
Krieg & Gin
Rulers of the East Blue
Special
Deals 50x character's ATK in type damage to all enemies, reduces crew's Paralysis duration by 5 turns, reduces all enemies' DEF Up duration by 5 turns, becomes "Krieg & Gin" for 2 turns, and if enemy is immune to Delay or status effects, doubles crew's slot effects for 1 turn
| Base | Limit Break | Limit Break+ | |
|---|---|---|---|
| Lv 1 | 19 turns | 18 turns | 17 turns |
| Lv 2 | 18 turns | 17 turns | 16 turns |
| Lv 3 | 17 turns | 16 turns | 15 turns |
| Lv 4 | 16 turns | 15 turns | 14 turns |
| Lv 5 | 15 turns | 14 turns | 13 turns |
| Lv 6 | 14 turns | 13 turns | 12 turns |
| Lv 7 (Max) | 13 turns | 12 turns | 11 turns |
Show 5 more levelsShow less
−1 turn at Limit Break 11
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts STR and QCK characters' ATK by 3.25x, boost other characters' ATK by 2.5x, and reduces damage taken by 20%
Boosts STR characters' ATK by 2.5x, doubles other characters' ATK, and reduces damage taken by 10%
Boosts QCK characters' ATK by 2.5x, doubles other characters' ATK, and reduces damage taken by 10%
Crewmate Ability
Boosts Powerhouse and Striker characters' base stats by 50
Makes Powerhouse characters' QCK slots have matching slot effects
Unlocks at Limit Break 14
Boosts Powerhouse and Striker characters' base stats by 25
Boosts Powerhouse and Striker characters' base stats by 25
Switch Effect
Changes character's slot to character's own type and reduces damage taken by 20% for 1 turn
Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,199 | 722 | 92 |
| Lv 99 | 2,900 | 1,532 | 281 |
| Lv 99 + Limit Break | 3,100+200 | 1,632+100 | 331+50 |
| Lv 99 + Limit Break+ | 3,300+400 | 1,832+300 | 431+150 |
| Lv 105 | 3,470+400 | 1,922+300 | 447+150 |
| Lv 110 | 3,612+400 | 1,997+300 | 461+150 |
| Lv 120 | 3,897+400 | 2,147+300 | 488+150 |
| Lv 130 | 4,181+400 | 2,297+300 | 516+150 |
| Lv 150 | 4,750+400 | 2,598+300 | 571+150 |
Limit Break
Boosts base HP by 20
Boosts base HP by 30
Boosts base HP by 50
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 20
Boosts base ATK by 30
Reduces Special charge time by 1 turn
Boosts base ATK by 50
Add 1 Power Slot
Add Crewmate Ability 2: Makes Powerhouse characters' QCK slots have matching slot effects
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Bind Ship Ability Resistance
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Potential Abilities
Reduces character's Slot Bind duration by 5 turns
- Lv 4
Reduces character's Slot Bind duration by 4 turns
- Lv 3
Reduces character's Slot Bind duration by 3 turns
- Lv 2
Reduces character's Slot Bind duration by 2 turns
- Lv 1
Reduces character's Slot Bind duration by 1 turn
Show 4 more levelsShow less
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
- Lv 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
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Reduces Bind Ship Ability duration by 5 turns
- Lv 4
Reduces Bind Ship Ability duration by 4 turns
- Lv 3
Reduces Bind Ship Ability duration by 3 turns
- Lv 2
Reduces Bind Ship Ability duration by 2 turns
- Lv 1
Reduces Bind Ship Ability duration by 1 turn
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Rumble Stats
- Style
ATK Style- DEF
- 163
- SPD
- 161
- Rumble cost
- 30
- Behavior Pattern
- Normal Attack → Normal Attack → Power Attack → Full Attack
- Target Priority
- Targets enemies with high DEF
Targets 1 enemy within small range for HP 47% reduction; ATK x 0.8 damage
- Lv 9CT 30
Targets 1 enemy within small range for HP 44% reduction; ATK x 0.72 damage
- Lv 8CT 30
Targets 1 enemy within small range for HP 43% reduction; ATK x 0.69 damage
- Lv 7CT 30
Targets 1 enemy within small range for HP 41% reduction; ATK x 0.66 damage
- Lv 6CT 30
Targets 1 enemy within small range for HP 40% reduction; ATK x 0.64 damage
- Lv 5CT 30
Targets 1 enemy within small range for HP 38% reduction; ATK x 0.61 damage
- Lv 4CT 30
Targets 1 enemy within small range for HP 37% reduction; ATK x 0.58 damage
- Lv 3CT 30
Targets 1 enemy within small range for HP 35% reduction; ATK x 0.55 damage
- Lv 2CT 30
Targets 1 enemy within small range for HP 34% reduction; ATK x 0.53 damage
- Lv 1CT 30
Targets 1 enemy within small range for HP 33% reduction; ATK x 0.5 damage
Show 9 more levelsShow less
If current HP is above 60%, team Blow Away % Up Lv.6
- Lv 4
If current HP is above 60%, team Blow Away % Up Lv.5
- Lv 3
If current HP is above 60%, team Blow Away % Up Lv.4
- Lv 2
If current HP is above 60%, team Blow Away % Up Lv.3
- Lv 1
If current HP is above 60%, team Blow Away % Up Lv.2
Show 4 more levelsShow less
Reduce damage taken from Slasher/Cerebral by 10%
Unlocks at Lv 120
How to get
No summon, event or quest gives this character yet.
Manual locations
20
30Lore
Admiral and battle commander of the Pirate Armada. Though he's lost his pirate armada, Krieg won't give up on setting again for the Grand Line. With a ploy to plunder Zeff's logbook that documents his travels on the Grand Line, he deceives even Gin and attacks the Baratie.
