Commander Scarlet

Legendary Pirate's Associate

Member of the Golden Lion Pirates. He rules over the animals of Merveille. When Shiki's plan comes to fruition, he signals to the other animals by pounding his chest.

Special

Natural Strength

If crew's HP is 10% or below, doubles crew's slot effects for 1 turn, and if Captain is a Driven class, locks crew's slots for 1 turn, and reduces all enemies' [Duration Enemy][ATK Up][Berserk] duration by 5 turns

BaseLimit Break
Level 120 turns14 turns
Level 219 turns13 turns
Level 318 turns12 turns
Level 417 turns11 turns
Level 516 turns10 turns
Level 615 turns9 turns
Max14 turns8 turns

−1 turn at Limit Break 7

−5 turns at Limit Break 24 (LB+)

Natural StrengthLLB

If crew has slot effect boost when Special is launched, extends the duration of crew's slot effect boost by 2 turns (boosts crew's slot effects by 2.25x for 1 turn otherwise). If crew's HP is 10% or below when Special is launched, boosts crew's ATK by 2.25x for 3 turns. If Captain is a Driven class, locks crew's slots for 1 turn, and reduces all enemies' damage reduction (except [Damage Cut]) and [Continuous Restore][Duration Enemy][ATK Up][Berserk] duration by 6 turns

BaseLimit Break
Level 120 turns14 turns
Level 219 turns13 turns
Level 318 turns12 turns
Level 417 turns11 turns
Level 516 turns10 turns
Level 615 turns9 turns
Max14 turns8 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 7

−5 turns at Limit Break 24 (LB+)

Captain Ability

Merveille Wilds

Boosts Fighter and Powerhouse characters' ATK by 3.25x when characters attack in GOOD, GREAT, PERFECT order without breaking the chain

Crewmate Ability

+STATS

Boosts character's base ATK by 100 if Captain is a Driven class

+STATS

Boosts crew's base ATK by 50

Unlocks at Limit Break 9

Support Ability

Supported Characters

Dr. Indigo, Shiki

Level 5 (Max)

Adds 9% of character's base ATK and HP to supported character's base ATK and HP

Show all 5 levels
  1. Level 1

    Adds 3% of character's base ATK and HP to supported character's base ATK and HP

  2. Level 2

    Adds 4% of character's base ATK and HP to supported character's base ATK and HP

  3. Level 3

    Adds 5% of character's base ATK and HP to supported character's base ATK and HP

  4. Level 4

    Adds 7% of character's base ATK and HP to supported character's base ATK and HP

  5. Level 5

    Adds 9% of character's base ATK and HP to supported character's base ATK and HP

Stats

HPATKRCV
Lv 11,32956966
Lv 992,6301,412132
Lv 1503,9452,118198
Limit Break2,880+2501,532+120162+30
Limit Break+3,230+6001,732+320237+105

Limit Break

01

Boosts base RCV by 10

02

Boosts base RCV by 10

03

Boosts base ATK by 20

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 40

Show all 25
06

Boosts base HP by 30

07

Reduces Special charge time by 1 turn

08

Boosts base HP by 50

09

Add Crewmate Ability 2: Boosts crew's base ATK by 50

10

Boosts base RCV by 10

11

Boosts base HP by 70

12

Add 1 Power Slot

13

Boosts base ATK by 60

14

Boosts base HP by 100

15

Potential Ability 2: Critical ATK

16

Expand Limit Break (LB+)

17

Boosts base RCV by 25

18

Boosts base RCV by 50

19

Boosts base HP by 100

20

Boosts base HP by 100

21

Boosts base HP by 150

22

Boosts base ATK by 100

23

Boosts base ATK by 100

24

Reduces Special charge time by 5 turns

25

Potential Ability 3: Bind Ship Ability Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Bind Ship Ability Resistance
Level 5 (Max)

Reduces Bind Ship Ability duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces Bind Ship Ability duration by 1 turn

  2. Level 2

    Reduces Bind Ship Ability duration by 2 turns

  3. Level 3

    Reduces Bind Ship Ability duration by 3 turns

  4. Level 4

    Reduces Bind Ship Ability duration by 4 turns

  5. Level 5

    Reduces Bind Ship Ability duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,7841,495139
Lv 1102,9131,564146
Lv 1203,1711,702159
Lv 1303,4291,841172
Lv 1503,9452,118198
New Special · New Crewmate Ability 1

Evolution

Commander Scarlet
Sea HorseBlack Armored CrabRainbow Armored CrabBlack Plated LobsterBlack Striped Dragon
30,000 Beli
Commander Scarlet

How to get

ONE PIECE FILM Treasure Sugo-Fest

Featured · Feb 16, 2019 – Feb 19, 2019

ONE PIECE FILM Treasure Sugo-Fest

Featured · Feb 12, 2019 – Feb 14, 2019

Family

Commander Scarlet
Commander ScarletCommander ScarletCommander Scarlet