
Diamante
Donquixote Pirates
An elite officer for the Donquixote Pirates. He can flatten anything, using that skill to unleash hidden weapons and "release" them back into their original forms.
Special
Delays all enemies by 2 turns and deals major non-Type damage at end of turn for 5 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 23 turns | 21 turns |
| Level 2 | 22 turns | 20 turns |
| Level 3 | 21 turns | 19 turns |
| Level 4 | 20 turns | 18 turns |
| Level 5 | 19 turns | 17 turns |
| Level 6 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−1 turn at Limit Break 6
−1 turn at Limit Break 10
Captain Ability
Reduces Special charge time by 2 turns at start of quest and boosts Driven characters' ATK by 2.25x
Crewmate Ability
Makes character's RCVTND slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
Driven characters
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 3% of character's base stats to supported character's base stats
- Level 2
Adds 4% of character's base stats to supported character's base stats
- Level 3
Adds 5% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,443 | 812 | 50 |
| Lv 99 | 2,840 | 1,421 | 174 |
| Lv 150 | 4,260 | 2,131 | 261 |
| Limit Break | 3,020+180 | 1,541+120 | 254+80 |
Limit Break
Boosts base ATK by 40
Boosts base HP by 20
Boosts base RCV by 30
Potential Ability 1: Critical ATK
Boosts base HP by 50
Show all 15
Reduces Special charge time by 1 turn
Boosts base ATK by 40
Add Crewmate Ability 1: Makes character's RCVTND slots have matching slot effects
Boosts base RCV by 50
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 40
Boosts base HP by 60
Add 1 Power Slot
Potential Ability 2: DEX Damage Reduction
Potential Abilities
If character lands a PERFECT strike, 40% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 10% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 10% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 15% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 40% chance of a 7% damage boost on the last strike
Reduces damage taken from DEX characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1%
- Level 2
Reduces damage taken from DEX characters by 2%
- Level 3
Reduces damage taken from DEX characters by 3%
- Level 4
Reduces damage taken from DEX characters by 4%
- Level 5
Reduces damage taken from DEX characters by 5%
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,007 | 1,504 | 184 |
| Lv 110 | 3,146 | 1,574 | 192 |
| Lv 120 | 3,424 | 1,713 | 209 |
| Lv 130 | 3,703 | 1,852 | 226 |
| Lv 150 | 4,260 | 2,131 | 261 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 106
- SPD
- 157
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets enemies with low remaining HP
Targets enemies within medium range for ATK x 1.2 damage; targets Driven class teammates for ATK Up Lv.6 (20 s)
Charge time: 35 s
Show all 10 levels
- Level 1
Targets enemies within medium range for ATK x 0.7 damage; targets Driven class teammates for ATK Up Lv.1 (20 s)
Charge time: 35 s
- Level 2
Targets enemies within medium range for ATK x 0.75 damage; targets Driven class teammates for ATK Up Lv.1 (20 s)
Charge time: 35 s
- Level 3
Targets enemies within medium range for ATK x 0.8 damage; targets Driven class teammates for ATK Up Lv.2 (20 s)
Charge time: 35 s
- Level 4
Targets enemies within medium range for ATK x 0.85 damage; targets Driven class teammates for ATK Up Lv.2 (20 s)
Charge time: 35 s
- Level 5
Targets enemies within medium range for ATK x 0.9 damage; targets Driven class teammates for ATK Up Lv.3 (20 s)
Charge time: 35 s
- Level 6
Targets enemies within medium range for ATK x 0.95 damage; targets Driven class teammates for ATK Up Lv.3 (20 s)
Charge time: 35 s
- Level 7
Targets enemies within medium range for ATK x 1 damage; targets Driven class teammates for ATK Up Lv.4 (20 s)
Charge time: 35 s
- Level 8
Targets enemies within medium range for ATK x 1.05 damage; targets Driven class teammates for ATK Up Lv.4 (20 s)
Charge time: 35 s
- Level 9
Targets enemies within medium range for ATK x 1.1 damage; targets Driven class teammates for ATK Up Lv.5 (20 s)
Charge time: 35 s
- Level 10
Targets enemies within medium range for ATK x 1.2 damage; targets Driven class teammates for ATK Up Lv.6 (20 s)
Charge time: 35 s
Driven class teammates SPD Up Lv.5
Show all 5 levels
- Level 1
Driven class teammates SPD Up Lv.1
- Level 2
Driven class teammates SPD Up Lv.2
- Level 3
Driven class teammates SPD Up Lv.3
- Level 4
Driven class teammates SPD Up Lv.4
- Level 5
Driven class teammates SPD Up Lv.5










