Elemental Shoes

Defense1 ★Sense

Ability

SkillElemental ShoesCT40–46s

Target Fire/Water/Earth/Light/Dark DMG taken DOWN 11–15% for 12s.

Numbers in a range are rolled when the equip is crafted.

Extra skills

A craft can add up to 2 of these at random.

With one extra skill
  • ATK UP 4–5% for 12s.
  • Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 7–10% for 12s.
  • Regenerates Party HP by 18–25 for 12s.
  • Negates 175–250 DMG to target for 12s.
  • Arts gauge UP by 4–5.
  • Skill CT speed UP 7–10% for 12s.
  • Break power UP 4–5% for 12s.
With two extra skills · Extra skill 1
  • ATK UP 4–5% for 12s.
  • Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 7–9% for 12s.
  • Regenerates Party HP by 16–23 for 12s.
  • Negates 158–225 DMG to target for 12s.
  • Arts gauge UP by 4–5.
  • Skill CT speed UP 7–9% for 12s.
  • Break power UP 4–5% for 12s.
With two extra skills · Extra skill 2
  • Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 5–7% for 12s.
  • ATK UP 3–4% for 12s.
  • Negates 116–165 DMG to target for 12s.
  • Arts gauge UP by 3–4.
  • Skill CT speed UP 5–7% for 12s.
  • Break power UP 3–4% for 12s.
  • Regenerates Party HP by 12–17 for 12s.

Crafting

What the Compendium suggests crafting it with. Mystika drop in Grand Crusade.

Bio Mystika I

Talent Lv 1

×5
Metal Mystika I

Talent Lv 1

×5
Tough Rune M

Moderately increases chance of Crafting a Defense Equip.

Tough Rune S

Slightly increases chance of Crafting a Defense Equip.

Tough Rune L

Greatly increases chance of Crafting a Defense Equip.

Sense Glyph

Increases chance of Crafting a Sense-type Fusion Equip.