Douglas Bullet

Monster Losing Sight of His Goal

A former member of the Roger Pirates. Using his awakened ability, he absorbed the Navy's fleet and became an overwhelming giant. Though he had once been defeated by a Buster Call, now, 20 years later, he stands up to the fearsome power of the World Government once again.

Special

Ultimate Fist

Reduces all enemies' HP by 20% (ignoring all defensive effects), and deals 2x damage dealt by normal attacks by character in this turn in non-type damage to all enemies at end of turn for 2 turns

BaseLimit Break
Level 122 turns19 turns
Level 221 turns18 turns
Level 320 turns17 turns
Level 419 turns16 turns
Level 518 turns15 turns
Max17 turns14 turns

−2 turns at Limit Break 21

−1 turn at Limit Break 39 (LB+)

Ultimate Fist LLB

Reduces the duration of all enemy dame nullification and barriers by 2 turns, reduces all enemies' HP by 25% (ignoring all defensive effects), and deals 2x damage dealt by normal attacks by character in this turn in non-type damage to all enemies at end of turn for 2 turns. If crew has non-normal attacks deal 1 damage effect when Special is launched, boosts STR, QCK and INT characters' ATK by 2.5x for 1 turn, and boosts character's base ATK by +1,000 for 1 turn

BaseLimit Break
Level 122 turns19 turns
Level 221 turns18 turns
Level 320 turns17 turns
Level 419 turns16 turns
Level 518 turns15 turns
Max17 turns14 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−2 turns at Limit Break 21

−1 turn at Limit Break 39 (LB+)

Captain Ability

The One Who Crushes All

Boosts STR, QCK, and INT characters' ATK by 4x, HP by 1.2x, boosts character's ATK by 4.75x, makes STR, QCK, and INT characters' STRQCKINT slots have matching slot effects, and makes character's normal attacks effective against all enemy types

LLB

Reduces crew's Special charge time by 1 turn at start of quest, boosts STR, QCK, and INT characters' ATK by 4.75x, HP by 1.4x, boosts character's ATK by approximately 5x, makes STR, QCK, and INT characters' STRQCKINT slots have matching slot effects, and makes character's normal attacks effective against all enemy types.

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

UNIQ

Doubles damage from normal attacks dealt by character to QCK enemies

+STATS

Boosts character's base ATK by 300 when attacking last out of all available characters

Unlocks at Limit Break 25

Support Ability

Supported Characters

STR, QCK, and INT characters

Level 5 (Max)

Adds 9% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 1% of character's base stats to supported character's base stats

  2. Level 2

    Adds 3% of character's base stats to supported character's base stats

  3. Level 3

    Adds 5% of character's base stats to supported character's base stats

  4. Level 4

    Adds 7% of character's base stats to supported character's base stats

  5. Level 5

    Adds 9% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 12,0121,1210
Lv 994,9781,8090
Lv 1507,4672,713175
Limit Break5,453+4752,019+210100+100
Limit Break+5,903+9252,169+360175+175

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 5

03

Boosts base RCV by 5

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base HP by 40

Show all 40
06

Boosts base HP by 45

07

Boosts base HP by 50

08

Boosts base ATK by 10

09

Boosts base ATK by 15

10

Boosts base ATK by 20

11

Boosts base RCV by 10

12

Boosts base RCV by 10

13

Boosts base HP by 50

14

Boosts base ATK by 25

15

Potential Ability 2: Slot Bind Resistance

16

Boosts base RCV by 15

17

Boosts base HP by 50

18

Boosts base ATK by 30

19

Boosts base RCV by 15

20

Boosts base HP by 60

21

Reduces Special charge time by 2 turns

22

Boosts base ATK by 30

23

Boosts base RCV by 15

24

Boosts base RCV by 20

25

Add Crewmate Ability 2: Boosts character's base ATK by 300 when attacking last out of all available characters

26

Boosts base HP by 80

27

Boosts base HP by 100

28

Boosts base ATK by 40

29

Boosts base ATK by 40

30

Potential Ability 3: Critical ATK

31

Expand Limit Break (LB+)

