
Drake & Urouge
The Worst vs. The Strongest
The captains of the Drake Pirates and the Fallen Monk Pirates, both members of the Worst Generation. They are attacked by Bullet at the Pirates Expo, who is aiming to take out members of the Worst Generation. They work together to stand up against his incredible power.
Special
Deals 50x character's ATK in non-type damage to one enemy (ignoring all defensive effects and DEF) and boosts the type effects of normal attacks for Fighter and Powerhouse characters by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 turns | 14 turns |
| Level 2 | 15 turns | 13 turns |
| Level 3 | 14 turns | 12 turns |
| Level 4 | 13 turns | 11 turns |
| Max | 12 turns | 10 turns |
−1 turn at Limit Break 11
−1 turn at Limit Break 13
Captain Ability
Boosts Fighter and Powerhouse characters' ATK by 1.75x and HP by 1.25x
Crewmate Ability
Makes character's STRQCK slots have matching slot effects
Support Ability
DEX characters
Adds 5% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 1% of character's base HP to supported character's base HP
- Level 2
Adds 2% of character's base HP to supported character's base HP
- Level 3
Adds 3% of character's base HP to supported character's base HP
- Level 4
Adds 4% of character's base HP to supported character's base HP
- Level 5
Adds 5% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,200 | 590 | 117 |
| Lv 99 | 3,011 | 1,131 | 222 |
| Lv 150 | 4,516 | 1,696 | 333 |
| Limit Break | 3,211+200 | 1,181+50 | 272+50 |
Limit Break
Boosts base HP by 20
Boosts base RCV by 20
Boosts base ATK by 20
Potential Ability 1: QCK Damage Reduction
Boosts base HP by 30
Show all 15
Boosts base RCV by 30
Boosts base ATK by 30
Potential Ability 2: STR Damage Reduction
Boosts base HP by 30
Boosts base HP by 30
Reduces Special charge time by 1 turn
Boosts base HP by 40
Reduces Special charge time by 1 turn
Boosts base HP by 50
Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces damage taken from QCK characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 4%
- Level 5
Reduces damage taken from QCK characters by 5%
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,188 | 1,197 | 235 |
| Lv 110 | 3,335 | 1,252 | 245 |
| Lv 120 | 3,630 | 1,363 | 267 |
| Lv 130 | 3,925 | 1,474 | 289 |
| Lv 150 | 4,516 | 1,696 | 333 |
Pirate Rumble
- Style
Attacker- DEF
- 164
- SPD
- 161
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets enemies with high ATK
Targets enemies within medium range (frontal) for 2500 damage; DEF Down Lv.2 (24 s)
Charge time: 35 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for 1300 damage; DEF Down Lv.1 (15 s)
Charge time: 35 s
- Level 2
Targets enemies within medium range (frontal) for 1425 damage; DEF Down Lv.1 (16 s)
Charge time: 35 s
- Level 3
Targets enemies within medium range (frontal) for 1550 damage; DEF Down Lv.1 (17 s)
Charge time: 35 s
- Level 4
Targets enemies within medium range (frontal) for 1675 damage; DEF Down Lv.1 (18 s)
Charge time: 35 s
- Level 5
Targets enemies within medium range (frontal) for 1800 damage; DEF Down Lv.1 (19 s)
Charge time: 35 s
- Level 6
Targets enemies within medium range (frontal) for 1925 damage; DEF Down Lv.1 (20 s)
Charge time: 35 s
- Level 7
Targets enemies within medium range (frontal) for 2050 damage; DEF Down Lv.1 (21 s)
Charge time: 35 s
- Level 8
Targets enemies within medium range (frontal) for 2175 damage; DEF Down Lv.1 (22 s)
Charge time: 35 s
- Level 9
Targets enemies within medium range (frontal) for 2300 damage; DEF Down Lv.1 (23 s)
Charge time: 35 s
- Level 10
Targets enemies within medium range (frontal) for 2500 damage; DEF Down Lv.2 (24 s)
Charge time: 35 s
Fighter/Powerhouse class teammates Blow Away % Up Lv.5
Show all 5 levels
- Level 1
Fighter/Powerhouse class teammates Blow Away % Up Lv.1
- Level 2
Fighter/Powerhouse class teammates Blow Away % Up Lv.2
- Level 3
Fighter/Powerhouse class teammates Blow Away % Up Lv.3
- Level 4
Fighter/Powerhouse class teammates Blow Away % Up Lv.4
- Level 5
Fighter/Powerhouse class teammates Blow Away % Up Lv.5
How to get
Event
Event
Event
Event