

Priest's Robe
Ability
SkillPriest's Robe
35–41s
Party Physical/Magic DMG taken DOWN 28–40% for 12s.
Numbers in a range are rolled when the equip is crafted.
Extra skills
A craft can add up to 2 of these at random.
With one extra skill
- Regenerates Party HP by 105–150 for 12s.
- Skill CT speed UP 18–25% for 12s.
- Arts gauge UP by 18–25.
- Negates 525–750 DMG to Party for 12s.
- Break power UP 18–25% for 12s.
- Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 25–35% for 12s.
- Negates 1,050–1,500 DMG to target for 12s.
- ATK UP 27–38% for 12s.
With two extra skills · Extra skill 1
- Regenerates Party HP by 95–135 for 12s.
- Skill CT speed UP 16–23% for 12s.
- Arts gauge UP by 16–23.
- Negates 473–675 DMG to Party for 12s.
- Break power UP 16–23% for 12s.
- Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 23–32% for 12s.
- Negates 945–1,350 DMG to target for 12s.
- ATK UP 24–34% for 12s.
With two extra skills · Extra skill 2
- Negates 693–990 DMG to target for 12s.
- Regenerates Party HP by 70–99 for 12s.
- Skill CT speed UP 12–17% for 12s.
- Arts gauge UP by 12–17.
- Break power UP 12–17% for 12s.
- Negates 347–495 DMG to Party for 12s.
- Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 17–24% for 12s.
- ATK UP 18–25% for 12s.
Crafting
What the Compendium suggests crafting it with. Mystika drop in Grand Crusade.
Bio Mystika V
Talent Lv 57
Metal Mystika V
Talent Lv 57
Or
×5
×5
Bio Mystika VI
Talent Lv 108
Metal Mystika VI
Talent Lv 108
Tough Rune M
Moderately increases chance of Crafting a Defense Equip.
Tough Rune S
Slightly increases chance of Crafting a Defense Equip.
Tough Rune L
Greatly increases chance of Crafting a Defense Equip.
Energy Glyph
Increases chance of Crafting an Energy-type Fusion Equip.

