Big Emperor

Giant Robot Warrior

The realization of every man's dream. The six pirates gathered their strength together before the mighty Oars, and created a massively powerful robot warrior! ...Wait a sec, it's missing its left arm!

Special

Tactics 15: Big Emperor

Slightly increases damage taken for 2 turns but greatly boosts Shooter characters' slot effects for 2 turns, and if crew lands 5 PERFECT strikes in this turn, changes Shooter characters' slots to character's own type the next turn

Level 127 turns
Level 226 turns
Level 325 turns
Level 424 turns
Level 523 turns
Level 622 turns
Level 721 turns
Level 820 turns
Level 919 turns
Level 1018 turns
Level 1117 turns
Level 1216 turns
Level 1315 turns
Level 1414 turns
Max13 turns

Captain Ability

A Man's Dream

Boosts Shooter characters' ATK by 2.5x, HP by 1.2x, and boosts their ATK by 2.75x in turns where "Tactics 15: Big Emperor" is used

Crewmate Ability

UNIQ

Makes character's STRQCK slots have matching slot effects

UNIQ

Makes Shooter characters' TND slots have matching slot effects

Unlocks at Limit Break 8

Support Ability

Supported Characters

Shooter characters

Level 5 (Max)

Adds 5% of character's base HP to supported character's base HP

Show all 5 levels
  1. Level 1

    Adds 1% of character's base HP to supported character's base HP

  2. Level 2

    Adds 2% of character's base HP to supported character's base HP

  3. Level 3

    Adds 3% of character's base HP to supported character's base HP

  4. Level 4

    Adds 4% of character's base HP to supported character's base HP

  5. Level 5

    Adds 5% of character's base HP to supported character's base HP

Stats

HPATKRCV
Lv 11,29065035
Lv 993,0021,203210
Lv 1504,5031,804315
Limit Break3,202+2001,338+135240+30

Limit Break

01

Boosts base RCV by 10

02

Boosts base HP by 20

03

Boosts base HP by 30

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base HP by 40

Show all 15
06

Boosts base RCV by 10

07

Boosts base RCV by 10

08

Add Crewmate Ability 2: Makes Shooter characters' TND slots have matching slot effects

09

Boosts base ATK by 30

10

Boosts base HP by 50

11

Boosts base HP by 60

12

Boosts base ATK by 45

13

Add 1 Power Slot

14

Boosts base ATK by 60

15

Potential Ability 2: Barrier Pierce

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Level Limit Break

HPATKRCV
Lv 1053,1781,273222
Lv 1103,3251,332232
Lv 1203,6201,450253
Lv 1303,9141,568273
Lv 1504,5031,804315

Evolution

Chopper & Franky
Sanji & ZoroUsopp & Robin
20,000 Beli
Big Emperor
Sanji & Zoro
Chopper & FrankyUsopp & Robin
20,000 Beli
Big Emperor
Usopp & Robin
Chopper & FrankySanji & Zoro
20,000 Beli
Big Emperor

Pirate Rumble

Style
Defender
DEF
275
SPD
106
Cost
30
Action

Normal Attack → Normal Attack → Heal Lv.1 (Small Range)

Targets closest enemies

Tactics 15: Big Emperor
Level 10 (Max)

Targets self for DEF Down Lv.2 (15 s); targets other teammates for DEF Up Lv.2 (24 s); targets Shooter class teammates for ATK Up Lv.3 (24 s)

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets self for DEF Down Lv.2 (15 s); targets other teammates for DEF Up Lv.1 (15 s); targets Shooter class teammates for ATK Up Lv.1 (15 s)

    Charge time: 27 s

  2. Level 2

    Targets self for DEF Down Lv.2 (15 s); targets other teammates for DEF Up Lv.1 (16 s); targets Shooter class teammates for ATK Up Lv.1 (16 s)

    Charge time: 27 s

  3. Level 3

    Targets self for DEF Down Lv.2 (15 s); targets other teammates for DEF Up Lv.1 (17 s); targets Shooter class teammates for ATK Up Lv.1 (17 s)

    Charge time: 27 s

  4. Level 4

    Targets self for DEF Down Lv.2 (15 s); targets other teammates for DEF Up Lv.1 (18 s); targets Shooter class teammates for ATK Up Lv.1 (18 s)

    Charge time: 27 s

  5. Level 5

    Targets self for DEF Down Lv.2 (15 s); targets other teammates for DEF Up Lv.1 (19 s); targets Shooter class teammates for ATK Up Lv.1 (19 s)

    Charge time: 27 s

  6. Level 6

    Targets self for DEF Down Lv.2 (15 s); targets other teammates for DEF Up Lv.1 (20 s); targets Shooter class teammates for ATK Up Lv.1 (20 s)

    Charge time: 27 s

  7. Level 7

    Targets self for DEF Down Lv.2 (15 s); targets other teammates for DEF Up Lv.1 (21 s); targets Shooter class teammates for ATK Up Lv.2 (21 s)

    Charge time: 27 s

  8. Level 8

    Targets self for DEF Down Lv.2 (15 s); targets other teammates for DEF Up Lv.1 (22 s); targets Shooter class teammates for ATK Up Lv.2 (22 s)

    Charge time: 27 s

  9. Level 9

    Targets self for DEF Down Lv.2 (15 s); targets other teammates for DEF Up Lv.1 (23 s); targets Shooter class teammates for ATK Up Lv.2 (23 s)

    Charge time: 27 s

  10. Level 10

    Targets self for DEF Down Lv.2 (15 s); targets other teammates for DEF Up Lv.2 (24 s); targets Shooter class teammates for ATK Up Lv.3 (24 s)

    Charge time: 27 s

Ability
Level 5 (Max)

Shooter class teammates HP Up Lv.5; if current HP is below 30%, self DEF Up Lv.3

Show all 5 levels
  1. Level 1

    Shooter class teammates HP Up Lv.1; if current HP is below 30%, self DEF Up Lv.3

  2. Level 2

    Shooter class teammates HP Up Lv.2; if current HP is below 30%, self DEF Up Lv.3

  3. Level 3

    Shooter class teammates HP Up Lv.3; if current HP is below 30%, self DEF Up Lv.3

  4. Level 4

    Shooter class teammates HP Up Lv.4; if current HP is below 30%, self DEF Up Lv.3

  5. Level 5

    Shooter class teammates HP Up Lv.5; if current HP is below 30%, self DEF Up Lv.3

Family

Big Emperor
Linked families
ChoBro & CarrotChopper & BonneyChopper & FrankyChopper & RobinChopper & TristanFrankyFranky & UsoppHancock & Nami & RobinLaw & ChopperLaw & RobinLuffy & ChopperLuffy & SanjiLuffy & Straw Hat PiratesLuffy & ZoroLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeNami & SanjiNami & UsoppRobin & JinbeRoronoa ZoroSanjiSanji & FrankySanji & JudgeSanji & PuddingSanji & ReijuSanji & ZoroStraw Hat PiratesTony Tony ChopperUsoppUsopp & ChopperUsopp & DorryUsopp & Dr. Vegapunk "Lilith the Evil"Usopp & RobinUsopp & YasoppZoro & ChopperZoro & KakuZoro & RobinZoro VS LucciZoro VS St. Nusjuro