
Bege & Apoo
The Worst vs. The Strongest
The captains of the Firetank Pirates and the On-Air Pirates, both members of the Worst Generation. They are attacked by Bullet at the Pirates Expo, who is aiming to take out members of the Worst Generation. They work together to stand up against his incredible power.
Special
Reduces crew's Despair duration by 4 turns and boosts Shooter and Free Spirit characters' slot effects by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 turns | 14 turns |
| Level 2 | 15 turns | 13 turns |
| Level 3 | 14 turns | 12 turns |
| Level 4 | 13 turns | 11 turns |
| Max | 12 turns | 10 turns |
−1 turn at Limit Break 11
−1 turn at Limit Break 13
Captain Ability
Boosts Shooter and Free Spirit characters' ATK by 2.5x
Crewmate Ability
Makes character's STRDEX slots have matching slot effects
Support Ability
QCK characters
Adds 5% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 1% of character's base ATK to supported character's base ATK
- Level 2
Adds 2% of character's base ATK to supported character's base ATK
- Level 3
Adds 3% of character's base ATK to supported character's base ATK
- Level 4
Adds 4% of character's base ATK to supported character's base ATK
- Level 5
Adds 5% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,052 | 655 | 122 |
| Lv 99 | 2,754 | 1,230 | 231 |
| Lv 150 | 4,131 | 1,845 | 346 |
| Limit Break | 2,954+200 | 1,280+50 | 281+50 |
Limit Break
Boosts base HP by 20
Boosts base RCV by 20
Boosts base ATK by 20
Potential Ability 1: STR Damage Reduction
Boosts base HP by 30
Show all 15
Boosts base RCV by 30
Boosts base ATK by 30
Potential Ability 2: DEX Damage Reduction
Boosts base HP by 30
Boosts base HP by 30
Reduces Special charge time by 1 turn
Boosts base HP by 40
Reduces Special charge time by 1 turn
Boosts base HP by 50
Potential Ability 3: Barrier Pierce
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Reduces damage taken from DEX characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1%
- Level 2
Reduces damage taken from DEX characters by 2%
- Level 3
Reduces damage taken from DEX characters by 3%
- Level 4
Reduces damage taken from DEX characters by 4%
- Level 5
Reduces damage taken from DEX characters by 5%
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,916 | 1,302 | 244 |
| Lv 110 | 3,051 | 1,362 | 255 |
| Lv 120 | 3,321 | 1,483 | 278 |
| Lv 130 | 3,591 | 1,603 | 300 |
| Lv 150 | 4,131 | 1,845 | 346 |
Pirate Rumble
- Style
Supporter- DEF
- 200
- SPD
- 157
- Cost
- 30
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets enemies with high ATK
Targets Shooter/Free Spirit class teammates for ATK Up Lv.4 (25 s); SPD Up Lv.3 (25 s); targets self for DEF Up Lv.7 (25 s)
Charge time: 24 s
Show all 10 levels
- Level 1
Targets Shooter/Free Spirit class teammates for ATK Up Lv.1 (15 s); SPD Up Lv.1 (15 s); targets self for DEF Up Lv.2 (15 s)
Charge time: 24 s
- Level 2
Targets Shooter/Free Spirit class teammates for ATK Up Lv.1 (16 s); SPD Up Lv.1 (16 s); targets self for DEF Up Lv.2 (16 s)
Charge time: 24 s
- Level 3
Targets Shooter/Free Spirit class teammates for ATK Up Lv.1 (17 s); SPD Up Lv.1 (17 s); targets self for DEF Up Lv.2 (17 s)
Charge time: 24 s
- Level 4
Targets Shooter/Free Spirit class teammates for ATK Up Lv.1 (18 s); SPD Up Lv.1 (18 s); targets self for DEF Up Lv.3 (18 s)
Charge time: 24 s
- Level 5
Targets Shooter/Free Spirit class teammates for ATK Up Lv.2 (19 s); SPD Up Lv.1 (19 s); targets self for DEF Up Lv.3 (19 s)
Charge time: 24 s
- Level 6
Targets Shooter/Free Spirit class teammates for ATK Up Lv.2 (20 s); SPD Up Lv.1 (20 s); targets self for DEF Up Lv.4 (20 s)
Charge time: 24 s
- Level 7
Targets Shooter/Free Spirit class teammates for ATK Up Lv.2 (21 s); SPD Up Lv.2 (21 s); targets self for DEF Up Lv.4 (21 s)
Charge time: 24 s
- Level 8
Targets Shooter/Free Spirit class teammates for ATK Up Lv.2 (22 s); SPD Up Lv.2 (22 s); targets self for DEF Up Lv.5 (22 s)
Charge time: 24 s
- Level 9
Targets Shooter/Free Spirit class teammates for ATK Up Lv.3 (23 s); SPD Up Lv.2 (23 s); targets self for DEF Up Lv.5 (23 s)
Charge time: 24 s
- Level 10
Targets Shooter/Free Spirit class teammates for ATK Up Lv.4 (25 s); SPD Up Lv.3 (25 s); targets self for DEF Up Lv.7 (25 s)
Charge time: 24 s
Shooter/Free Spirit class teammates SPD Up Lv.5; self ATK Up Lv.2
Show all 5 levels
- Level 1
Shooter/Free Spirit class teammates SPD Up Lv.1; self ATK Up Lv.2
- Level 2
Shooter/Free Spirit class teammates SPD Up Lv.2; self ATK Up Lv.2
- Level 3
Shooter/Free Spirit class teammates SPD Up Lv.3; self ATK Up Lv.2
- Level 4
Shooter/Free Spirit class teammates SPD Up Lv.4; self ATK Up Lv.2
- Level 5
Shooter/Free Spirit class teammates SPD Up Lv.5; self ATK Up Lv.2
How to get
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