
Marguerite
Straw Hat Luffy's Savior
A fighter tasked with protecting Amazon Lily. She saves Luffy when his body is overrun by Body Parasite Mushrooms. Even after she's kidnapped by Luffy, she's so sympathetic towards him that she saves him when he's about to drown.
Special
Reduces crew's Paralysis duration by 3 turns, reduces all enemies' Resilience and damage reduction (except [Damage Cut]) duration by 3 turns, and if 3 or more STR, DEX, or INT characters are on the crew, doubles crew's slot effects for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 15 turns |
| Level 2 | 17 turns | 14 turns |
| Level 3 | 16 turns | 13 turns |
| Level 4 | 15 turns | 12 turns |
| Level 5 | 14 turns | 11 turns |
| Max | 13 turns | 10 turns |
−1 turn at Limit Break 12
−2 turns at Limit Break 24 (LB+)
Captain Ability
Boosts Slasher characters' ATK by 2.75x
Crewmate Ability
Boosts damage from normal attacks dealt by character to DEX enemies by 1.1x
Boosts STR, DEX, and INT characters' base ATK by 50
Unlocks at Limit Break 8
Support Ability
Slasher characters
Adds 6% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 6% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 985 | 713 | 85 |
| Lv 99 | 2,470 | 1,387 | 326 |
| Lv 150 | 3,705 | 2,080 | 489 |
| Limit Break | 2,670+200 | 1,487+100 | 376+50 |
| Limit Break+ | 2,870+400 | 1,687+300 | 476+150 |
Limit Break
Boosts base ATK by 20
Boosts base HP by 50
Boosts base ATK by 20
Potential Ability 1: DEX Damage Reduction
Boosts base HP by 50
Show all 25
Boosts base RCV by 20
Boosts base HP by 50
Add Crewmate Ability 2: Boosts STR, DEX, and INT characters' base ATK by 50
Boosts base ATK by 20
Add 1 Power Slot
Boosts base RCV by 30
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 40
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 2 turns
Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces damage taken from DEX characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1%
- Level 2
Reduces damage taken from DEX characters by 2%
- Level 3
Reduces damage taken from DEX characters by 3%
- Level 4
Reduces damage taken from DEX characters by 4%
- Level 5
Reduces damage taken from DEX characters by 5%
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,615 | 1,468 | 345 |
| Lv 110 | 2,736 | 1,536 | 361 |
| Lv 120 | 2,978 | 1,672 | 393 |
| Lv 130 | 3,220 | 1,808 | 425 |
| Lv 150 | 3,705 | 2,080 | 489 |











