 1.2x, heals crew by 2,000 HP at end of turn, and allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP)

Monkey D. Luffy
A Trust Unshaken By Kicks

Boosts crew's ATK by 4x when HP is full at start of attack (3.5x otherwise), boosts crew's HP by 1.2x, and allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP)

Sanji
Confessed True Feelings

Boosts crew's ATK by 3.75x when HP is full at start of attack (3.25x otherwise), boosts crew's HP by 1.2x, heals crew by 1,000 HP at end of turn, and allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP)

Crewmate Ability

Luffy & SanjiDual
+STATS

Boosts crew's base stats by 100

UNIQ

Adds an additional 300 HP when obtaining a RCV slot

Unlocks at Limit Break 25

Monkey D. Luffy
+STATS

Boosts crew's base stats by 50

Sanji
+STATS

Boosts crew's base stats by 50

Switch Effect

Base

Changes character's slot to RCV, makes crew's RCV slots have matching slot effects for 1 turn, and reduces crew's Bind/Despair/Paralysis duration by 1 turn

Stats

HPATKRCV
Lv 11,7471,003111
Lv 993,8821,671371
Lv 1505,8232,506556
Limit Break4,382+5001,871+200471+100
Limit Break+4,732+8502,071+400546+175

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 5

03

Boosts base RCV by 5

04

Potential Ability 1: Recovery ATK Boost/Hunger Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base ATK by 10

08

Boosts base ATK by 20

09

Boosts base RCV by 10

10

Boosts base RCV by 10

11

Boosts base HP by 20

12

Boosts base HP by 30

13

Boosts base HP by 50

14

Boosts base HP by 50

15

Potential Ability 2: Pinch Healing

16

Boosts base ATK by 20

17

Boosts base ATK by 20

18

Boosts base ATK by 20

19

Boosts base RCV by 10

20

Boosts base RCV by 10

21

Boosts base RCV by 15

22

Boosts base ATK by 30

23

Boosts base ATK by 30

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: Adds an additional 300 HP when obtaining a RCV slot

26

Boosts base RCV by 30

27

Boosts base HP by 100

28

Boosts base HP by 100

29

Boosts base HP by 150

30

Potential Ability 3: RCV Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base HP by 100

34

Boosts base ATK by 50

35

Boosts base ATK by 50

36

Boosts base RCV by 25

37

Boosts base RCV by 50

38

Boosts base HP by 150

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 3,000 HP healed) and reduces Hungry status by 3

Show all 5 levels
  1. Level 1

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1

  2. Level 2

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 3,000 HP healed) and reduces Hungry status by 1

  3. Level 3

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2

  4. Level 4

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +200 for up to 3,000 HP healed) and reduces Hungry status by 2

  5. Level 5

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 3,000 HP healed) and reduces Hungry status by 3

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 5 turns

  5. Level 5

    Reduces RCV Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1054,1101,769392
Lv 1104,3001,851410
Lv 1204,6812,014447
Lv 1305,0612,178483
Lv 1505,8232,506556

Evolution

Luffy & Sanji
Sea StallionSea StallionRed Striped DragonYellow Striped DragonRainbow Striped Dragon
75,000 Beli
Luffy & Sanji

Pirate Rumble

Style
Attacker
DEF
175
SPD
210
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets enemies with high remaining HP

Crossing Fists and Legs
Level 10 (Max)

Targets 2 enemies for ATK x 3.5 damage; targets team for ATK Up Lv.5 (20 s), SPD Up Lv.7 (20 s)

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets 2 enemies for ATK x 2 damage; targets team for ATK Up Lv.1 (20 s), SPD Up Lv.1 (20 s)

    Charge time: 32 s

  2. Level 2

    Targets 2 enemies for ATK x 2.1 damage; targets team for ATK Up Lv.1 (20 s), SPD Up Lv.1 (20 s)

    Charge time: 32 s

  3. Level 3

    Targets 2 enemies for ATK x 2.2 damage; targets team for ATK Up Lv.2 (20 s), SPD Up Lv.2 (20 s)

    Charge time: 32 s

  4. Level 4

    Targets 2 enemies for ATK x 2.3 damage; targets team for ATK Up Lv.2 (20 s), SPD Up Lv.2 (20 s)

    Charge time: 32 s

  5. Level 5

    Targets 2 enemies for ATK x 2.4 damage; targets team for ATK Up Lv.3 (20 s), SPD Up Lv.3 (20 s)

    Charge time: 32 s

  6. Level 6

    Targets 2 enemies for ATK x 2.5 damage; targets team for ATK Up Lv.3 (20 s), SPD Up Lv.3 (20 s)

    Charge time: 32 s

  7. Level 7

    Targets 2 enemies for ATK x 2.6 damage; targets team for ATK Up Lv.4 (20 s), SPD Up Lv.4 (20 s)

    Charge time: 32 s

  8. Level 8

    Targets 2 enemies for ATK x 2.7 damage; targets team for ATK Up Lv.4 (20 s), SPD Up Lv.4 (20 s)

    Charge time: 32 s

  9. Level 9

    Targets 2 enemies for ATK x 2.8 damage; targets team for ATK Up Lv.5 (20 s), SPD Up Lv.5 (20 s)

    Charge time: 32 s

  10. Level 10

    Targets 2 enemies for ATK x 3.5 damage; targets team for ATK Up Lv.5 (20 s), SPD Up Lv.7 (20 s)

    Charge time: 32 s

Ability
Level 5 (Max)

Team ATK Up Lv.6, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.2, SPD Up Lv.3

  2. Level 2

    Team ATK Up Lv.3, SPD Up Lv.3

  3. Level 3

    Team ATK Up Lv.4, SPD Up Lv.3

  4. Level 4

    Team ATK Up Lv.5, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.6, SPD Up Lv.3

Resilience

Completely evades Special Bind

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Aug 26, 2021 – Jan 1, 2022

Sugo-Fest

Featured · Aug 26, 2021 – Jan 1, 2022

Sugo-Fest

Featured

Family

Luffy & Sanji
Luffy & Sanji
Linked families
Big EmperorLuffy & AceLuffy & BonneyLuffy & BroggyLuffy & ChopperLuffy & HancockLuffy & LawLuffy & Law & KidLuffy & LucciLuffy & Straw Hat PiratesLuffy & WhitebeardLuffy & YamatoLuffy & ZoroLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeLuffy VS KaidoMakino & Luffy & UtaMonkey D. LuffyNami & SanjiSanjiSanji & FrankySanji & JudgeSanji & PuddingSanji & ReijuSanji & ZoroStraw Hat Pirates