
Marco & Ace
Dual Flames of the Whitebeard Pirates
Commanders of the Whitebeard Pirates' first and second divisions. Ace had many reservations about joining the Whitebeard Pirates, but Marco reassured him by telling him about Whitebeard's big heart. Ever since, their flames have burned brightly within the Whitebeard Pirates.
Special
Cuts crew's HP by 99% but deals 30x the HP lost in non-type damage to one enemy, heals crew by 50x character's RCV at end of turn for 1 turn, boosts STR characters' ATK by 2.75x for 1 turn, completely removes all enemies' [ATK Up][Berserk], and becomes "Marco & Ace" for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 34 turns | 24 turns |
| Level 2 | 33 turns | 23 turns |
| Level 3 | 32 turns | 22 turns |
| Level 4 | 31 turns | 21 turns |
| Level 5 | 30 turns | 20 turns |
| Level 6 | 29 turns | 19 turns |
| Level 7 | 28 turns | 18 turns |
| Level 8 | 27 turns | 17 turns |
| Level 9 | 26 turns | 16 turns |
| Max | 25 turns | 15 turns |
−5 turns at Limit Break 9
−5 turns at Limit Break 14
Cuts crew's HP by 99% but deals 40x the HP lost in non-type damage to one enemy, applies Ignited status to all enemies for 1 turn (deals 60x enemy ATK in non-type damage at end of enemy turn), heals crew by 50x character's RCV at end of turn for 1 turn. If 2 or more Whitebeard Pirates characters are on the crew, boosts crew's ATK by 3.25x for 3 turns (otherwise boosts STR characters' ATK by 2.75x for 3 turns), completely removes all enemies' [ATK Up][Berserk], and becomes "Marco & Ace" for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 34 turns | 24 turns |
| Level 2 | 33 turns | 23 turns |
| Level 3 | 32 turns | 22 turns |
| Level 4 | 31 turns | 21 turns |
| Level 5 | 30 turns | 20 turns |
| Level 6 | 29 turns | 19 turns |
| Level 7 | 28 turns | 18 turns |
| Level 8 | 27 turns | 17 turns |
| Level 9 | 26 turns | 16 turns |
| Max | 25 turns | 15 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−5 turns at Limit Break 9
−5 turns at Limit Break 14
Captain Ability
Boosts STR characters' ATK by 3.75x, RCV by 1.25x, and makes their RCVTND slots have matching slot effects
Reduces STR characters' Special charge time by 2 turns at start of quest, reduces damage taken by 10%, boosts STR characters' ATK by 5.5x when HP is 30% or below (5x otherwise), boosts their HP by 1.2x, RCV by 1.25x, and makes their DEXQCKRCVTND slots have matching slot effects
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts STR characters' ATK by 2.75x, RCV by 1.25x, and makes their RCV slots have matching slot effects
Reduces STR characters' Special charge time by 2 turns at start of quest, boosts STR characters' ATK by 4x, HP by 1.2x, RCV by 1.25x, and makes their RCVTNDDEX slots have matching slot effects
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts STR characters' ATK by 3x and makes their TND slots have matching slot effects
Reduces STR characters' Special charge time by 2 turns at start of quest, boosts STR characters' ATK by 4.25x, HP by 1.2x, and makes their RCVTNDQCK slots have matching slot effects
Unlocks at Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts STR characters' base stats by 100
Unlocks at Limit Break 8
Makes crew's STR slots have matching slot effects
Unlocks at Limit Break 11
Switch Effect
Changes character's slot and unfavorable slots to STR
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 966 | 207 | 56 |
| Lv 99 | 2,320 | 850 | 110 |
| Lv 150 | 3,480 | 1,275 | 165 |
| Limit Break | 3,820+1,500 | 1,750+900 | 310+200 |
Limit Break
Boosts base RCV by 100
Add 1 Power Slot
Boosts base HP by 500
