Magellan & Hannyabal

Guardians of the Fortress of Hell

Warden and Under Warden of Impel Down. Hannyabal believes that Magellan will come to rescue him, so he risked his life to buy time. Magellan came running and told Hannyabal that he was the only one who could be his successor, speaking of the trust he holds for him.

Special

Poisonous Rush

Poisons all enemies, changes all slots to QCKINT, becomes "Magellan & Hannyabal" for 2 turns, and if Captain is a QCK or INT type, boosts the type effects of normal attacks for QCK and INT characters by 2x for 1 turn

BaseLimit Break
Level 130 turns29 turns
Level 229 turns28 turns
Level 328 turns27 turns
Level 427 turns26 turns
Level 526 turns25 turns
Level 625 turns24 turns
Level 724 turns23 turns
Level 823 turns22 turns
Level 922 turns21 turns
Level 1021 turns20 turns
Level 1120 turns19 turns
Level 1219 turns18 turns
Level 1318 turns17 turns
Level 1417 turns16 turns
Max16 turns15 turns

−1 turn at Limit Break 11

Captain Ability

Magellan & HannyabalDual
Duty to Allow Decent People to Live in Peace

Boosts QCK and INT characters' ATK by 3x and makes crew's QCKINT slots have matching slot effects

Magellan
The Boss of Hell

Boosts INT characters' ATK by 2.5x, doubles QCK characters' ATK, and makes crew's INT slots have matching slot effects

Hannyabal
Future Warden

Boosts QCK characters' ATK by 2.5x, doubles INT characters' ATK, and makes crew's QCK slots have matching slot effects

Crewmate Ability

Magellan & HannyabalDual
+STATS

Boosts QCK and INT characters' base stats by 50

RES

Lets character completely evade Paralysis

Unlocks at Limit Break 8

Magellan
+STATS

Boosts INT characters' base stats by 25

Hannyabal
+STATS

Boosts QCK characters' base stats by 25

Switch Effect

Base

Reduces all Poison duration by 5 turns and changes character's slot to character's own type

Stats

HPATKRCV
Lv 11,400734161
Lv 992,6711,475270
Lv 1504,0062,212405
Limit Break2,801+1301,605+130400+130

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 30

03

Boosts base RCV by 30

04

Potential Ability 1: Barrier Pierce

05

Boosts base ATK by 20

Show all 15
06

Boosts base HP by 40

07

Boosts base RCV by 40

08

Add Crewmate Ability 2: Lets character completely evade Paralysis

09

Boosts base ATK by 40

10

Boosts base HP by 60

11

Reduces Special charge time by 1 turn

12

Boosts base RCV by 60

13

Add 1 Power Slot

14

Boosts base ATK by 60

15

Potential Ability 2: Pinch Healing

Potential Abilities

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 0.5x character's RCV if HP is 15% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1x character's RCV if HP is 25% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1052,8281,561285
Lv 1102,9581,633299
Lv 1203,2201,778325
Lv 1303,4821,922352
Lv 1504,0062,212405

Evolution

Magellan & Hannyabal
Sea ColtSea HorseSea StallionBlue Striped DragonBlack Striped Dragon
50,000 Beli
Magellan & Hannyabal

Pirate Rumble

Style
Obstructer
DEF
157
SPD
160
Cost
30
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack

Targets closest enemies

Poisonous Rush
Level 10 (Max)

Targets enemies within medium range (frontal) for Damage Over Time Lv.2 (25 s); targets STR/PSY-type enemies within medium range (frontal) for DEF Down Lv.4 (25 s); ATK Down Lv.7 (25 s)

Charge time: 29 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range (frontal) for Damage Over Time Lv.1 (15 s); targets STR/PSY-type enemies within medium range (frontal) for DEF Down Lv.1 (15 s); ATK Down Lv.2 (15 s)

    Charge time: 29 s

  2. Level 2

    Targets enemies within medium range (frontal) for Damage Over Time Lv.1 (16 s); targets STR/PSY-type enemies within medium range (frontal) for DEF Down Lv.1 (16 s); ATK Down Lv.2 (16 s)

    Charge time: 29 s

  3. Level 3

    Targets enemies within medium range (frontal) for Damage Over Time Lv.1 (17 s); targets STR/PSY-type enemies within medium range (frontal) for DEF Down Lv.1 (17 s); ATK Down Lv.2 (17 s)

    Charge time: 29 s

  4. Level 4

    Targets enemies within medium range (frontal) for Damage Over Time Lv.1 (18 s); targets STR/PSY-type enemies within medium range (frontal) for DEF Down Lv.1 (18 s); ATK Down Lv.3 (18 s)

    Charge time: 29 s

  5. Level 5

    Targets enemies within medium range (frontal) for Damage Over Time Lv.1 (19 s); targets STR/PSY-type enemies within medium range (frontal) for DEF Down Lv.2 (19 s); ATK Down Lv.3 (19 s)

    Charge time: 29 s

  6. Level 6

    Targets enemies within medium range (frontal) for Damage Over Time Lv.1 (20 s); targets STR/PSY-type enemies within medium range (frontal) for DEF Down Lv.2 (20 s); ATK Down Lv.4 (20 s)

    Charge time: 29 s

  7. Level 7

    Targets enemies within medium range (frontal) for Damage Over Time Lv.1 (21 s); targets STR/PSY-type enemies within medium range (frontal) for DEF Down Lv.2 (21 s); ATK Down Lv.4 (21 s)

    Charge time: 29 s

  8. Level 8

    Targets enemies within medium range (frontal) for Damage Over Time Lv.1 (22 s); targets STR/PSY-type enemies within medium range (frontal) for DEF Down Lv.2 (22 s); ATK Down Lv.5 (22 s)

    Charge time: 29 s

  9. Level 9

    Targets enemies within medium range (frontal) for Damage Over Time Lv.1 (23 s); targets STR/PSY-type enemies within medium range (frontal) for DEF Down Lv.3 (23 s); ATK Down Lv.5 (23 s)

    Charge time: 29 s

  10. Level 10

    Targets enemies within medium range (frontal) for Damage Over Time Lv.2 (25 s); targets STR/PSY-type enemies within medium range (frontal) for DEF Down Lv.4 (25 s); ATK Down Lv.7 (25 s)

    Charge time: 29 s

Ability
Level 5 (Max)

Team ATK Up Lv.5; first 30 s of battle, self DEF Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1; first 30 s of battle, self DEF Up Lv.3

  2. Level 2

    Team ATK Up Lv.2; first 30 s of battle, self DEF Up Lv.3

  3. Level 3

    Team ATK Up Lv.3; first 30 s of battle, self DEF Up Lv.3

  4. Level 4

    Team ATK Up Lv.4; first 30 s of battle, self DEF Up Lv.3

  5. Level 5

    Team ATK Up Lv.5; first 30 s of battle, self DEF Up Lv.3

Family

Magellan & Hannyabal
Magellan & HannyabalMagellan & Hannyabal
Linked families
HannyabalMagellan