Aqua Royale

Defense2 ★Dominion

Ability

SkillAqua RoyaleCT40–46s

Target Physical/Magic DMG taken DOWN 18–25% for 12s.

Numbers in a range are rolled when the equip is crafted.

Extra skills

A craft can add up to 2 of these at random.

With one extra skill
  • ATK UP 6–8% for 12s.
  • Negates 350–500 DMG to target for 12s.
  • Skill CT speed UP 9–13% for 12s.
  • Arts gauge UP by 6–8.
  • Regenerates Party HP by 35–50 for 12s.
  • Break power UP 6–8% for 12s.
  • Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 11–15% for 12s.
With two extra skills · Extra skill 1
  • ATK UP 5–7% for 12s.
  • Negates 315–450 DMG to target for 12s.
  • Skill CT speed UP 8–12% for 12s.
  • Arts gauge UP by 5–7.
  • Regenerates Party HP by 32–45 for 12s.
  • Break power UP 5–7% for 12s.
  • Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 10–14% for 12s.
With two extra skills · Extra skill 2
  • Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 7–10% for 12s.
  • Arts gauge UP by 4–5.
  • Skill CT speed UP 6–9% for 12s.
  • Negates 231–330 DMG to target for 12s.
  • Regenerates Party HP by 24–33 for 12s.
  • Break power UP 4–5% for 12s.
  • ATK UP 4–5% for 12s.

Crafting

What the Compendium suggests crafting it with. Mystika drop in Grand Crusade.

Bio Mystika II

Talent Lv 5

×5
Metal Mystika II

Talent Lv 5

×5
Tough Rune M

Moderately increases chance of Crafting a Defense Equip.

Tough Rune S

Slightly increases chance of Crafting a Defense Equip.

Tough Rune L

Greatly increases chance of Crafting a Defense Equip.

Dominion Glyph

Increases chance of Crafting a Dominion-type Fusion Equip.