
Law & Chopper
Dynamic Doctor Duo
Captain of the Heart Pirates and Straw Hat Pirates doctor. The two worked together in order to investigate the mysterious drug administered to the children on Punk Hazard. However, as Chopper was exhausted and immobile, he was tied to Law's head to allow him to move around.
Special
Reduces crew's Despair/Paralysis duration by 3 turns, heals crew by 10x character's RCV, heals crew by 5,000 HP at end of turn for 2 turns, and becomes "Law & Chopper" for 2 turns
| Base | Limit Break | |
|---|---|---|
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts crew's ATK by 2.75x, reduces damage taken by 20%, and heals crew by 0.3x character's RCV for every PERFECT at end of turn
Boosts crew's ATK by 2.5x, and heals crew by 0.3x character's RCV for every PERFECT at end of turn
Boosts crew's ATK by 2.5x (not including character), and reduces damage taken by 20% on turns the character doesn't attack
Crewmate Ability
Boosts crew's base RCV by 40
Boosts crew's base RCV by 40
Boosts crew's base RCV by 40
Switch Effect
Reduces crew's Paralysis duration by 1 turn, and changes crew's slots randomly unless slots are matching
Reduces crew's Paralysis duration by 3 turns, and changes crew's slots to character's own type
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,012 | 540 | 145 |
| Lv 99 | 2,347 | 1,210 | 406 |
| Lv 150 | 3,520 | 1,815 | 609 |
| Limit Break | 2,457+110 | 1,320+110 | 526+120 |
Limit Break
Boosts base RCV by 20
Boosts base RCV by 40
Boosts base RCV by 60
Potential Ability 1: Pinch Healing
Boosts base HP by 10
Show all 15
Boosts base HP by 20
Boosts base HP by 30
Boosts base HP by 50
Add 1 Power Slot
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 2: RCV Bind Resistance
Potential Abilities
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1.1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1.2x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.3x character's RCV if HP is 25% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,485 | 1,281 | 429 |
| Lv 110 | 2,600 | 1,340 | 449 |
| Lv 120 | 2,830 | 1,459 | 489 |
| Lv 130 | 3,060 | 1,577 | 529 |
| Lv 150 | 3,520 | 1,815 | 609 |
How to get
Kizuna Clash · 2020-05-11 – 2020-05-17Reward