
Usopp & Chopper
Ex-Weakling Duo
Straw Hat Pirates sniper and doctor. Having learned how to deal with "hole-diggers" back in Alabasta, the pair launched a fierce counterattack against Daruma, an executive in the New Fish-Man Pirates. Their coordinated combination attack exemplified the results of their two years of training.
Special
Deals 80x character's ATK in QCK damage to one enemy and becomes "Usopp & Chopper" for 3 turns. If there are delayed enemies, heals 30% of crew's maximum HP and boosts crew's ATK and slot effects by 1.75x for 3 turns. After that, delays all enemies by 1 turn and boosts crew's ATK and slot effects by 1.5x for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 28 turns | 27 turns |
| Level 2 | 27 turns | 26 turns |
| Level 3 | 26 turns | 25 turns |
| Level 4 | 25 turns | 24 turns |
| Level 5 | 24 turns | 23 turns |
| Level 6 | 23 turns | 22 turns |
| Level 7 | 22 turns | 21 turns |
| Level 8 | 21 turns | 20 turns |
| Level 9 | 20 turns | 19 turns |
| Level 10 | 19 turns | 18 turns |
| Level 11 | 18 turns | 17 turns |
| Level 12 | 17 turns | 16 turns |
| Level 13 | 16 turns | 15 turns |
| Level 14 | 15 turns | 14 turns |
| Level 15 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 5
Captain Ability
Boosts crew's HP by 1.25x, ATK by 3.75x, boosts chance of landing on own type slot, and makes RCVTND slots have matching slot effects
Boosts crew's HP by 1.25x, ATK by 2.75x, and makes RCVTND slots have matching slot effects
Boosts crew's HP by 1.25x, ATK by 2.75x, and boosts chance of landing on own type slot
Crewmate Ability
Makes character's STR slots have matching slot effects
Boosts top-row characters' base ATK by 40
Unlocks at Limit Break 14
Makes character's STR slots have matching slot effects
Makes character's STR slots have matching slot effects
Switch Effect
Heals 3% of crew's maximum HP and boosts the chain multiplier by +0.3 for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,021 | 555 | 161 |
| Lv 99 | 2,852 | 1,417 | 380 |
| Lv 150 | 4,278 | 2,125 | 570 |
| Limit Break | 3,017+165 | 1,512+95 | 445+65 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 20
Potential Ability 1: STR Damage Reduction
Reduces Special charge time by 1 turn
Show all 15
Boosts base HP by 30
Boosts base HP by 30
Boosts base HP by 45
Add 1 Power Slot
Boosts base ATK by 35
Boosts base RCV by 25
Boosts base HP by 60
Boosts base ATK by 60
Add Crewmate Ability 2: Boosts top-row characters' base ATK by 40
Potential Ability 2: RCV Bind Resistance
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 2 turns
- Level 2
Reduces RCV Bind duration by 3 turns
- Level 3
Reduces RCV Bind duration by 4 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,019 | 1,500 | 402 |
| Lv 110 | 3,159 | 1,569 | 420 |
| Lv 120 | 3,439 | 1,708 | 458 |
| Lv 130 | 3,718 | 1,847 | 495 |
| Lv 150 | 4,278 | 2,125 | 570 |
How to get
Event
Event