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base RCV by 100
Show all 16
Boosts base HP by 500
Boosts base ATK by 300
Add Crewmate Ability 1: Boosts STR characters' base stats by 100
Reduces Special charge time by 5 turns
Boosts base HP by 500
Add Crewmate Ability 2: Makes crew's STR slots have matching slot effects
Potential Ability 2: RCV Bind Resistance
Boosts base ATK by 300
Reduces Special charge time by 5 turns
Boosts base ATK by 300
Potential Ability 3: Pinch Healing
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,456 | 900 | 116 |
| Lv 110 | 2,570 | 941 | 121 |
| New Pirate Rumble skills | |||
| Lv 120 | 2,797 | 1,025 | 132 |
| New Captain Ability | |||
| Lv 130 | 3,025 | 1,108 | 143 |
| Lv 150 | 3,480 | 1,275 | 165 |
| New Special · New Crewmate Ability 2 | |||
Pirate Rumble
- Style
Attacker- DEF
- 138
- SPD
- 214
- Cost
- 35
Normal Attack → Full Attack → Power Attack → Full Attack
Targets closest enemies
Targets self for HP 80% reduction; targets enemies within medium range (frontal) for ATK x 1.55 damage; ATK Down Lv.4 (15 s)
Charge time: 32 s
Show all 10 levels
- Level 1
Targets self for HP 80% reduction; targets enemies within medium range (frontal) for ATK x 0.9 damage; ATK Down Lv.2 (15 s)
Charge time: 32 s
- Level 2
Targets self for HP 80% reduction; targets enemies within medium range (frontal) for ATK x 0.97 damage; ATK Down Lv.2 (15 s)
Charge time: 32 s
- Level 3
Targets self for HP 80% reduction; targets enemies within medium range (frontal) for ATK x 1.03 damage; ATK Down Lv.2 (15 s)
Charge time: 32 s
- Level 4
Targets self for HP 80% reduction; targets enemies within medium range (frontal) for ATK x 1.1 damage; ATK Down Lv.2 (15 s)
Charge time: 32 s
- Level 5
Targets self for HP 80% reduction; targets enemies within medium range (frontal) for ATK x 1.17 damage; ATK Down Lv.2 (15 s)
Charge time: 32 s
- Level 6
Targets self for HP 80% reduction; targets enemies within medium range (frontal) for ATK x 1.24 damage; ATK Down Lv.2 (15 s)
Charge time: 32 s
- Level 7
Targets self for HP 80% reduction; targets enemies within medium range (frontal) for ATK x 1.3 damage; ATK Down Lv.2 (15 s)
Charge time: 32 s
- Level 8
Targets self for HP 80% reduction; targets enemies within medium range (frontal) for ATK x 1.37 damage; ATK Down Lv.2 (15 s)
Charge time: 32 s
- Level 9
Targets self for HP 80% reduction; targets enemies within medium range (frontal) for ATK x 1.44 damage; ATK Down Lv.2 (15 s)
Charge time: 32 s
- Level 10
Targets self for HP 80% reduction; targets enemies within medium range (frontal) for ATK x 1.55 damage; ATK Down Lv.4 (15 s)
Charge time: 32 s
When striking a Critical, up to 2 times Team ATK Up Lv.6
Show all 5 levels
- Level 1
When striking a Critical, up to 2 times Team ATK Up Lv.2
- Level 2
When striking a Critical, up to 2 times Team ATK Up Lv.3
- Level 3
When striking a Critical, up to 2 times Team ATK Up Lv.4
- Level 4
When striking a Critical, up to 2 times Team ATK Up Lv.5
- Level 5
When striking a Critical, up to 2 times Team ATK Up Lv.6
When current HP is below 50%, heal 100 HP at an interval
How to get
Kizuna Clash · 2021-03-21 – 2021-03-25Reward
Kizuna Clash · 2021-02-09 – 2021-02-14Reward
Kizuna Clash · 2021-01-24 – 2021-01-30Reward
Kizuna Clash · 2021-01-08 – 2021-01-14Reward
Kizuna Clash · 2020-11-15 – 2020-11-19Reward
Show more (6)
Kizuna Clash · 2020-10-20 – 2020-10-26Reward
Kizuna Clash · 2020-10-02 – 2020-10-06Reward
Kizuna Clash · 2020-09-18 – 2020-09-24Reward
Kizuna Clash · 2020-08-16 – 2020-08-18Reward
Kizuna Clash · 2020-06-17 – 2020-06-23Reward
Event · Kizuna Clash!!