32

Boosts base RCV by 25

33

Boosts base RCV by 50

34

Boosts base HP by 100

35

Boosts base HP by 100

36

Boosts base HP by 100

37

Boosts base HP by 150

38

Boosts base ATK by 50

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 5 turns

  5. Level 5

    Reduces character's Slot Bind duration by 7 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 90% chance of a 12% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 90% chance of a 12% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1055,2701,91520
Lv 1105,5142,00337
New Pirate Rumble skills
Lv 1206,0022,18172
New Captain Ability
Lv 1306,4902,358106
New Pirate Rumble skills
Lv 1507,4672,713175
New Special · New Pirate Rumble skills

Evolution

Bullet
Sea StallionRed Plated LobsterRainbow Plated LobsterRed Striped DragonRainbow Striped Dragon
75,000 Beli
Douglas Bullet
Douglas Bullet
Super Evolution · 200,000 Beli
Douglas Bullet

Pirate Rumble

Style
Defender
DEF
326
SPD
122
Cost
55
Action

Normal Attack → Power Attack → Normal Attack → Power Attack

Targets closest enemies

Ultimate Fist
Level 10 (Max)

Targets self for ATK Up Lv.11 (15 s); DEF Up Lv.8 (15 s); activates Provoke (15 s); targets enemies within large range for HP 20% reduction

Charge time: 20 s

Show all 10 levels
  1. Level 1

    Targets self for ATK Up Lv.2 (15 s); DEF Up Lv.4 (15 s); activates Provoke (15 s); targets enemies within large range for HP 10% reduction

    Charge time: 20 s

  2. Level 2

    Targets self for ATK Up Lv.3 (15 s); DEF Up Lv.4 (15 s); activates Provoke (15 s); targets enemies within large range for HP 11% reduction

    Charge time: 20 s

  3. Level 3

    Targets self for ATK Up Lv.4 (15 s); DEF Up Lv.4 (15 s); activates Provoke (15 s); targets enemies within large range for HP 12% reduction

    Charge time: 20 s

  4. Level 4

    Targets self for ATK Up Lv.5 (15 s); DEF Up Lv.5 (15 s); activates Provoke (15 s); targets enemies within large range for HP 13% reduction

    Charge time: 20 s

  5. Level 5

    Targets self for ATK Up Lv.6 (15 s); DEF Up Lv.5 (15 s); activates Provoke (15 s); targets enemies within large range for HP 14% reduction

    Charge time: 20 s

  6. Level 6

    Targets self for ATK Up Lv.7 (15 s); DEF Up Lv.6 (15 s); activates Provoke (15 s); targets enemies within large range for HP 15% reduction

    Charge time: 20 s

  7. Level 7

    Targets self for ATK Up Lv.8 (15 s); DEF Up Lv.6 (15 s); activates Provoke (15 s); targets enemies within large range for HP 16% reduction

    Charge time: 20 s

  8. Level 8

    Targets self for ATK Up Lv.9 (15 s); DEF Up Lv.6 (15 s); activates Provoke (15 s); targets enemies within large range for HP 17% reduction

    Charge time: 20 s

  9. Level 9

    Targets self for ATK Up Lv.10 (15 s); DEF Up Lv.7 (15 s); activates Provoke (15 s); targets enemies within large range for HP 18% reduction

    Charge time: 20 s

  10. Level 10

    Targets self for ATK Up Lv.11 (15 s); DEF Up Lv.8 (15 s); activates Provoke (15 s); targets enemies within large range for HP 20% reduction

    Charge time: 20 s

Ability
Level 5 (Max)

STR/QCK/INT-type teammates ATK Up Lv.6; self ATK Up Lv.5

Show all 5 levels
  1. Level 1

    STR/QCK/INT-type teammates ATK Up Lv.2; self ATK Up Lv.5

  2. Level 2

    STR/QCK/INT-type teammates ATK Up Lv.3; self ATK Up Lv.5

  3. Level 3

    STR/QCK/INT-type teammates ATK Up Lv.4; self ATK Up Lv.5

  4. Level 4

    STR/QCK/INT-type teammates ATK Up Lv.5; self ATK Up Lv.5

  5. Level 5

    STR/QCK/INT-type teammates ATK Up Lv.6; self ATK Up Lv.5

Resilience

50% chance to evade Paralysis

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Douglas Bullet
Douglas BulletDouglas BulletDouglas BulletBullet